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SirIsaac726
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« Reply #30 on: April 15, 2009, 04:14:51 AM » |
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Simple question... get a life, both of you.
Bruce, was that really necessary? You knew what he meant when you posted your "simple question." I don't know if you were trying to be funny or not, but remember, it is hard to tell emotion through text on a forum.  As others said, it came off as being "nit picky." If you weren't trying to be, I apologize.
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« Last Edit: April 15, 2009, 04:32:40 AM by SirIsaac726 »
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wideloadwhitford
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« Reply #31 on: April 15, 2009, 04:24:28 AM » |
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I apologize too. Also lets try not to judge each other on how many forum Posts we have gentlemen. We are ALL equal here, Im a paying customer here too 
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Windows XP 32 E7400 OC 3.2Ghz cooled w/Arctic 7 Pro 320 Seagate 250 SATA Backup 4G Gskill 800 EVGA 9800GTX+ 512 MB
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Aeroman
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Posts: 154
"Did we land or were we shot down?!?"
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« Reply #32 on: April 15, 2009, 12:31:10 PM » |
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I've always thought it funny when people judge people in a forum by how many posts they've posted... As if that's supposed to mean something to anybody in real life or give them authority over someone else... It's those people that truely need to "get a life"  ...and it's a shame this topic has branched off into this...instigating parties, bow your heads in shame. Go on...lol. 
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« Last Edit: April 15, 2009, 12:48:55 PM by Aeroman »
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Best regards, Ryan Cummins AAL148 Dallas/Fort Worth Int'l. Hub American Virtual Airlines "We know why you fly" 
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virtuali
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« Reply #33 on: April 15, 2009, 12:59:29 PM » |
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Please, calm down people...otherwise bans will start.
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Bruce Hamilton
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« Reply #34 on: April 15, 2009, 05:46:23 PM » |
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Bruce, was that really necessary? You both made it personal when you attacked me, instead of the comment. Disagree with what I say, but when you attack me personally, expect me to defend my right to say it.
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Jayster226
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« Reply #35 on: April 16, 2009, 02:04:02 AM » |
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Bruce, was that really necessary? You both made it personal when you attacked me, instead of the comment. Disagree with what I say, but when you attack me personally, expect me to defend my right to say it. They need to get a life?
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wideloadwhitford
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« Reply #36 on: April 16, 2009, 02:11:02 AM » |
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ANYWAYS gentlemen, It was a nice warm day in FLL today. (no smiley for sweat running down your face"
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Windows XP 32 E7400 OC 3.2Ghz cooled w/Arctic 7 Pro 320 Seagate 250 SATA Backup 4G Gskill 800 EVGA 9800GTX+ 512 MB
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Bruce Hamilton
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« Reply #37 on: April 16, 2009, 03:54:24 AM » |
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They need to get a life? MYOB! 
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global express
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« Reply #38 on: April 16, 2009, 08:27:15 AM » |
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a second attempt to get this topic back on track...  It's great to hear the highway bridge will be made. It's an iconic part of landing at FLL....... And it ends up in all your approach shots  A mate of mine caught this absolute beauty there in FEB whilst visiting from the UK: http://www.bob-holland.fotopic.net/p56513144.html
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wideloadwhitford
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« Reply #39 on: April 16, 2009, 04:04:45 PM » |
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Spotters area is a great spot. Also on top of the Hibiscus garage.
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Windows XP 32 E7400 OC 3.2Ghz cooled w/Arctic 7 Pro 320 Seagate 250 SATA Backup 4G Gskill 800 EVGA 9800GTX+ 512 MB
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newmanix
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« Reply #40 on: April 16, 2009, 06:45:04 PM » |
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Simple question... get a life, both of you.
Sorry Bruce! Just givin ya a hard time. How is that a question??  Also, if I may. The terminal windows in FSDT products would look much better if they had a reflective texture similar to the FlightZone Portland. instead of the matte look that is most common in the FSDT sceneries. Would be cool if this up coming product had window reflections. Lookin good!
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Enjoying FSWine long after 2009...
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virtuali
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« Reply #41 on: April 16, 2009, 08:00:34 PM » |
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Also, if I may. The terminal windows in FSDT products would look much better if they had a reflective texture similar to the FlightZone Portland. instead of the matte look that is most common in the FSDT sceneries. Would be cool if this up coming product had window reflections. Lookin good! All our sceneries have textures with glass and reflection effects. In FSX, of course, because only FSX supports real specular and reflection maps. Since FS9 can't do any of this, what we are left with is the base diffuse material coming from FSX, without the specular/reflection/bump map. We don't recreate the textures specifically for FS9 to fake that effect because, as we said many times (too many times...) the FS9 version is just a port of the FSX one, stripped of what FS9 doesn't support.
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newmanix
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« Reply #42 on: April 16, 2009, 11:37:05 PM » |
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That's good to know as I haven't seen a FSDT product in FSX. This something to look forward to when switching to FSX in the future! I guess the screenshots can't display the reflection which is why I never noticed it. Thanks!
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Enjoying FSWine long after 2009...
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virtuali
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« Reply #43 on: April 16, 2009, 11:55:06 PM » |
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I guess the screenshots can't display the reflection which is why I never noticed it. Yes, of course. Since the reflections use dynamic environment mapping, and specular depends on light incidence (as bump mapping does), to the effect, you need to see the scenery in motion, because it keeps changing. A screenshot can't show the effect properly.
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JamesChams
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« Reply #44 on: April 17, 2009, 12:11:23 AM » |
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Virtuali, ... you need to see the scenery in motion, because it keeps changing. A screenshot can't show the effect properly. Could you do an animated .gif screenshot to show that effect properly?
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"...there is no peace for the wicked." KJV Thank you very much. Sincerely, From, James F. Chams
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