FSDreamTeam forum
November 27, 2020, 03:41:11 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Login Register  
Pages: [1]
  Print  
Author Topic: Ground Textures  (Read 2285 times)
Dimon
Sr. Member
****
Posts: 482



« on: March 28, 2008, 02:29:39 AM »

Actually, I'm pretty happy with the scenery, since with 100% custom-buillded extensive traffic with bunch of separate liveries I have strong 18-20FPS from PMDG747 VC and up to 30FPS in Spot View.

The only thing that makes me crazy is very long initial loading times for textures, especially ground textures. Perhaps the problem is high resolution of these textures and maybe there is a way to convert them into DTX1.

Thanks
Dmitriy
Logged

i7-6700k@4.6Ghz, Z170 Delux, 980Ti-6GB5700, 2TB EVO850, 16GB DDR4 RAM Win7/64 PRO.
virtuali
Administrator
Hero Member
*****
Posts: 40115



WWW
« Reply #1 on: March 28, 2008, 04:17:21 AM »

Textures are already in DXT1, where possible, or DXT3, where not possible (those with Alpha).
Logged

Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!