Author Topic: CS L-1011 FSX  (Read 7117 times)

FLYFROMUTAH

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CS L-1011 FSX
« on: June 20, 2015, 04:08:03 am »
I've configured this aircraft using the aircraft set parameters, and for the most part it does work correctly. Jetway and stairway go to the right place and so do the cargo loaders. The one thing it does do is keep asking to open door 2.  I have set that door as no door there. Nothing I seem to do stops it from asking to open door 2. Any suggestions? Also the cargo loaders pull up to the aircraft and then go on an indefinite coffee break, never unload anything, and there is cargo onboard.
This is the GSX.cfg for this aircraft.

[aircraft]
nosegear = 18.40
refueling = 1
wingrootpos = 2.37 -0.76 0.91
wingtippos = 23.77 -9.75 0.91

[exit1]
pos = -2.85 21.99 -0.16 15.00
code = 3

[exit2]
remove = 1

[exit3]
remove = 1

[exit4]
pos = -2.99 -8.75 -0.23 0.00
code = 1

[service1]
pos = 0.61 24.69 1.83 -0.00
code = 0

[service2]
remove = 1

[cargo1]
pos = 3.19 12.75 -2.44 0.00
code = 2
uldcode = AUTO

[cargo2]
pos = 3.19 -10.36 -2.44 0.00
code = 2
uldcode = AUTO
« Last Edit: June 20, 2015, 05:51:21 am by FLYFROMUTAH »

virtuali

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Re: CS L-1011 FSX
« Reply #1 on: June 26, 2015, 08:54:35 am »
The one thing it does do is keep asking to open door 2.  I have set that door as no door there. Nothing I seem to do stops it from asking to open door 2.

That's entirely normal. You are confusing [exit2] as if it had anything to do with the "Door 2" command.

Any [exit] can be associated to any code. What you did, was to tell GSX this airplane doesn't have two of the up to four passenger exits, but this is entirely unrelated by the code the door is associated. You could have all passenger exits to be associated with code 1, or each one to a different code, it depends how the airplane was made.

The message to open "Door 2" correctly appears, because you set both cargo doors are controlled by the standard FSX variable for the door 2, which on a default airplane is used by cargo doors, that's why GSX defaults to it when you start configuring a new airplane.

So, if the door is open, but GSX is still asking for it, this indicates that door, in this specific airplane, is NOT controlled by the standard FSX variable for cargo doors.

Captain Sim usually have their own custom L: variables, so you should use the option to write a custom XML expression for the door, see the example in the GSX manual, you will only have to replace the L:MyVar with what Captain Sim used for that door for this specific model.

The names of the variables used can be usually found using an hex editor to open the external .MDL file of the airplane.

FLYFROMUTAH

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Re: CS L-1011 FSX
« Reply #2 on: June 26, 2015, 02:20:27 pm »
Thanks, sorry for posting in wrong area. Just seemed logical since I was having an issue with config.

FLYFROMUTAH

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Re: CS L-1011 FSX
« Reply #3 on: June 27, 2015, 04:51:37 am »
For anyone that uses the CS L1011, I am posting the correct config for GSX.

[aircraft]
nosegear = 18.40
refueling = 1
wingrootpos = 2.37 -0.76 0.91
wingtippos = 23.77 -9.75 0.91

[exit1]
pos = -2.85 21.99 -0.16 15.00
code = 3

[exit2]
remove = 1

[exit3]
remove = 1

[exit4]
pos = -2.99 -8.75 -0.23 0.00
code = 1

[service1]
pos = 0.61 24.69 1.83 -0.00
code = 0

[service2]
remove = 1

[cargo1]
pos = 3.19 12.75 -2.44 0.00
code = (L:CargoDoor1On,bool)
name=Forward Cargo Door
uldcode = AUTO

[cargo2]
pos = 2.94 -10.36 -2.44 0.00
code = (L:CargoDoor2On,bool)
name=Rear Cargo Door
uldcode = AUTO
« Last Edit: June 27, 2015, 05:47:40 am by FLYFROMUTAH »

bkg1983

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Re: CS L-1011 FSX
« Reply #4 on: June 24, 2017, 05:15:19 pm »
i've entered all of the positions for this aircraft, but when i try to use it, none of the vehicles show up. Am i doing something wrong?

grizzlyair

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Re: CS L-1011 FSX
« Reply #5 on: November 20, 2017, 02:02:33 pm »
Using this configure puts the service door in the cockpit. The catering truck is too high up and too far forward. How can I fix this?   Also, there are no baggage loafers that come out.  Baggage carts appear and cargo loaders, but no one loads the bags. 

virtuali

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Re: CS L-1011 FSX
« Reply #6 on: November 20, 2017, 02:09:35 pm »
Be sure you don't enter this values in the GSX editor. That's far too much work, and it's wrong, because the editor uses heights relative to ground, while a GSX.CFG file uses heights relative to the plane reference point (the 0,0,0 in GMax/Max it was modeled with ).

Instead, you only have to copy this text as a new text file, named GSX.CFG, and place it in the %APPDATA%\Virtuali\Airplanes\PLANE_NAME, where PLANE_NAME is the name of the folder in your Simobjects\Airplanes that contains the airplane.