Author Topic: P3D default library objects?  (Read 4825 times)

twharrell

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P3D default library objects?
« on: September 26, 2014, 02:19:46 am »
Hi, guys. I'm enjoying KIAH. It really brings back some great childhood memories. There is one thing I just noticed today:



Those are default P3D library objects being used for the fire station, trucks, and radar antennae. Is that a mistake? Were those objects missed or just not modelled? Or is there something wrong on my end? I have no other Houston sceneries on my system.

Thanks,

Todd

twharrell

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Re: P3D default library objects?
« Reply #1 on: December 31, 2014, 02:03:57 pm »
No answer in 3 months?  Come on, guys.

Todd

virtuali

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Re: P3D default library objects?
« Reply #2 on: December 31, 2014, 02:05:13 pm »
I can't see anything wrong in your screenshot.

twharrell

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Re: P3D default library objects?
« Reply #3 on: January 02, 2015, 05:03:12 am »
Well, the circled objects are default P3D library objects, something I don't expect to see in a payware airport from one of the leading airport scenery developers.  You don't find that acceptable, do you? 

Todd

virtuali

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Re: P3D default library objects?
« Reply #4 on: January 02, 2015, 08:43:27 pm »
Well, the circled objects are default P3D library objects, something I don't expect to see in a payware airport from one of the leading airport scenery developers.

We always used some default library objects for years, for minor things like radio huts, small constructions, antennas, ils transmitters, vor, etc.

Quote
You don't find that acceptable, do you?  

Why not ? If the default object is serviceable and doesn't affect the fps, I cannot see why it shouldn't be used, as we always did. It's not as if we do the whole scenery with library objects: there might be just a couple of them, amounts HUNDREDS of custom objects.

But again, we always used some default objects, you are making it sound as if it's something "new" happened in KIAH, but it's not.
« Last Edit: January 03, 2015, 01:13:41 pm by virtuali »