Products Support > Dallas FSX/P3D
Progressive Taxi Line?
9Y-POS:
OK so I'm running in demo mode w/ the updated afcad and I'm still not getting "progressive taxi lines" in may appear some times but for the most part it's not existent.
Hoping to have this resolved before i purchase, don't want a repeat experience like PHNL, which i had to shelve because there was never a fix for the bleeding texture issue.
Regards
virtuali:
This issue doesn't have anything to do with the PHNL bleeding problem (which we still can't replicate, BTW), but it's a consequence of the fact the ground is made using FSX shaders, which is not entirely compatible with the progressive taxi line.
There's no way to fix it, it's either this, or it's back to FS9 ground, and the horrible fps penalty that comes with it.
9Y-POS:
I didn't know that! Maybe when it's AES compatible I'll be able to find my way around :-)
I know that this issue isn't the same as PHNL, i was just saying....funny though that there were quite a few of us w/ that issue at PHNL and you guys couldn't figure out the cause. Sill hoping that it gets rectified though especially with the impending release of the other Hawaii Airports.
Regards
Bruce Hamilton:
--- Quote from: 9Y-POS on August 07, 2010, 05:27:29 pm ---Maybe when it's AES compatible I'll be able to find my way around :-)
--- End quote ---
You could follow the runway signs, like the real pilots do. LOL! :D
Joking aside, just run with a little higher percentage of AI. With an airport that large, you'll always have someone in front of you.
curt1:
There's a website I use, www.airportterminalmaps.com that helps me know how gates are set up in many airports. Unfortunately, they don't have a complete layout for KDFW. If anybody knows of any other sites that depict terminal maps, please fill me in.
Curt
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