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virtuali
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« on: February 08, 2012, 12:06:44 PM » |
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We released the GSX PainKit objects and documentation. It can be downloaded from the GSX Info page or here: http://www.fsdreamteam.com/gsx_paintkitThe documentation will be found under the FsDreamTeam program group in Windows, or in the fsdreamteam\couatl\GSX folder.
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theshack440
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« Reply #1 on: February 09, 2012, 01:07:13 AM » |
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Great, thank you. I will try to learn how to do this and get working on a jetBlue one (and any others I feel are missing)!
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johnny_7713
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« Reply #2 on: February 11, 2012, 01:44:09 PM » |
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Thanks  I'm looking forward to all the great work the community will undoubtedly be doing with this. One question though, I had a look through the paint kit documentation and it looks like at the moment you can only add a new logo. In future would it be possible to also repaint some of the other textures? For example most of KLM's ground equipment is blue with a white logo, so I though I'd try my hand at repainting it (since in GSX it's currently white with a blue logo), but it seems I can only change or add a new logo and not paint the rest of the vehicle.
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virtuali
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« Reply #3 on: February 11, 2012, 01:55:05 PM » |
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We might just add pre-made vehicle variations in different solid colors so, in case of KLM, you would just reference an already made blue vehicle textures and add your own logo in white.
Most of the vehicles textures are generated automatically, so it would be fairly hard to repaint them manually.
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johnny_7713
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« Reply #4 on: February 11, 2012, 04:27:06 PM » |
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Fair enough. Thanks for the answer 
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Koyaan
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« Reply #5 on: February 11, 2012, 05:56:21 PM » |
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Funny, same thing i was trying to do For the catering truck: Paint a copy of the 'gsx_catering_2.dds' all blue except the colored squares in the left lower corner and then put it in: SimObjects/Misc/FSDT_catering_half/texture.KLM Voila, that should do it for the catering truck (the blue logo is ok there)
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virtuali
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« Reply #6 on: February 11, 2012, 06:00:45 PM » |
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Yes, that would work, and the catering truck is one of the few vehicles which is fairly easy to repaint manually, since its texture *was* created by a human...
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Koyaan
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« Reply #7 on: February 11, 2012, 07:44:19 PM » |
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since its texture *was* created by a human...Sounds interesting  Small thing i noticed, the driver's head seems to be missing a texture. 
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Scandinavian
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« Reply #8 on: February 12, 2012, 02:59:57 AM » |
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Umberto, maybe you should create a sticky tread where people can share repaints? 
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virtuali
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« Reply #9 on: February 12, 2012, 11:52:37 AM » |
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We will add a dedicated GSX sharing section to the forum, with repaints, airport customizations and airplane configurations.
It might be better opening it after we finish the parking editor entirely (to allow graphical placement of vehicle starting positions) and add the airplane editor too.
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Wayne2224
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« Reply #10 on: February 12, 2012, 05:41:40 PM » |
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This is great thanks so much!
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ianj844
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« Reply #11 on: February 18, 2012, 06:28:39 PM » |
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Have you made a sticky thread for people to share on
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oz10tashus
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« Reply #12 on: March 01, 2012, 01:08:00 AM » |
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I'd like to create a ground services fleet for a virtual airline.......say XYZ I'm not clear on how (if possible) to get the XYZ service vehicles to handle this airline at all airports. Would this work: couatl.icaoprefixes = ? couatl.atc_parking_codes = XYZ
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Cheers, Paul
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virtuali
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« Reply #13 on: March 01, 2012, 12:14:06 PM » |
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ine at all airports. Would this work: couatl.icaoprefixes = ? couatl.atc_parking_codes = XYZ That would give that airline an automatic 4 points score at every airport but, if there's another airline that has a full 4 letter code AND a matching parking code in the AFCAD, for example a parking spot with a United (UAL) code at KDEN, your XYZ airline will always "lose" against it, unless you also add the XYZ code to that parking, in that case it's a tie, so the one to be used will be chosen at random.
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oz10tashus
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« Reply #14 on: March 01, 2012, 10:41:44 PM » |
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That would give that airline an automatic 4 points score at every airport but There's always a but  Thanks for the quick response Umberto, that clears it up for me and confirms what I suspected. Thanks for the added value that GSX has given my fsim activities ........... great product.
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Cheers, Paul
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