ok i installed the 169.25 driver. is there a new setting that will get rid of the bleeding?
Assuming your are running in 32 bit color, both in the desktop and in the sim, the only setting that *might* have an impact, is only accessible via RivaTuner tweaker program, and it's the Z-buffer compression, under the LMA tab.
But, as I've said, I can't see no difference at all, I can't see any bleeding with either setting, even by playing with FSX settings like mesh complexity or switching between DX9 and DX10, I still can't see anything wrong.
That's the whole point of the issue: if we were able to reproduce it, it would have been already fixed, just like the double jetways.