Author Topic: problems runway markings and runway textures  (Read 6103 times)

maverick10

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problems runway markings and runway textures
« on: July 16, 2009, 01:22:53 pm »
Hello,

I have problems with the runway textures en the runway markers. The textures are very vague.

Can you help?

Cheers!

virtuali

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Re: problems runway markings and runway textures
« Reply #1 on: July 16, 2009, 01:31:38 pm »
Nothing that depends on the scenery, of course. Geneva is very sharp instead. If you see blurred textures, this is due to a wrong setting on FS9 or your video card.

Check the following:

- The MipMap slider quality in FS9 should be at least set at 5, or more.

- You should enable Trilinear filtering in graphic options in FS9

- On your Video card control panel, you should enable Anisotropic filter, and use at least 8x, 16x is better is your card is fast enough.

- If you use programs like nHancher, there might be other settings, not available on the video card control panel that affect the texture quality, which might have been set wrong.

Also, this was already been explained and replied to in the post just below this one, here:

http://www.fsdreamteam.com/forum/index.php?topic=1936.msg15496#msg15496
« Last Edit: July 16, 2009, 01:34:35 pm by virtuali »

maverick10

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Re: problems runway markings and runway textures
« Reply #2 on: July 16, 2009, 02:05:02 pm »
Everything looks fine now, thanks for your help! ;)