Author Topic: Texture mapping  (Read 3637 times)

Justinian6

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Texture mapping
« on: June 21, 2016, 10:04:16 pm »
I am experiencing a problem with LAX... The ground doesn't map correctly causing a weird mismatch

This happens in two places, one at the beginning of runway 7L and R and one at the end of RWY 7L/7R

Here's the one at the end of 7
http://prntscr.com/bj9j4i

Different angle, same line
http://prntscr.com/bj9kx6

And the one from the beginning of 7
http://prntscr.com/bj9lco
« Last Edit: June 21, 2016, 10:06:44 pm by Justinian6 »

virtuali

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Re: Texture mapping
« Reply #1 on: June 21, 2016, 10:12:38 pm »
That's how the scenery has always been. Not a bug, it's just how it's made.

Justinian6

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Re: Texture mapping
« Reply #2 on: June 21, 2016, 11:22:40 pm »
Ok, and another problem I've been having is disappearing taxiway signs and runway hold lights having there "structure disappearing". From what I can tell it's completely random and it doesn't matter what my zoom etc. is.

Here is an example:
http://prntscr.com/bjanu0

As you can see, all the objects (taxiway signs, taxiway edge lights, runway hold lights) have disappeared in the middle 'texture block'

Justinian6

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Re: Texture mapping
« Reply #3 on: June 24, 2016, 02:02:28 am »
bump