Fellas (especially Johan)...
I figured out why the jet "bucks up" (either right/left MLG kick up just before settling at trap). Its the CG (center of gravity) that was set forward of previous models. This was done to make a more evenly-balanced jet "in flight" but as we have all found out, when it traps, it has that "bucking" tendency. I'm currently testing the Sludge at 34.00 CG, and might move it back a tad more, to get it back to default... but so far, the limited testing I've done has really toned down the "bucking" tendency. I've only got it to do a micro-"buck" (no offense, MICRO).. so this means Im moving in the right direction. If you want to test this out, simply modify the aircraft.cfg's CG (empty_weight_cg_position) to 34.00 or 34.20, and then change the fuel tanks length-wise position to 33.00/34.00 (from 32.00). Ill try to get out a new aircraft.cfg, so everyone can test out the changes and give me feedback.
I also have several revelations...
First is, JIMI and myself have made a decent G-Limiter.XML gauge. We have tested it and its NOT perfect but neither is the one in the real-world jet. In F-18 NATOPS and in the F-16 TACMAN, they explicitly say words to the effect of: "even with the g-limiter, the pilot can still over-G, and over-stress the aircraft." What that means in laymen's terms is that you can SNAP-PULL Gs (past the g-limiter) for short periods of time, til it "catches up" and limits you back to what's its designed to do. I'll get that gauge out to everyone shortly.
Second, when watching Y/T videos of carriers landing, I noticed that ALL OF THEM (ones I watched) landed in the 140 KIAS range. Then I looked at the Hornet landing speed charts (which I used religiously in testing) and noticed that it says KNOTS IN CALIBRATED AIRSPEED. NSHKH. So I did the unthinkable and re-enabled AUTO-FLAPS. BOOM!! The jet flies the whole pattern in the 140-150 KIAS range, and definately flies the approach in the 140 KIAS. And, its still in the low 80s for N2 RPM to maintain approach AoA and G/S. I think that has more to do with the Induced Drag Scalar (AoA dependent) than the flaps position. So unless something happens that drastically changes my mind, the Sludge will go back to the AUTO-FLAPS from here on out. Feel free to test this out.
Here's one of the many Y/T videos I looked that that made me switch.
Finally, still working on the brakes "trick" and will see if this latest set of fixes helps with that or if it still behaves erratically (at best) and dump the idea altogether.
Later
Sludge