Author Topic: KORD 1.2 Update  (Read 3039 times)

virtuali

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KORD 1.2 Update
« on: October 01, 2019, 02:01:34 pm »
Hi to all,

We knew the first KORD release had a couple of issues which made it less than "perfect":

- Some shimmering in PBR material, which was in some cases improved with a previous update, and has finally fixed by LM with the P3D 4.5 HF2, which has solved a problem of non-working SSAA antialiasing mode, which is the best setting to reduce moire/shimmering textures.

- The background was too synthetic. We improved it somewhat in a previous update, but there was still some room for improvement, especially in Hard Winter.

With this new update the background has been remade from scratch, it's not an adjustment, it's a totally brand new photoreal texture from USGS that, after lots of editing and cleaning up, has been adapted to the current airport status.

Here's some before/after comparison screenshots, which shows how different the scenery looks like now:

https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=7993629c-e43d-11e9-b9b8-0edaf8f81e27

https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=6ce680e2-e43d-11e9-b9b8-0edaf8f81e27

https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=4b432ca6-e43d-11e9-b9b8-0edaf8f81e27

Since the scenery already takes quite a bit of VRAM, we stick to using the same original resolution of 8K, arranged in 2x2 4K tiles, which results in a about 80cm/pixel resolution, but with a better quality source, it looks better in flight.

As usual, you can get your free update from the FSDT Live Update. The full installer has been updated as well, so everybody downloading it from now on, will get this version.

B777ER

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Re: KORD 1.2 Update
« Reply #1 on: October 01, 2019, 05:30:43 pm »
That looks much much better.
Eric