FSDreamTeam forum

Developer's Backdoor => GSX Backdoor => Topic started by: virtuali on March 01, 2011, 07:03:30 PM



Title: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 07:03:30 PM
Here's the first public preview of our upcoming product. From the same team that brought you XPOI, another interesting implementation of our powerful Phython scripting engine: GSX which stands for Ground Services X.

http://www.youtube.com/watch?v=RYz0ycvd3FI

It's an FSX only product which greatly enhances any airport with all sort of interactive Ground Services, like Marshallers, Baggage Loaders, better Refueling Vehicles, better Push-Back vehicles, De-Icers, Follow-Me Cars, Catering vehicles, etc.

It's perfectly integrated with our YouControl and ParkMe features

Many vehicles use advanced people animations that, thanks to the underlying scripting engine, are not just canned and preset, but are flexible and interact with the airport and the user airplane which means, they'll work with any user airplane at any parking position of any airport, both default and 3rd party.

On the FSDT sceneries that use ParkMe and YouControl, GSX will appear as a sub menu under YouControl, and it will basically replace ParkMe.

We intend to offer GSX for FREE at all our current and future airports, and as a purchasable product to get support of all other airports in FSX. There will be only one product to buy, which will feature all 20000+ default airports and any other FSX airport.

There will be several interesting expansion options, like the ability to add vehicles "repaints", which can be localized for a large region (US, Europe, Asia, etc.) or be specific for a certain nation or even a single airport. The vehicles use the standard FSX format with multiple models and multiple "liveries" (which, for people, means multiple characters) and we might come up with expansion products like new collections of vehicles and/or people, specific for certain areas. However, the base product will contain everything needed to support the whole World, from day one.

The sound engine underneath is quite advanced: we use full 3D positional audio and EAX effects like distance falloff, reverb, filters, and if you use a surround setup, you'll be able to hear sound from vehicles coming from the correct position in relation to where you are seated in the cockpit.

We don't have a firm release date right now, that's why the video says 2011 as a generic target, but we'll try to release it as soon as it's ready.

This forum section might be useful to hear your comments and suggestions, because there might still be time to add some before release.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: bkircher on March 01, 2011, 07:18:53 PM
O yes!!!!!!!!!!!!!! Thats awesome!!!!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: KingCat on March 01, 2011, 07:26:23 PM
Hi,

I especially like the animation of the bagageloaders (people taking the suitcases of the belt into the cart).

But.... Will this also interfere with AES? Because AES also has bagageloaders, etc.

In other words, if I activate an airport for AES, will I be able to use GSX as well, without the two products conflicting with eachother?


Jon


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Thralni on March 01, 2011, 07:27:26 PM
Beautiful! Looks like there is an alternative to AES, and with that, one that is much better in every respect, including pricing.

A question: the video states all default airports and third party addons supported from day one. Does this mean I can install GSX and get suport even at FS9 airports that were ported into FSX? For example, there is a very nice FS9 Pulkovo (St. Pertersburg) scenery which I now use in FSX. Will GSX also work on this airport for example?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: windshear on March 01, 2011, 07:28:19 PM
Wow looks very good!
Will there also be bigger container loaders for big planes?
Ur feature list looks packed with all sorts of service vehicles!



Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: chucky on March 01, 2011, 07:33:30 PM
Very nice. Do I understand correctly that there will be animated marshalers for parking spots without automated docking systems? Also, will there be any modification to the pushbacks? It would be nice to have the ability to define custom pushback paths for given parking spots. That kind of interaction with the aircraft might be outside the scope of this project, though. Anyway, looks really interesting.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: david roch on March 01, 2011, 07:37:37 PM
Very very attractive and smart product!
Kudos to the devs.
  ;)
Best regards,
David Roch


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Tino on March 01, 2011, 07:37:44 PM
Good day,

This product looks fantastic! I have a couple questions though.

1. Will there be a way to interface the specific aircraft with the ground services? Ex. (AES config menu within FS?)
2. What about 3rd party addon's such as (Aerosim RJBB, RJBE etc?), i'm guessing this would be possible to implement since your using same parameters as default FS vechiles?
I hope we are able to add to any airport we would like from a config page or something.

thank you, and I am really looking forward to this! :)

Regars,

Tino~


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cmpbllsjc on March 01, 2011, 07:40:44 PM
Looks great Umberto I cant wait to try it.

