Author Topic: MSFS OHare Taxiway and Runway Pathing  (Read 476 times)

cscurlock

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MSFS OHare Taxiway and Runway Pathing
« on: November 29, 2023, 06:41:58 pm »
Purchase this for the holidays.  I was running FSLTL and the AI planes seem to be getting stuck at the end of the runway coming in on 28L and 27R.  They never exit and taxi.   Something seems to be preventing them from proceeding.
Also, some of the departing traffic using FSHUD seems to try and use N4 to get on 28R for departure.  Is there something in N4 that is telling the planes that its allowed to depart that direction?  Most of the live traffic departs on N5 in real life and using the ASOBO airport using the same software.   

The design is very good by the way these are just some things I noticed that seem to kill the immersion.