Author Topic: EBBR Aerosoft  (Read 15243 times)

virtualstuff

  • Full Member
  • ***
  • Posts: 137
Re: EBBR Aerosoft
« Reply #30 on: January 25, 2023, 02:55:55 pm »
@awf
There appears to be an issue with Aerosoft EBBR with overlapping ICAOs - EBBR (civilian sector) and EBMB (military sector). With SU10 Navdata API enabled, GSX will only recognise EBMB it seems.

Fix is to add the following to [GSX] section of the %APPDATA%\VIRTUALI\CouatlAddons.INI file:

Code: [Select]
airport_visibility_EBMB = 0
Might need some fine tuning in order to get both sectors working correctly.

Full thread here:
http://www.fsdreamteam.com/forum/index.php/topic,28166.0.html

thanks will have a look and mentioned the instructions in description of the download at flightsim.to

Djzonnewering

  • Newbie
  • *
  • Posts: 7
Re: EBBR Aerosoft
« Reply #31 on: March 04, 2023, 09:51:37 pm »
Is there any chance that you post here the latest version off your profile ?
I see you removed it at flightsim.to

virtualstuff

  • Full Member
  • ***
  • Posts: 137
Re: EBBR Aerosoft
« Reply #32 on: March 06, 2023, 03:04:29 pm »
latest version is attached see the first post of this topic ;-)

Djzonnewering

  • Newbie
  • *
  • Posts: 7
Re: EBBR Aerosoft
« Reply #33 on: March 06, 2023, 09:28:53 pm »
Super thanx

virtualstuff

  • Full Member
  • ***
  • Posts: 137
Re: EBBR Aerosoft
« Reply #34 on: August 02, 2023, 06:26:23 pm »
EBBR will receive an update with the latest advanced features of GSX in the upcoming weeks

virtualstuff

  • Full Member
  • ***
  • Posts: 137
Re: EBBR Aerosoft
« Reply #35 on: September 27, 2023, 12:35:11 pm »
EBBR will receive an update with the latest advanced features of GSX in the upcoming weeks
Ok in progress now custom naming and logical grouping of gates and stop positions per aircraft types at EBBR

slicker55

  • Newbie
  • *
  • Posts: 6
Re: EBBR Aerosoft
« Reply #36 on: September 27, 2023, 03:01:58 pm »
@virtualstuff, only found this page earlier this morning by chance whilst trying to find a profile for EBBR... downloaded, looking forward to trying it out and many thanks for continuing to work on the profile... we are all very lucky to have so many talented people willing to share their expertise - appreciated :)

virtualstuff

  • Full Member
  • ***
  • Posts: 137
Re: EBBR Aerosoft
« Reply #37 on: October 03, 2023, 12:16:48 am »
Thanks appreciated your welcome  8)

Adam66

  • Newbie
  • *
  • Posts: 18
Re: EBBR Aerosoft
« Reply #38 on: November 26, 2023, 03:16:28 pm »
Some of the gates state they are too small for the aircraft. When looking at the ini file there is nothing mentioned about those gates in there? Assume these will be modelled?

village1111

  • Newbie
  • *
  • Posts: 15
Re: EBBR Aerosoft
« Reply #39 on: December 31, 2023, 09:05:38 am »
Is an update planned?

virtualstuff

  • Full Member
  • ***
  • Posts: 137
Re: EBBR Aerosoft
« Reply #40 on: January 11, 2024, 12:49:11 pm »
Working on a huge update with push and pull and stop lines for different aircraft plus logical grouping and naming in the GSX menu.
Also small tweaks and other small updates North 1 and South 1 are done...
As for the update remember that all the L gates don't work because MSFS doesn't support overlapping gates and docking so it will be the R gates...
 

LukeFF

  • Newbie
  • *
  • Posts: 2
Re: EBBR Aerosoft
« Reply #41 on: April 13, 2024, 09:40:59 am »
I noticed some of the cargo parking spots, like 969, have no VGDS, even though the latest 10-9D says these spots should have it.