Author Topic: Basel in MSFS 2020  (Read 55391 times)

virtuali

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Basel in MSFS 2020
« on: August 05, 2020, 10:51:07 am »
Today Microsoft has given permissions to share screenshots of products in development. Here's some from Basel, which will likely be the first one to be released. Some info:

- The scenery will be the first one to be released for MSFS 2020 ( O'Hare V2 will likely be the next one ), because it's our latest release, so it was already designed to be 100% PBR, and will use native capabilities of the new sim when required, like sloped runways, animated jetways, new types of glass reflections and realtime ambient occlusion.

- Due to the very efficient lighting engine of MSFS 2020, the night lighting is completely dynamic. Almost every lamp post or fixture in the scenery got a DL. We were unable to measure any effects on performance so far, this is likely due to the sim using Deferred Rendering, which allows for a far higher number of DL before fps will be affected.

- About fps, we don't seem to notice much difference compared to the default airport for the same area.

Dimon

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Re: Basel in MSFS 2020
« Reply #1 on: August 05, 2020, 02:01:43 pm »
Umberto,

Any idea whether Airport Facilities are still controlled by *bgl OR it's completely new structure (*)

(*) I'm thinking forward about ADE future capabilities within MSFS2020
i7-6700k@4.6Ghz, Z170 Delux, 980Ti-6GB5700, 2TB EVO850, 16GB DDR4 RAM Win7/64 PRO.

tangjuice81

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Re: Basel in MSFS 2020
« Reply #2 on: August 05, 2020, 06:23:34 pm »
Excellent work. This looks very promising!

rjlfry

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Re: Basel in MSFS 2020
« Reply #3 on: August 06, 2020, 02:23:54 pm »
Looking good.

simsuper80

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Re: Basel in MSFS 2020
« Reply #4 on: August 07, 2020, 12:05:21 am »
Umberto,

Any idea whether Airport Facilities are still controlled by *bgl OR it's completely new structure (*)

(*) I'm thinking forward about ADE future capabilities within MSFS2020

I too am hoping the AI traffic has been improved

r0xx

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Re: Basel in MSFS 2020
« Reply #5 on: August 17, 2020, 11:16:48 pm »
Looking very much forward to this! I have learned to fly on this airport many many years ago. Is there any estimated date for the release?

virtuali

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Re: Basel in MSFS 2020
« Reply #6 on: August 20, 2020, 09:47:25 pm »
Looking very much forward to this! I have learned to fly on this airport many many years ago. Is there any estimated date for the release?

It's not very far, but we'll released KORD first, and LFSB next.

r0xx

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Re: Basel in MSFS 2020
« Reply #7 on: August 27, 2020, 12:28:38 am »
Ok sounds great! Thanks a lot for all of your work!

r0xx

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Re: Basel in MSFS 2020
« Reply #8 on: September 27, 2020, 12:33:18 am »
Any update yet on a release date?

simbro

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Re: Basel in MSFS 2020
« Reply #9 on: October 18, 2020, 08:46:02 am »
Looking very much forward to this! I have learned to fly on this airport many many years ago. Is there any estimated date for the release?

It's not very far, but we'll released KORD first, and LFSB next.

Since this statement was made two further sceneries have been released (Key West & Vancouver)...

Seeing that the original statement was that LFSB was going to be the FIRST scenery to be released for MSFS I am starting to loose faith in FSDT...

virtuali

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Re: Basel in MSFS 2020
« Reply #10 on: October 19, 2020, 03:32:49 pm »
Since this statement was made two further sceneries have been released (Key West & Vancouver)...

Seeing that the original statement was that LFSB was going to be the FIRST scenery to be released for MSFS I am starting to loose faith in FSDT...

FSDT is just one guy that does everything. Key West and Vancouver are NOT made by the same author as LFSB. We said LSFB was *likely* the first scenery, but that doesn't mean anything, if we have something else ready, we should stop it "just" because we said LFSB MIGHT have come first.

It will surely come before the end of the month.

r0xx

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Re: Basel in MSFS 2020
« Reply #11 on: October 19, 2020, 08:53:40 pm »
Great news! We're looking forward to it a lot! Thanks a lot for all the work you guys put into those projects!

RobdeVries

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Re: Basel in MSFS 2020
« Reply #12 on: November 01, 2020, 12:38:19 pm »
Should be this weekend as Umberto promised.

SWVA4592

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Re: Basel in MSFS 2020
« Reply #13 on: November 01, 2020, 04:19:44 pm »
Umberto, keep up the great work.

We love what you do and the passion you put into it!

 :) ;D

virtuali

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Re: Basel in MSFS 2020
« Reply #14 on: November 01, 2020, 11:54:35 pm »
We are still doing the finishing touches ( and improve the scenery along the way, did many additions compared to the P3D version ) so, it's not going to be out this weekend ( I'm posting this on Sunday night...), but it's going to be a few days more.