Author Topic: 2D HUD  (Read 4633 times)

GOONIE

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2D HUD
« on: December 30, 2011, 03:31:21 am »
How do you change where HUD symbology is allowed to be displayed when in the 2D view and not dissappear? I want to expand the width of the visible area to see the ends of the horizon bar when the gear is down, is that possible?

Thanks!
CAPT
"You've got to land here, son. This is where the food is."

Sludge

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Re: 2D HUD
« Reply #1 on: December 30, 2011, 05:01:17 am »
CAPT...

Yeah, I think you can do it. Let me work on it tonight and see if I can get some answers and a decent set of instructions on how to do it.

Later
Sludge

GOONIE

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Re: 2D HUD
« Reply #2 on: December 30, 2011, 07:08:33 pm »
Thanks Sludge,

I ended up finding the "clip" line in the HUD .xml which changes the masking size, I changed only the horizon with gear down and it looks good in 2d.

-CAPT
"You've got to land here, son. This is where the food is."

Sludge

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Re: 2D HUD
« Reply #3 on: December 31, 2011, 09:31:23 am »
CAPT...

Yeah, I was testing other things last night and stayed up til 3am, and finally got around to realizing its in the HUD clippings. Good find, sorry I didn't get that out to you earlier.

Later
Sludge