Author Topic: V5 elevation issue  (Read 48554 times)

tangjuice81

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Re: V5 elevation issue
« Reply #15 on: July 07, 2020, 07:37:44 pm »
Following. Same issue here.

ptysimmer

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Re: V5 elevation issue
« Reply #16 on: July 20, 2020, 07:58:18 pm »
Will KFLL ever work for P3D V5?? I have even sent DM to developer with no answer at all.  If it WONT work, please let us know so we can check other options instead of waiting for something that will not happen.  Its just plain courtesy.  Thanks !

micstatic

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Re: V5 elevation issue
« Reply #17 on: July 20, 2020, 09:36:10 pm »
my guess is that they are very busy getting ready for a brand new simulator and seeing how they will fit in with it.  I was waiting for this too.  Originally had FSDT then went with a newer one that was more updated.  However that newer one had a severe FPS issue.  So I switched back to FSDT.  Now the issue is fixed however on the other one, so I went back to that. 

virtuali

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Re: V5 elevation issue
« Reply #18 on: July 20, 2020, 10:59:50 pm »
We already confirmed KFLL will be fixed, but we don't have an exact timeline for that.

It's not "just" an AFCAD update, we must also create a complete GSX profile with it with SODE jetways, for reasons too long to explain here, which are related to an old bug in the sim ( which hasn't been fixed ), that can be fixed only by replacing all jetways too.

ptysimmer

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Re: V5 elevation issue
« Reply #19 on: July 20, 2020, 11:00:19 pm »
my guess is that they are very busy getting ready for a brand new simulator and seeing how they will fit in with it.  I was waiting for this too.  Originally had FSDT then went with a newer one that was more updated.  However that newer one had a severe FPS issue.  So I switched back to FSDT.  Now the issue is fixed however on the other one, so I went back to that. 

I understand these are busy times...

However,

It doesnt justify not taking 1 minute and just write what the expectation for this scenery is......

virtuali

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Re: V5 elevation issue
« Reply #20 on: July 22, 2020, 07:10:07 pm »
It doesnt justify not taking 1 minute and just write what the expectation for this scenery is......

Which was already done, twice, in this very thread:

http://www.fsdreamteam.com/forum/index.php/topic,23373.msg156576.html#msg156576

Quote
We are working on it. We only updated the installer for KFLL, but haven't change any file so, it's likely required to do the same fix we did for all the other sceneries, which is redoing the exclude and adding GSX/SODE jetways.

Quote
We fixed the Hawaii airports, KFLL is the last one left to fix.





MervA

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Re: V5 elevation issue
« Reply #21 on: July 24, 2020, 11:17:35 pm »
Umberto, thank you for spending the time to fix this, I realise that this is a older Legacy scenery, so the fact that you are going to fix this problem
is great.

Chow !

Merv Archer

DavidJBecket

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Re: V5 elevation issue
« Reply #22 on: August 28, 2020, 03:07:14 pm »
I also is suffering from floating taxi signs and  I also have a plateau problem. nothing to do with Orbx Vectors as I don't have it. So I'll join this thread eager to see it fixed.



DavidJBecket

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Re: V5 elevation issue
« Reply #23 on: August 28, 2020, 03:15:05 pm »
I'll add my name here so I can maybe get an update once  the problems of floating taxi signs and elevation plateaus are fixed.

Teetwo

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Re: V5 elevation issue
« Reply #24 on: September 02, 2020, 05:00:47 am »
+1

CXA001

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    • Canadian Xpress Virtual AirlineĀ®
Re: V5 elevation issue
« Reply #25 on: September 13, 2020, 08:30:44 am »
Same problem here as well.

VATSIM: P2|I1|SUP

canadagoose

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Re: V5 elevation issue
« Reply #26 on: October 15, 2020, 10:09:02 pm »
Add me as well. Patiently, Looking forward to the fix. no worries, in the meantime I'll just divert to KMIA  ;)

RobC

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Re: V5 elevation issue
« Reply #27 on: November 07, 2020, 01:21:37 am »
Waiting as well.

 thanks

Raphael

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Re: V5 elevation issue
« Reply #28 on: December 14, 2020, 12:56:02 am »
+1  Looking forward for the Fix

Fardel

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Re: V5 elevation issue
« Reply #29 on: December 27, 2020, 12:24:24 pm »
Hallo
I'm waiting too for the fix
Many Thanks
Paolo