Author Topic: triple jetway problem at KLAX  (Read 2725 times)

bjratchf

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triple jetway problem at KLAX
« on: October 06, 2018, 08:45:57 pm »
At KLAX I'm getting 2-3 overlapping jetways... I'm assuming the SODE ones (new) as well as the old ones? How do I get it back to normal?

bjratchf

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Re: triple jetway problem at KLAX
« Reply #1 on: October 06, 2018, 08:46:30 pm »
See pic...

virtuali

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Re: triple jetway problem at KLAX
« Reply #2 on: October 08, 2018, 01:09:55 pm »
Check this thread here:

http://www.fsdreamteam.com/forum/index.php/topic,19071.msg132404.html#msg132404

If you customized the AFCAD, you *must* allow the Live Update to updated it, otherwise you'll see double jetways.

bjratchf

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Re: triple jetway problem at KLAX
« Reply #3 on: October 09, 2018, 12:29:21 am »
Thanks Umberto...

I don't have a modified afcad, just installed into P3D from a clean installation. I have FTX Socal, but I have disabled the needed airport files.



...update....

When I removed the klax.ini file from  C:\Program Files (x86)\Addon Manager\FsDreamTeam\KLAX_V2\scenery all of the jetways disappeared. I assume that the file is the new method of SODE jetways... Maybe having 3 jetways at Tom Bradley gate 134 is normal? It's just that the furthest one wants to dock to the aircraft and will overlap the other jetways there..
« Last Edit: October 09, 2018, 12:32:58 am by bjratchf »

virtuali

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Re: triple jetway problem at KLAX
« Reply #4 on: October 09, 2018, 09:23:17 am »
Yes, Gate 134 DOES have 3 jetways:

https://goo.gl/maps/cnFwuKAJvo72

GSX cannot check if jetways won't cross, it's up to you to prevent this.