Author Topic: GSX is not working after update  (Read 26071 times)

Renoi71

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Re: GSX is not working after update
« Reply #60 on: July 03, 2019, 06:26:59 pm »
 :D ;D  :)  I understand you Umberto and you are absolutely right, but without having big animations, of new designs of vehicles, or to have the trucks of WATER and LAVATORY present in the configuration of the vehicles ... where a small animation with the truck of FUEL ... (It seems to me that at the beginning of GSX the character connected the pipes to the wing with a screen on the truck to see the filling) often flying on PMDG we can not fill the plane with the truck anymore ...  :)
« Last Edit: July 03, 2019, 06:33:22 pm by Renoi71 »

virtuali

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Re: GSX is not working after update
« Reply #61 on: July 03, 2019, 06:58:23 pm »
You should really stop using FSX. You said you use PMDG airplanes: are you aware that PMDG stopped supporting FSX as well ?

Renoi71

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Re: GSX is not working after update
« Reply #62 on: July 03, 2019, 07:14:25 pm »
 :o    In addition, no I was not aware ... cool for future updates ...  :-\   
And yes it should change the simulator but having MANY ADDON not compatible P3D it would be a shame to start from nothing ...
I will continue to fly on 1 wing  :)    while waiting for the new version "FSX 2020"
Good day to you
Cordially.

zap51

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Re: GSX is not working after update
« Reply #63 on: July 04, 2019, 04:29:47 am »
Umberto, good evening!

Is there an ETA as to when this will be fixed? Just now I ran FSDT Live update and still the same problems.  I use FSX Steam and I couatl is still crashing on me.  I still don't see any buildings for my FSDT or Flightbeam airports.  Any eta would be great.  Thanks.

The error I got at KDEN:

couatl v3.2 (build 4231)
panic log started on Wed Jul  3 21:23:15 2019

problem raised by engine or unspecified addon
{'Airport': 'KDEN', 'User Pos': (39.85807593653836, -104.67735501029003, 1657.27 m, 1.90564 m, 359.71165775161853)}
User collision geometries reloaded


« Last Edit: July 04, 2019, 04:33:39 am by zap51 »

virtuali

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Re: GSX is not working after update
« Reply #64 on: July 04, 2019, 11:55:02 am »
Is there an ETA as to when this will be fixed? Just now I ran FSDT Live update and still the same problems.  I use FSX Steam and I couatl is still crashing on me.  I still don't see any buildings for my FSDT or Flightbeam airports.  Any eta would be great.  Thanks.

All the known problems with FSX has already been fixed yesterday.

I cannot possibly say from your error log if your problem is the same which we already fixed, or is a new one. To get a complete error log, you should enable Logging in the Troubleshooting section of the GSX settings, so the log will be more detailed.

zap51

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Re: GSX is not working after update
« Reply #65 on: July 04, 2019, 07:11:21 pm »
I will check that out.  Is there an updated version of 'FSDT Live Update'?  Should the one I'm using suffice?  Where would I go to find 'FSDT Live Update'?

virtuali

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Re: GSX is not working after update
« Reply #66 on: July 04, 2019, 08:26:17 pm »
The Live Update has an icon on your Desktop, just start it, and will update both *itself* and the program.

zap51

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Re: GSX is not working after update
« Reply #67 on: July 05, 2019, 03:46:36 am »
I just did live update.  Couatl seems to work as I can bring up GSX however, none of my Flightbeam airports show any buildings.  FSDT airports seen to work fine.  What could be the cause of this?

BTW thanks for the responses to this post.
« Last Edit: July 05, 2019, 04:24:00 am by zap51 »

virtuali

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Re: GSX is not working after update
« Reply #68 on: July 05, 2019, 02:08:29 pm »
none of my Flightbeam airports show any buildings. 

You must update all Flightbeam sceneries to their latest version, because they have a new installer which don't use our Addon Manager anymore.

zap51

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Re: GSX is not working after update
« Reply #69 on: July 05, 2019, 05:23:31 pm »
Will do.  Thanks Umberto.

Renoi71

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Re: GSX is not working after update
« Reply #70 on: July 05, 2019, 06:24:37 pm »
Hello Umberto!

I wanted to have information on the functioning of "Adon Manager "...
What is the operation of the section (ANTIPOPUP)??
Thank.

