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Author Topic: UPDATE PushBack feature to actually be Nose Right or Nose Left  (Read 169 times)
cowings1588
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« on: August 05, 2019, 11:31:53 PM »

Can you please update the Nose Left or Nose Right to actually be that for the next update please..  I go to click the one that says Tail left Nose Right and it pushes me Tailright Nose Left instead..  or atleast help me better understand how it sees that being defined as Tail Left Nose Right.. Wouldn't it be from the pushback respective.. So if your in the view facing the plane and pushback driver, seeing what the driver would see.. Be the same as my Right or my left.. So when I want the nose to face Right and I click the one saying Tail left / Nose Right it should point the nose too the Right correct..  Which would be my right facing the plane..  But thats not how it pushed me.. It pushed me nose left tail right even though I selected Nose Right Tail Left..

Something is goofed up on that or my direction is off..
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COA
Bill
Captain Kevin
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Captain Kevin


« Reply #1 on: August 06, 2019, 12:07:47 AM »

Negative, it's from the pilot's perspective rather than the pushback driver's perspective. So if you're looking at a top-down view of the plane with the nose up, nose right tail left would have the tail going to the left with the nose going to the right.
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Captain Kevin
virtuali
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« Reply #2 on: August 06, 2019, 02:13:32 AM »

This has been discussed so many times on the forum and yes, it's not a bug or something that must be fixed, it's just that we intentionally decided to stick to the STANDARD terminology used by the simulator itself, which is also how thousands of AFCAD files out there has been based on (which GSX reads), which use two keystrokes, and their official definitions are:

Shift P and then 1, is called by Microsoft "Pushback Left"

Shift P and then 2, is called by Microsoft "Pushback Right"

Of course, you press Shift P and then 1, the airplane TAIL will go to the Left, and the airplane NOSE will go to the Right. And that's from the pilot's perspective, or from a top-down view.

GSX simply conforms to the simulator own standard.

Of course, from the scenery customization page, you can customize the pushback labels to indicate whatever you like, not necessarily Left or Right.
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