Some friend tell me, they can look the scene with FSX Video, do you know why i dont look the scene in Fsx Video ??
You mean, the FSX Instant Replay ?
Yes, this is not a bug, it's a known issue that, unfortunately, we can't do anything about it. It's related to the fact that we don't use BGL format for buildings.
This gives us greater flexibility, because we don't run into limitations that other developers have, like not being able to fine-tune visual range for the objects, or the lack of LOD (level of detail) in FSX SP2, which is something that scenery developers complained about it, since a scenery that was LOD-optimized in FSX SP1, would probably perform slower in SP2, because LOD has been removed from BGLs in SP2. We don't suffer from this problem. And, we can also create smart objects with intereactivity, like the Safegates in Geneva, which are not possible in BGL. And, we use this method to have custom ground vehicles with physics and behaviours.
To achieve this, we draw the objects in C++ directly using Simconnect, which is the officially supported FSX native API. It usually works without any problems but, the only problem is, objects drawn this way are not compatibile with the FSX Instant Replay.
You can use the free FS Recorder for FSX as a replacement, which will also offer much better options as a recorder, and it IS compatibile with our sceneries.