Rockbuster

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Re: GSX is not working after update
« Reply #71 on: July 06, 2019, 07:07:40 am »
Hi Umberto.......So a New update mess again...Well will you help me also or run like last time BTW I fixed it myself .....So what do we do now huh. Why dont you leave it alone for people to enjoy. We spend more time fixing than flying.

virtuali

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Re: GSX is not working after update
« Reply #72 on: July 06, 2019, 11:39:14 am »
Hi Umberto.......So a New update mess again...Well will you help me also or run like last time BTW I fixed it myself .....So what do we do now huh. Why dont you leave it alone for people to enjoy. We spend more time fixing than flying.

I really don't know what you are trying to say here. What do you mean with "new" update ? New from when ? From the last version in December ?

If yes, ALL reported problems with the update has been fixed and, 90% of them were ( as usual ) missing feature in the update to defend itself from mistakes in users configurations,

The most common one was wrong registry keys from non installed simulators, usually created by Migration Tools or hand made to force-install non compliant add-ons into P3D, or fake FSX installs to achieve the same goal, sometimes made more or less properly (with a real FSX.EXE ), but in a couple of cases, with an FSX.EXE of 0 length, which crashed the updater.

Other supposedly "update problems", were again caused by non-compatible Shader mods, or in some cases simply faulty ones, or not made for PBR.

Other supposedly "update problems", were caused by users having updated P3D from a non-PBR version to a PBR version using the Client only. This is known to cause problems, and all other developers that do PBR stuff suggests using the Full installer, otherwise textures will look wrong, or black.

These problems couldn't be found by any of our testers (there are about 30 testers, and they are all forum users), because apparently their installations were clean, without tricks to install ancient products or usage of dangerous Migration Tools, which can be basically compared to a virus.

The ONLY TWO bugs which really were OUR fault were:

- A bug with FSX which resulted in an error loading jetway logo. I ALREADY apologized for not having texted enough under FSX.

- A bug in the Updater which didn't work if the users installed ALL its FSDT stuff in a custom folder with "GSX" in the name.

Both of these have been both obviously fixed already, as soon they were found so, unless you found NEW bugs, which you are supposed to REPORT, your comment is now redundant.

Enjoy your FREE UPDATE: we could have made a whole new payware product, like a small airport or another GSX paid expansion, in the time it took to do this free update.

Renoi71

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Re: GSX is not working after update
« Reply #73 on: July 06, 2019, 10:29:52 pm »
Hello Umberto!

You had forgotten me ??  :)

Rockbuster

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Re: GSX is not working after update
« Reply #74 on: July 07, 2019, 04:05:21 am »
Well Umberto ......Everything worked fine until this update and now FSX-SE crashes and does not work

couatl v3.2 (build 4231)
panic log started on Sun Jul  7 11:59:28 2019

problem raised by engine or unspecified addon
{'Airport': 'YBTL', 'User Pos': (-19.256495261658085, 146.76978633159945, 7.88208 m, 2.39608 m, 100.64138097161457)}
Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_TB3_STANDARD_RP_39_19_static'
{'Airport': 'YBTL', 'User Pos': (-19.256495261658085, 146.76978633159945, 7.88208 m, 2.39608 m, 100.64138097161457)}
Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_TB3_STANDARD_RP_39_19_static'
{'Airport': 'YBTL', 'User Pos': (-19.256495261658085, 146.76978633159945, 7.88208 m, 2.39608 m, 100.64138097161457)}
Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_TB3_STANDARD_RP_39_19_static'
{'Airport': 'YBTL', 'User Pos': (-19.256495261658085, 146.76978633159945, 7.88208 m, 2.39608 m, 100.64138097161457)}
Error: exception CREATE_OBJECT_FAILED in call AICreateSimulatedObject param #1 'FSDT_TB3_STANDARD_RP_39_19_static'
{'Airport': 'YBTL', 'User Pos': (-19.256495261658085, 146.76978633159945, 7.88208 m, 2.39608 m, 100.64138097161457)}
reset FSDT_GSX_DEBOARDING_CARGO_PERCENT to 0



Any ideas as this comes up now since UPDATE
« Last Edit: July 07, 2019, 04:07:07 am by Rockbuster »