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Author Topic: PHOG Kahului Approach Maui - Puunene Sugar Mill scenery  (Read 4598 times)
ciae985
Newbie
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Posts: 2


« on: October 07, 2017, 08:28:30 AM »

Hello team, I did a piece of scenery work to compliment the approach into PHOG on Maui and decided to re-create the Sugar Mill at Puunene as its quite prominent and there is visual approach named after it "Smoke Stack approach  for Rwy 2.

Given this was the last operating mill in Hawaii (closed closed Dec 2016) after 130 years I couldn't resist bringing it back to life again for P3DV4.

The scenery works fine in my P3dV4 rig  , although I was after a couple of volunteers to test it, before posting to one of the popular freeware sites I guess.

I don't do that much scenery dev work although have several pieces that all work across FSX and earlier P3D versions - basic models , photoreal and effects - including this one.

Anyway if anyone is interested I'd look at the first few pms and send you the scenery.

Rob



* PHOGapproach2.JPG (345.75 KB, 1843x1458 - viewed 428 times.)

* PuuneneMill.JPG (448.13 KB, 2485x1666 - viewed 423 times.)

* PuuneneMillWest.JPG (258.47 KB, 1806x1403 - viewed 416 times.)
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Hawaiianstyle78
Newbie
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Posts: 22


« Reply #1 on: April 05, 2018, 07:30:11 PM »

Sent u a Pm! I want this please ! Brings back memories 
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pgde
Jr. Member
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Posts: 62


« Reply #2 on: April 09, 2018, 03:42:07 PM »

Works great for me. Thanks for the effort!
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Gigabyte Z97X-UD5H-BK,Black Edition Motherboard; Intel I7-4790K CPU; 16 Gb G.Skill RAM (F3-2400); Win 7 Pro; Samsung 1Tb SSD; Samsung 240 Gb SSD;, Toshiba 3Tb hard drive; Sapphire Radeon R9 270x with 2 Gb of VRAM (card factory overclocked).
marknie
Full Member
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Posts: 147


« Reply #3 on: April 22, 2018, 03:29:15 AM »

SUre would love to have this, but the scenery in general is messed up?
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pgde
Jr. Member
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Posts: 62


« Reply #4 on: April 24, 2018, 04:31:25 PM »

Messed up how? What do you mean?
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Gigabyte Z97X-UD5H-BK,Black Edition Motherboard; Intel I7-4790K CPU; 16 Gb G.Skill RAM (F3-2400); Win 7 Pro; Samsung 1Tb SSD; Samsung 240 Gb SSD;, Toshiba 3Tb hard drive; Sapphire Radeon R9 270x with 2 Gb of VRAM (card factory overclocked).
ciae985
Newbie
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Posts: 2


« Reply #5 on: May 12, 2018, 06:44:01 AM »

The scenery works fine and is now available at  AVSIM.

Have fun "crossing the mill" stabilized at 500ft on finals to PHOG Kahului, Maui.

https://library.avsim.net/search.php?SearchTerm=puunene&CatID=root&Go=Search

Rob
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paradisca1
Newbie
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Posts: 4


« Reply #6 on: July 26, 2020, 01:47:15 AM »

Hello ciae985,

It is now mid 2020 and yours is the gift that keeps on giving. Works perfectly in P3Dv4.5 and it really adds to the PHOG 02 approach. Thanks.

paradisca1
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pgde
Jr. Member
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Posts: 62


« Reply #7 on: August 05, 2020, 11:43:51 PM »

Works fine in v5HF2 also! Thanks so much for doing this freeware -- I agree with everybody that it adds significantly to the approach. Here is one question I have been wondering about -- is the smoke/stream coming out of the stack supposed to follow the current winds or is it hardcoded to one direction only? This is nothing negative about the scenery!!

Regards,

P.
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Gigabyte Z97X-UD5H-BK,Black Edition Motherboard; Intel I7-4790K CPU; 16 Gb G.Skill RAM (F3-2400); Win 7 Pro; Samsung 1Tb SSD; Samsung 240 Gb SSD;, Toshiba 3Tb hard drive; Sapphire Radeon R9 270x with 2 Gb of VRAM (card factory overclocked).
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