Author Topic: Question on Third party scenery that are already using SODE  (Read 1858 times)

PierreFSX

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Question on Third party scenery that are already using SODE
« on: October 19, 2018, 07:07:34 pm »
Everything works great and with the level 2 expansion GSX is unbelievable. The only question I have is: When loading a airport scenery (like  KSFO-HD by FlightBeam) that already use SODE, I cannot modified the Jetway parameter using the Parking customization page. Is this normal?

Thanks ;D
Pierre Nantel
Windows 10 (64 Bit)
Intel 9i 10900K
32 Gig
Nvidia GTX 1080 TI 11Gig
PFC Cirrus II
P3D v5.3 H2
PF3/MCE
Active Sky
PMDG 747-400/747 V3, Aerosoft Airbus Series
Twin Otter, A2A Cessna 172

virtuali

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Re: Question on Third party scenery that are already using SODE
« Reply #1 on: October 20, 2018, 10:07:14 am »
When loading a airport scenery (like  KSFO-HD by FlightBeam) that already use SODE, I cannot modified the Jetway parameter using the Parking customization page. Is this normal?

Yes, this is the intended behavior. You cannot normally edit SODE jetways in 3rd party airports. Not automatically. There IS a way, if you really want to do that, and is to remove  the XML file for that airport here:

C:\ProgramData\12bPilot\SODE\xml

But you should be VERY careful, since the scenery might use SODE for other things too so, ideally, instead of removing the whole file, you should remove only the Jetway sections from it.

PierreFSX

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Re: Question on Third party scenery that are already using SODE
« Reply #2 on: October 20, 2018, 02:37:55 pm »
Ok thanks for the reply, I will try what you suggest, but I will make a copy of the xml file first  :D
Pierre Nantel
Windows 10 (64 Bit)
Intel 9i 10900K
32 Gig
Nvidia GTX 1080 TI 11Gig
PFC Cirrus II
P3D v5.3 H2
PF3/MCE
Active Sky
PMDG 747-400/747 V3, Aerosoft Airbus Series
Twin Otter, A2A Cessna 172