One question though, can you elimate some of the red suit cases and replace them with black or brown suit cases? Way to many red suit cases in my opinion, lol.

Now I am glad I never bought or spent any money on AES, this looks sufficient for what I would like and it works everywhere.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: fbass on March 01, 2011, 07:58:40 PM
HEY, I think I saw one of my lost bags on that video.  UNBELIEVABLE!!!!!!!

Where do I sign up and WHEN????

If FSX gets any more real we'll have to start actually buying tickets.

Frank  ::)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 08:01:14 PM
In other words, if I activate an airport for AES, will I be able to use GSX as well, without the two products conflicting with eachother?

Both AES and GSX don't do much if you don't use their hotkey ( the hotkey in GSX is the same of YouControl, and can be freely reassigned ) so, I guess if you are on an airport supported by AES, you'll can simply choose which one to activate, by using the respective hotkeys.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: newmanix on March 01, 2011, 08:01:31 PM
Umberto, as this is an FSX only product, will you still allow Oliver to impliment AES into your future FS9 products???


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 08:03:34 PM
Will GSX also work on this airport for example?

GSX will work with any airport that has a standard FSX AFCAD, it doesn't matter how old the rest of the scenery is. And, it will work even if you tweak/change/replace the AFCAD that comes with the scenery.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 08:09:36 PM
Umberto, as this is an FSX only product, will you still allow Oliver to impliment AES into your future FS9 products???

Yes, Oliver knows about this for a long time (more than a year) and we agreed that, as long as we are producing FS9 sceneries, we'll still support AES and will not do anything special to prevent it, even in FSX.

We don't want to force anyone using our product, there might be some things that AES does better, since each single supported airport is individually tweaked (which is both the best *and* the worse AES feature), our approach is different, and it's all geared to supporting every possible airport right from the start.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on March 01, 2011, 08:11:08 PM
Can hardly wait. Nice work! And its free for all my FSDT airports. No doubt I will purchase for the option of covering all other airports. Can I send you a pic of me and have you make one of the drivers look look like me ;D ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 08:15:00 PM
1. Will there be a way to interface the specific aircraft with the ground services? Ex. (AES config menu within FS?)

We don't have a config page like AES but, we derive most of the parameters we need (like doors, airplane dimensions, etc. ) automatically, either via the aircraft.cfg, via Simconnect, or in-memory access in some cases.


Quote
2. What about 3rd party addon's such as (Aerosim RJBB, RJBE etc?), i'm guessing this would be possible to implement since your using same parameters as default FS vechiles? I hope we are able to add to any airport we would like from a config page or something.

As for the airplane, we'll try to do it as easy to use as possible: an airport will be supported automatically, by reading the AFCAD directly, and placing vehicles according to that informations. The same general .BGL priority rules are used so, the AFCAD which has the highest priority will be used.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on March 01, 2011, 08:30:03 PM
Umberto it looks really great! and excatly how I imagined it to be. I know it is still in devlpment there was a few comments on youtube about the tugs with the carts that should not go under the wing as a former ramp worker that is true I unfouratly dont have the documation for the guide lines Ill hunt to see if I find one there is a certain way you have to drive your tug towards the cargo door to aviod the wing.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Travis on March 01, 2011, 08:34:08 PM
I've purchased many AES credits, but I am very interested in GSX also and plan to purchase as soon as available.

Feature question - would it be possible to incorporate a list/dataset that would allow users to include or prohibit certain GSX actions per airport?

For example if I did not want GSX baggage handlers at LSZH and no GSX whatsoever at KFDW, I might have the following:

Code:
<GSX_Airports>
  <Airport ID="LSZH">
    <BaggageHandler Disable="True" />
  </Airport>
  <Airport ID="KDFW" Disable="True />
</GSX_Airports>


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 08:40:46 PM
Feature question - would it be possible to incorporate a list/dataset that would allow users to include or prohibit certain GSX actions per airport?

We thought about this but, the main issue is many services are dependent from each other and there are several logical constraints between them like, for example, if you request a refueling when your passengers are still on board or are still boarding, you can, but it will first call the fire brigades so, it's somewhat difficult to just switch off a single service.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: sjt375 on March 01, 2011, 08:42:53 PM
This looks amazing guys! I can't wait!

