However, I haven't read a clear fix to the issue being described here. I too have this problem described above seeing gray textures over the airport area where ground textures should be. I see multiple references to an AFCAD file error or something along those lines.
There are probably two separate issues here:
- AFCAD errors. It's not clear from your message what is telling you have an AFCAD error. The one included with the scenery doesn't have errors but, of course, if you have duplicate AFCADs for PHNL, possibly coming from other sceneries and/or AI traffic packages, they'll create all sort of problems. So, you need to remove the duplicate ones.
- Grey underlying textures from a distance. As explained in my previous message, nothing can be done for this, there will be a point were ground textures will not show yet, but the underlying AFCAD background will. The ground textures are already set at their maximum visible range, but the AFCAD is visible from a greater range, and there's no way we can control it so, this can't be fixed.