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Author Topic: GSX Level 2 expansion announced:SODE jetways and animated passengers everywhere  (Read 12025 times)
virtuali
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« Reply #45 on: June 16, 2018, 08:03:09 AM »

1. How will it be when passengers are boarding smaller aircrafts like the Q400 or Saab 340? will they use the doorstairs on the plane? or just vanish near the aircraft?

They will use the airplane stairs, of course.

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2.Is it possible that passenger can walk out\in from the terminal at a chosen spot when not at a gate? or is it only they will arrive with bus? Im thinking if it is a small airport its not realy realistic they will appear in a bus when the aircraft is parked close to the terminalbuilidng.

GSX always had the ability to turn off the Passenger bus in the parking customization page, to cover these cases.

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3.How many different passenger models will it be in the release pack?

We'll know for sure on release day. The version we demonstrated at the Flightsimexpo had 2 pilots, 3 flight attendants and 25 different passenger models, but this will surely increase before the release day.
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airflyer
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« Reply #46 on: June 16, 2018, 11:03:17 AM »

Will there be a public beta?
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paulwain
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« Reply #47 on: June 16, 2018, 02:09:03 PM »

Any chance the new update can have boarding and refuelling  at the same time just like in real world or at any time instead of waiting for other services to complete?
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twincessna340a
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« Reply #48 on: June 17, 2018, 04:09:30 AM »


Will there be a provision to change more than one jetway at the same time, from 2 to every one at the airport?
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Logic007
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« Reply #49 on: June 17, 2018, 05:07:02 PM »

Animated passengers - exactly what GSX is missing. This will take immersion to the next level. Can't wait 👍
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ols500
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« Reply #50 on: June 17, 2018, 10:10:43 PM »

This sounds EPIC, but Will animated passengers affect VAS?

-Ollie
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virtuali
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« Reply #51 on: June 18, 2018, 06:15:14 AM »

This sounds EPIC, but Will animated passengers affect VAS?

Of course it will. Everything you add to the sim affects VAS. Which is why we strongly suggest using P3D4, even if the expansion will still work with FSX or P3D1-2-3 but, when used together with a complex airport and a complex airplane, where VAS is already a problem, you'll get very close to OOM crashes.

Use P3D4, and VAS will not be an issue.
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medic87
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« Reply #52 on: June 19, 2018, 01:40:16 AM »

Will it be possible to configure SODE-Jetways on a 3rd party airport and share such files in your download section? Since those files doesn’t seem to content material of the 3rd party add ins this should be legal I guess.
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virtuali
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« Reply #53 on: June 19, 2018, 07:32:02 AM »

Of course, we expect/hope users will share their files.
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gstriker
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« Reply #54 on: June 19, 2018, 04:36:37 PM »

Hi!

Great news!

I was wondering if its possible to add a "Aircraft Repositioning" feature (i.e. moving from one gate to another or moving to/from remote positions / maintenance to gates) and to "turn on / off" specific vehicles on turnarounds without having to modify the aircraft's configuration.

Thanks!
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virtuali
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« Reply #55 on: June 19, 2018, 10:40:04 PM »

The gate-to-gate pushback feature has been asked and answered so many times and yes, it's planned for a future update to the core GSX program, which means it will be free so, it's not something related to this expansion.
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Musjo
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« Reply #56 on: Today at 04:35:21 AM »

The gate-to-gate pushback feature has been asked and answered so many times and yes, it's planned for a future update to the core GSX program, which means it will be free so, it's not something related to this expansion.

Interesting. Does this include the ability to simulate towing an aircraft? For instance, from Maintenance to a gate or similar?
Or is that not something which is gonna be a part of GSX?
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Best regards, Anders
Johnliem
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« Reply #57 on: Today at 09:35:54 AM »

will it be possible to edit the duration of the animantion?
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