Author Topic: Conflicting Runway Textures  (Read 2336 times)

bhorv67

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Conflicting Runway Textures
« on: August 16, 2020, 05:33:55 pm »
Haven't been able to solve this. Have a look at the pic attached. I first thought this to be a compatibility issue with DD Chicago X, but after disabling Chicago X, the issue still exists.

The odd texture only appears on the runways.

Could this be something from Orbx base or OpenLC?

Not sure if this is related - in /Scenery/World/scenery exists KORD_ADE.bgl. Should that be deactivated?

Thanks