P.S.: James Charms, I think this is what you were looking for ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on March 01, 2011, 08:48:31 PM
I am so happy!!!!!!!!!! The flying experience just got better!!!!! You have earn a loyal fan !!!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 08:49:13 PM
A short note, the video is somewhat jerky at times, but that's entirely due to Fraps (I bought it yesterday and haven't found the time to configure it properly to not affect fps too much). In the sim, it's absolutely smooth, and animations are really fluid.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Travis on March 01, 2011, 08:52:41 PM
Feature question - would it be possible to incorporate a list/dataset that would allow users to include or prohibit certain GSX actions per airport?

We thought about this but, the main issue is many services are dependent from each other and there are several logical constraints between them like, for example, if you request a refueling when your passengers are still on board or are still boarding, you can, but it will first call the fire brigades so, it's somewhat difficult to just switch off a single service.
Ah, I understand.  GSX is sounding very clever and detailed.  :)

It's that I believe that AES will automatically perform certain actions without having to call for them - such as have the marshaller present, send airstairs if a jetway is not present or extend a jetway, etc.  I'm not sure of the entire list.

So if it becomes a question of "do I run AES or GSX at a given airport?" then the already existing AES menu can handle that.

Now I wonder if GSX would also handle the thumpthumpthump of the centerline runway lights? ;)





Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: ESzczesniak on March 01, 2011, 08:54:30 PM
I'm curious if you could expand a bit more on how the AFCAD is used.  Honestly at this time, about the only thing I am using AES for is realistic pushback.  It would seem that if you're reading out of an AFCAD, there might be a possibility of interacting with pushback for a smoother interaction rather than the default 1,2,1,2 dance?  I don't really care so much about realistic paths for pushback, but would just like to be able to say 1) start pushback 2) I want to end facing this direction and then end up somewhere near a taxiway without having to judge when to push 1 or 2.  My sense has been that many people feel the same way and in large part this is why AES still has a role in FSX (the jetways and vehicles, particularly now, or not terribly useful anymore).


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: newmanix on March 01, 2011, 09:03:06 PM
Umberto, as this is an FSX only product, will you still allow Oliver to impliment AES into your future FS9 products???

Yes, Oliver knows about this for a long time (more than a year) and we agreed that, as long we are producing FS9 sceneries, we'll still support AES and will not do anything special to prevent it, even in FSX.

We don't want to force anyone using our product, there might be some things that AES does better, since each single supported airport is individually tweaked (which is both the best *and* the worse AES feature), our approach is different, and it's all geared to supporting every possible airport right from the start.

Thanks Umberto, it is so great to hear about different developers working together. I am very jealous of the new product!!  ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 09:04:41 PM
I don't really care so much about realistic paths for pushback, but would just like to be able to say 1) start pushback 2) I want to end facing this direction and then end up somewhere near a taxiway without having to judge when to push 1 or 2.

That's exactly how our push back works: GSX keeps in memory the whole taxiway structure of the airport you are currently in, so you'll just have to specify a direction, and the truck will tow you to the nearest taxiway node on that direction. A similar concept is used for the Follow me car.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: newmanix on March 01, 2011, 09:05:04 PM
A short note, the video is somewhat jerky at times, but that's entirely due to Fraps (I bought it yesterday and haven't found the time to configure it properly to not affect fps too much). In the sim, it's absolutely smooth, and animations are really fluid.

When you figure it out can you share with us? It's the reason I don't use fraps anymore for making videos. Only screenshots...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Alphatango2 on March 01, 2011, 09:11:22 PM
Im guessing if this doesn't have gate animations, all you do is just uncheck the cargo doors on AES and use GSX for those but just use the gate animations with AES....maybe who knows  ???

Still very interested, brings a whole new life to flight sim



Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on March 01, 2011, 09:21:12 PM
Hello Umberto found one example. on servcing in md-80 but you can see were the tugs are going hope this helps. just a picky thing from former and current ramp workers.  ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 09:22:57 PM
Im guessing if this doesn't have gate animations, all you do is just uncheck the cargo doors on AES and use GSX for those but just use the gate animations with AES....maybe who knows  ???

About jetways: we made a precise design choice of not trying to add features to 3rd party airports, because that takes a lot of time, requires talking with developers and not all agree altering their sceneries or the way they work just to have animated jetways (some are even opposed to animated jetways...). For that, there's AES, with its selection of supported airports.

