Author Topic: Some gates seem to be missing  (Read 4101 times)

bilookhan

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Some gates seem to be missing
« on: March 25, 2012, 05:31:39 am »
Hi
I wasn't sure if this needs a new thread or does it need to be merged with: "Gate Assignment Issues with Terminal 1 & 2", I guess I will leave that to the moderator's discretion.

Anyway I bought FSDT KLAX last night and I am loving it.
Great Job.
However, as I was browsing and enjoying the scenery I came across the recent KLAX charts here: www.scribd.com/doc/76806741/KLAX-Charts (page 27 - parking positions) and was tallying with parking positions with the scenery and I noticed gates 106 and gate 123B is missing from TBIT terminal vs the scenery.

Were those gates left out for scenery design issues or am I missing a patch or something ?

(Note: the chart on website was valid till 13 Jan 2012).

Thanks....
« Last Edit: March 25, 2012, 05:34:11 am by bilookhan »

virtuali

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Re: Some gates seem to be missing
« Reply #1 on: March 26, 2012, 11:32:28 am »
Sometimes we can't put all the parking positions, when they are too close, because they will disrupt AI, which doesn't know that two parking positions can't be used together like, for example, 123A and 123B.