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Author Topic: The Addon <Unknown> is causing the Couatl Scripting to reload  (Read 235 times)
teofilo
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Posts: 21


« on: February 20, 2021, 05:32:52 AM »

Hi, everytime I load a flight in Flightbeam's KDEN I get an error from GSX saying that an unknown is causing the Couatl scripting engine to restart and it forces me to close it or restart it.
Here are the last lines of the logs.
What could it be? Tried to run Liveupdate and tried to install GSX Level 2 again but the issue persists.

Airport cache regeneration completed with success in 1 seconds
Loading airport KDEN from D:\Prepar3D v5\Flightbeam\Flightbeam - KDEN\scenery\KDEN.BGL
Using airport customization from GSX.airports.kden_fbeam
Loading user customizations from D:\Prepar3D v5\Flightbeam\Flightbeam - KDEN\scenery\kden-flightbeam.ini (file is designer-provided and won't be modified in-place)
Added Menu SubItem "Customize airport positions..." (parentId 83, id 100)
Creating model cache...
User collision geometries reloaded
Changed AVATAR id (3)
Avatar mode False
Slew mode False
Model cache created
onEnteredAirport KDEN
aircraftEngaged
reset FSDT_GSX_AIRCRAFT_EXIT_1_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_EXIT_2_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_EXIT_3_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_EXIT_4_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_CARGO_1_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_CARGO_2_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_SERVICE_1_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_SERVICE_2_TOGGLE to 0
reset FSDT_GSX_AIRCRAFT_MAINCARGO_TOGGLE to 0
aircraftDisengaged
reset FSDT_GSX_DEICING_STATE to 0
reset FSDT_GSX_DEICING_TYPE to 0
reset FSDT_GSX_DEICING_CONCENTRATION to 0
reset FSDT_GSX_NUMPASSENGERS to 0
reset FSDT_GSX_NUMPASSENGERS_BOARDING to 0
reset FSDT_GSX_NUMPASSENGERS_BOARDING_TOTAL to 0
reset FSDT_GSX_NUMPASSENGERS_DEBOARDING to 0
Traceback (most recent call last):
  File ".\GSX\__init__.py", line 924, in onSimStart
  File ".\GSX\__init__.py", line 897, in checkOnGroundState
  File ".\GSX\assistanceServices\__init__.py", line 3371, in aircraftEngaged
  File ".\GSX\assistanceServices\jetwayOperations.py", line 87, in setJetwaysVars
AssertionError
{'Airport': 'KDEN', 'User Pos': (39.85807592914661, -104.67735501024207, 1657.8 m, 2.43129 m, 359.7118491064648)}
reset FSDT_GSX_NUMPASSENGERS_DEBOARDING_TOTAL to 0
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virtuali
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« Reply #1 on: February 20, 2021, 02:32:38 PM »

Your error log shows something that should never happen, like the airplane exiting the gate while it was parked and it was asking SODE for a list of jetways.
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teofilo
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Posts: 21


« Reply #2 on: February 24, 2021, 10:36:10 PM »

Strangely it happened out of nowhere and after that now I got a warning to reactivate all my FSDreamteam sceneries and at the end it sent an error.
I went and readded the registry keys which fixed the issue but now GSX and GSX2 is broken and it's not showing up at all.
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virtuali
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« Reply #3 on: February 25, 2021, 05:23:21 PM »

I went and readded the registry keys which fixed the issue

Which issue ? The error you reported, or the sceneries requiring a reactivation ? They cannot possibly be related to each other.


Quote
but now GSX and GSX2 is broken and it's not showing up at all.

- Add the whole Addon Manager folder to the antivirus exclusions liste

- Run the FSDT Live Update

- If that doesn't fix it immediately, try to restart Windows ( sometimes it might be required, if some of your Windows libraries required an update )
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