Author Topic: Flickering taxiways textures **SOLVED**  (Read 7462 times)

jmaddox

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Flickering taxiways textures **SOLVED**
« on: December 22, 2015, 11:11:11 pm »
Hi,

I don't know why I am getting this issue, I have FSX SE;

I have a GTX 860M  I do have the Anistrophic on the filtering mesh is at 75

The autogen and completexity is both MAXED out settings


Any ideas on why my scenery is flickering ?
« Last Edit: December 23, 2015, 09:58:38 pm by virtuali »

virtuali

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Re: Flickering taxiways textures
« Reply #1 on: December 23, 2015, 11:32:17 am »
Flickering is usually caused by a conflicting scenery. Mesh complexity should always be at 100, resolution from 5 to 10 meters.

If you still have the flickering, look for other sceneries in the area, especially mesh/vector, but also other AFCAD, which are also able to change the ground altitude.

jmaddox

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Re: Flickering taxiways textures
« Reply #2 on: December 23, 2015, 08:23:10 pm »
Hey Virtuali that fixed it, seem like the mesh and other settings were messed up! thanks for the help Love the scenery keep up the work!