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Author Topic: LAX Ground textures blurry and missing taxi lines  (Read 1236 times)
D_mitris
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Posts: 77



« Reply #15 on: April 26, 2012, 02:17:39 AM »

I was able to fix my KLAX ground texture issue by de-selecting my megascenery SOCAL and installing the latest standalone manager.   In my case this fixed the issue and now my ground textures look perfect.
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windshear
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Posts: 157



« Reply #16 on: April 29, 2012, 08:19:43 PM »

I was kind of blaming my megascenery as well.

But did you have a go at reactivating the megascenery?

Any idea FSDT on how to edit my settings so that I can run both sceneries?
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Yours truly
Boaz Fraizer
Copenhagen, Denmark
cmpbllsjc
Beta tester
Hero Member
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Posts: 902



« Reply #17 on: May 04, 2012, 03:02:18 AM »

I was kind of blaming my megascenery as well.

But did you have a go at reactivating the megascenery?

Any idea FSDT on how to edit my settings so that I can run both sceneries?

I'm running MegaSceneryX SoCal with KLAX and it works fine on my rig as long as I make sure to keep MSX SoCal on a lower scenery layer than KLAX. Also make sure the mesh complexity and mesh resolution are set to the correct values, being 100 for complexity and 5 for resolution. And of course making sure you dont have any duplicate AFCADs from another scenery package or MyTraffic X.
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