Author Topic: GSX - A (really) SMALL new Update, Umberto?  (Read 4959 times)

TuiflyX3

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GSX - A (really) SMALL new Update, Umberto?
« on: March 16, 2012, 09:52:23 pm »
Hey Umberto!

I have a small question and a really really small request for an update for GSX.. would it be possible to add Traffic Cones  to GSX? you know, when loading GSX on a position, the Cones just appear on the right spot... just like here on the picture, guess would not be a big problem to add something like that to GSX or? no fps problems, really hope u can make this SMALL thing happen! :)

just like here on the picture, two (or four) for the engines, and two for the wings!


virtuali

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Re: GSX - A (really) SMALL new Update, Umberto?
« Reply #1 on: March 16, 2012, 10:36:04 pm »
We obviously already thought about this and, it's not as "small" as you might think, since it would open a whole new can of worms, because the vehicles will likely risk overrunning the cones. But yes, is something we are already considering and no, it's not small...

TuiflyX3

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Re: GSX - A (really) SMALL new Update, Umberto?
« Reply #2 on: March 16, 2012, 10:41:03 pm »
oh ok, thought you could add the parameters of the wings and engines and *just* add the cone 3d model to the right place, but well, hope you will get it some day :) would be just nice and a bit more realismus!

theshack440

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Re: GSX - A (really) SMALL new Update, Umberto?
« Reply #3 on: March 17, 2012, 01:47:16 am »
We obviously already thought about this and, it's not as "small" as you might think, since it would open a whole new can of worms, because the vehicles will likely risk overrunning the cones. But yes, is something we are already considering and no, it's not small...

To make things easier, couldn't the luggage carts just go around the wings as they do in real life and not go under them? They would surely avoid the cones then.
Happy Flying,
Wallace

www.theshackflights.com
Pilot and Head of Public Relations

virtuali

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Re: GSX - A (really) SMALL new Update, Umberto?
« Reply #4 on: March 17, 2012, 10:49:18 am »
To make things easier, couldn't the luggage carts just go around the wings as they do in real life and not go under them? They would surely avoid the cones then.

We are looking into this for handling the front luggage train but, again, it's not really 100% fool proof solution, because on some airplanes and some parkings, there's not enough space for the cart to turn around, without being in a position were its animation wouldn't work anymore.

Guys, sometimes it seems you believe we don't *think* the most obvious solutions: we obviously do, but we have way more things to take into account that what might seems at a first sight, including future expansions you don't know about, and all the interaction between them.

Yes, of course, if the FSX engine was more advanced, we could have smarter vehicles, avoidance (there's a whole lot of programming literature about it, it's a well coded problem), crowd simulation, etc, but we must work with what we have.