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Author Topic: Known issues/mistakes  (Read 584 times)
09387
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« on: November 17, 2020, 09:50:17 PM »

Dear FSDT Team,

I wanted to point out two obvious mistakes in your MSFS LSZH scenery.

1. Moving from holdingpoint A1 Runway 28 into the runway, there is a hill to take where - in real life - is actually a flat passthrough to the runway. Something must have gone wrong with the mesh or whatever.

2. Runway 32 has a runway lighting which is incorrect and not there in real life.

Can we expect an update for these obvious bugs?

Thank you for your feedback.

Kind regards,
Michael
« Last Edit: November 18, 2020, 01:21:36 PM by 09387 » Logged
jodle
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Posts: 10


« Reply #1 on: November 18, 2020, 11:13:21 AM »

Confirmed problem ;-)
https://1drv.ms/u/s!Ak2hUsfeffTOgo1Tgpgm9uhH-85Pbg?e=nRLrce
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virtuali
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« Reply #2 on: November 18, 2020, 12:17:41 PM »

- The "hill" is a side effect of the runway having the correct slope profile, but the rest of the apron not being designed to be entirely 3D. We are making a small adjustment in today's update, but it won't go away entirely. The alternative would be having the runway completely flat, which from an aeronautical point of view is surely worse than having a small slope in that specific point.

- The incorrect RWY 32 lighting is fixed in today's update.
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09387
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Posts: 6


« Reply #3 on: November 18, 2020, 01:27:15 PM »

- The "hill" is a side effect of the runway having the correct slope profile, but the rest of the apron not being designed to be entirely 3D. We are making a small adjustment in today's update, but it won't go away entirely. The alternative would be having the runway completely flat, which from an aeronautical point of view is surely worse than having a small slope in that specific point.

- The incorrect RWY 32 lighting is fixed in today's update.

Excellent, many thanks!
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