FSDreamTeam forum
March 24, 2019, 04:03:55 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Login Register  
Pages: [1]
  Print  
Author Topic: CYVR bleeds through the clouds  (Read 329 times)
dimkzr
Newbie
*
Posts: 5


« on: December 05, 2018, 07:03:40 PM »

I have a problem with CYVR scenery in P3Dv4.3

The screens are pretty much self-explanatory: I can see the airport through the clouds.

This is my second (out of many dozens) scenery with this issue: first was some extremely old airport from UK2000. FSDT's KLAX doesn't have this problem.

I'm running the latest versions of CYVR and Couatl.






Logged
dimkzr
Newbie
*
Posts: 5


« Reply #1 on: December 11, 2018, 04:53:54 AM »

It's been almost a week. Any help?
Logged
dimkzr
Newbie
*
Posts: 5


« Reply #2 on: December 19, 2018, 06:36:01 AM »

Two weeks and counting...

I have a feeling that FSDT doesn't really want to see me as their customer. Five-star support.
Logged
virtuali
Administrator
Hero Member
*****
Posts: 33679



WWW
« Reply #3 on: December 22, 2018, 10:53:54 PM »

There are ten of thousands of posts in this forum, and I replied to more than 32.000 of them so, don't you think it MIGHT be possible a post might go unnoticed ?

In any case, I tried to reproduce your problem, but can't, see the attached screenshots showing the airport showing perfectly fine through clouds.

Since you use 4.3, maybe this is something that was fixed in 4.4, because the problem of objects with transparency having issues with clouds is not obviously something that has anything to do with our scenery, but it happens with every object with transparency, it's very well known to developers, it HAS been reported to LM, so it's possible they have fixed it in 4.4.


* 2018-12-22_22-48-20-984.jpg (151.16 KB, 1690x1104 - viewed 56 times.)

* 2018-12-22_22-50-39-166.jpg (232.29 KB, 1690x1104 - viewed 49 times.)
Logged

dimkzr
Newbie
*
Posts: 5


« Reply #4 on: December 23, 2018, 02:25:01 AM »

Thanks for your reply Umberto.

I will update to 4.4 in the coming days and see if it fixes the problem.
Logged
dimkzr
Newbie
*
Posts: 5


« Reply #5 on: January 01, 2019, 09:42:07 PM »

Since you use 4.3, maybe this is something that was fixed in 4.4

Unfortunately, the problem remains.

This is the clean installation of 4.4, completely vanilla (stock textures, no custom shaders and whatnot). The only addon I'm using (except CYVR) is GSX. Shot taken at 17000ft with "Gray and rainy" weather theme:

https://i.imgur.com/POdfqsT.png
« Last Edit: January 02, 2019, 11:23:43 AM by virtuali » Logged
virtuali
Administrator
Hero Member
*****
Posts: 33679



WWW
« Reply #6 on: January 02, 2019, 11:27:42 AM »

I'm sorry but, as you can see in my screenshot, the problem doesn't happen normally so, you must either have some problem with your video settings, or have applied a tweak in the simulator that is causing this. Or, possibly, another addon you installed has applied a tweak that is causing this.

With "clean installation", you mean you ALSO removed ALL these folders ?

%APPDATA%\Lockheed Martin\Prepar3D v4
%PROGRAMDATA%\Lockheed Martin\Prepar3D v4
%LOCALAPPDATA%\Lockheed Martin\Prepar3D v4

This is the only "clean" installation but, of course, will require that all the addons that doesn't use the add-on.xml in the Documents\Prepar3d v4 Add-ons folder (like we do), to be reinstalled, because it will remove your old Prepar3d.cfg, the scenery.cfg, the DLL/XML files and the list of active addons.
Logged

stripealipe
Newbie
*
Posts: 8


« Reply #7 on: March 09, 2019, 05:53:38 PM »

I seem to be getting the exact same problem as the OP with the airport bleeding through the cloud layers. I use Active Sky latest version, so maybe that causing issues with your scenery in some way?
Writing this away from my machine, but i'll double check and see if the problem persists when turn off Active Sky. Will report back..

Running latest versions of everything btw.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!