Author Topic: missing ground textures  (Read 13072 times)

Naji

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Re: missing ground textures
« Reply #15 on: February 13, 2012, 10:24:08 am »
That file size is 13 KB

virtuali

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Re: missing ground textures
« Reply #16 on: February 13, 2012, 10:29:23 am »
The precise size in bytes, please.

Naji

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Re: missing ground textures
« Reply #17 on: February 13, 2012, 10:44:30 am »
12.4 kb, or more exactly in Properties 12,720 bytes
« Last Edit: February 13, 2012, 10:46:27 am by Naji »

virtuali

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Re: missing ground textures
« Reply #18 on: February 13, 2012, 11:06:40 am »
Ok, that's correct. Now check the filesize for the Simobjects\Misc\FSDT_KLAX\sim.cfg file

Naji

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Re: missing ground textures
« Reply #19 on: February 13, 2012, 11:07:56 am »
4977 bytes

virtuali

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Re: missing ground textures
« Reply #20 on: February 13, 2012, 11:13:53 am »
That's correct too. Now the size of the bglmanx_fsdt.dat file in the FSX root.

Naji

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Re: missing ground textures
« Reply #21 on: February 13, 2012, 11:20:01 am »
479,488 bytes

virtuali

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Re: missing ground textures
« Reply #22 on: February 13, 2012, 11:42:26 am »
That's also correct. Your problem doesn't have anything to do with installation or updates, everything is updated an running correctly.

It must be something else, like a video card problem. Have you turned off Adaptive Antialiasing (also called Transparency antialiasing ) as the KLAX manual suggests ? That could cause problems with disappearing ground textures too.

Naji

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Re: missing ground textures
« Reply #23 on: February 13, 2012, 11:54:08 am »
Yes I have Transparency off; I only use FSX internal AA. AF is set in Nvidia Inspector at 16x. The video driver is whql latest for GTX 580

virtuali

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Re: missing ground textures
« Reply #24 on: February 13, 2012, 12:02:17 pm »
Then I'm sorry, but we have exhausted all options. It must be a new potentially conflicting setting we never heard of before. Right now nobody else has reported it, the other user had outdated files, you don't, so the two problems are not the same.