Author Topic: Swissair Level-D 767@Geneva  (Read 8804 times)

BOOM

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Swissair Level-D 767@Geneva
« on: May 21, 2009, 11:46:58 pm »
Another work of Art livery from Liberty Skyteam,Swissair





                Patrick

Silverbird

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Re: Swissair Level-D 767@Geneva
« Reply #1 on: May 27, 2009, 04:09:09 am »
Sweet pics Patrick, man I want that lvld 767!! :o now with ut2 out for fsx now and kfll coming soon, plus a new dc-9 by skysim to many things coming out Im going nuts over here lol.
Cesar

New Jersey EWR

BOOM

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Re: Swissair Level-D 767@Geneva
« Reply #2 on: May 28, 2009, 01:01:35 pm »
Hey Thanks Cesar!! Yeah I can't wait for KFLL!! gonna be great!!

                Patrick

BOOM

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Re: Swissair Level-D 767@Geneva
« Reply #3 on: May 30, 2009, 02:41:50 pm »
I have to ^EDIT^my post abit,I recently purchased Ultimate Traffic2 by Flight1,and I have to say what a HUGE difference it make to the AI in terms of realism,
Swiss Int.Air @ Geneva



                Patrick

long

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Re: Swissair Level-D 767@Geneva
« Reply #4 on: May 30, 2009, 04:32:55 pm »
Does the AI Aircraft connect to the jetways.

BOOM

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Re: Swissair Level-D 767@Geneva
« Reply #5 on: May 30, 2009, 06:14:29 pm »
I believe this is an option in the UT2 settings menu,I'll check it out.

^^Edit^^ just downloaded and looked @ The UT2 Manual and indeed their is an option for jetways to attach to AI.I haven't noticed this happening in any of the FSDreamteam airports so I'll have to check it out.
« Last Edit: May 30, 2009, 09:15:18 pm by BOOM »

                Patrick

virtuali

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Re: Swissair Level-D 767@Geneva
« Reply #6 on: May 30, 2009, 11:34:47 pm »
^^Edit^^ just downloaded and looked @ The UT2 Manual and indeed their is an option for jetways to attach to AI.I haven't noticed this happening in any of the FSDreamteam airports so I'll have to check it out.

Since our jetways are FSX-native, there shouldn't be any problems to have them attached to AI, provided the AI has the door correcly flagged in the aircraft.cfg, in FSX style. In fact, they work with FSX default AI models.

The reason why UT2 has this as an option, it's because attaching jetways to AI can be very heavy on fps with many AIs, because of the large number of bones animations.

However, our jetways are very much optimized. On top of having several LODs levels, the animation is attached only to the highest LOD. The advantage of this, is that the impact of fps is not very high, even when using them with AI. The disadvantage, is that you'll see the jetways moving only when the viewpoint is close, which is why you might haven't noticed for AI: you need to go close to the AI to see the attached jetway. Of course, assuming the AI does support jetways.

BOOM

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Re: Swissair Level-D 767@Geneva
« Reply #7 on: May 30, 2009, 11:59:42 pm »
Thank You very much for the detailed explanation Umberto!!! :)
Cheers!!!

                Patrick