Author Topic: shinny grass in p3d v4 when cast shadow is enabled only at kiah **SOLVED**  (Read 3759 times)

gxsr911

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am i the only one who is seeing the shiny dark grass at kiah? only happens when i have simulation object cast shadow enabled, and is there a fix for this yet. thanks
« Last Edit: November 23, 2017, 09:47:56 am by virtuali »

virtuali

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Re: shinny grass in p3d v4 when simobjects cast shadow is enabled only at kiah
« Reply #1 on: November 22, 2017, 10:21:56 am »
That's not happening here, enabling/disabling the "simulation object cast shadow" option doesn't make any difference.

What can make a difference, is enabling the "No shadow flagged content" option instead, which should be ALWAYS turned off because, what that option does, is to override the settings in the scenery to prevent some objects to cast shadows which will result in problems, since if a scenery developer has disabled shadows for an objects, there's usually a good reason for it.

gxsr911

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Re: shinny grass in p3d v4 when simobjects cast shadow is enabled only at kiah
« Reply #2 on: November 23, 2017, 03:31:31 am »
ahhhhhh that makes perfect sense!!! thanks i will turn the no flagged option off. that fixed it. thanks again