We wanted to support all airports from the start and in FSX it's basically possible, except for jetways so, we decided to not add them.

We'll work with what's already there so, if the airport has FSX animated jetways (a "proper" FSX scenery should, imho...), they'll just work. But if they are static, GSX will see that, and will call Passengers stairs and a Bus.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 09:28:24 PM
Hello Umberto found one example. on servcing in md-80 but you can see were the tugs are going hope this helps. just a picky thing from former and current ramp workers.

That's useful: it's not really different from what we are already doing and any modifications are not difficult, since everything is made with programming logic, and we can adjust paths and starting/ending positions quite easily.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on March 01, 2011, 09:32:45 PM
Hello Umberto found one example. on servcing in md-80 but you can see were the tugs are going hope this helps. just a picky thing from former and current ramp workers.

That's useful: it's not really different from what we are already doing and any modifications are not difficult, since everything is made with programming logic, and we can adjust paths and starting/ending positions quite easily.

Thank's Umberto its been awhile since I worked at the ramp, but Im glade you have it in mind, thanks :) keep up the excellent work Im very excited for gsx. ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: SirIsaac726 on March 01, 2011, 09:56:23 PM
Wow, amazing stuff Umberto and the FSDT team.  I must say, I will be sticking with AES for two reason: 1) I like the individual personalization on 3rd party airports that AES does (which you smartly noticed is the BEST and WORST feature of AES) and 2) I only use FS9.

But wow, this looks like a powerful product that I can only assume will sell very well.  Nice job!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: ESzczesniak on March 01, 2011, 10:18:44 PM
That's exactly how our push back works: GSX keeps in memory the whole taxiway structure of the airport you are currently in, so you'll just have to specify a direction, and the truck will tow you to the nearest taxiway node on that direction. A similar concept is used for the Follow me car.

Fantastic news!  AES has been an excellent product, but only being available at certain airports has been limiting and it is starting to show it's age.  It looks like this is going to do exactly what I was hoping an AES v3.0 would do...and at all airports.  I do thank all the support from Oliver and AES thoughout my past several years of flight sim experience, but reasonably AES is going to be relegated to handful of 3rd party airports that rely on it for gate animations (rather than native FSX) once your GSX is released.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on March 01, 2011, 10:41:33 PM
virtuali: I thought of a different question/suggestion, that hopefully has not been answered already.. would it be possible to get rid of (completely) the default push back and luggage trucks that come with FSX? Because at times they are on KLAS even with the Aerosoft ones as well. And how are the GSX trucks are supposed to interact with Aerosoft? Is there a way to choose which ones are visible or something like that? Thank you.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 01, 2011, 10:48:30 PM
would it be possible to get rid of (completely) the default push back and luggage trucks that come with FSX?

It's already like that. When you select a parking and request GSX services, all the default FSX vehicles in that parking spot will be removed.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: flyerkg on March 01, 2011, 10:55:15 PM
I like how the guy throws the luggage a little when the stack is small and logically knows to place the next highest bag up and onto the stack.
It could be fun trying to claim your bag when everyone else has either a red or blue one just like yours.

Keith


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Thralni on March 02, 2011, 12:07:00 AM
Will GSX also work on this airport for example?

GSX will work with any airport that has a standard FSX AFCAD, it doesn't matter how old the rest of the scenery is. And, it will work even if you tweak/change/replace the AFCAD that comes with the scenery.

Good news, thanks for answering! It'll be great to have this ground service at all those airports out there that don't support AES.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on March 02, 2011, 12:21:49 AM
This is amazing! It is really looking great, it is going to add so much to the life of my airports! I have a question though. Will the baggage loading/unloading trucks and services be done at both cargo doors if the airplane has two, such as the A321 in the video?

Regardless, the features are looking fantastic, cannot wait for another awesome FSDreamTeam addition!

Regards


Title: Pushback
Post by: rsvette12 on March 02, 2011, 01:17:01 AM
Looks awesome 1 question will I be able to use pushback without having to shut down the engines if I wish please  :)

Regards, Rich


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Didier Chabanne on March 02, 2011, 02:08:07 AM
If I understand you said it will work itself

 when you arrive on a door like that of JFK airport.

 Surment must touch a key on your keyboard.

 thank you very much


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on March 02, 2011, 02:32:35 AM
Its great to see a feature that has been needed for a long time...... :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: jlaporte on March 02, 2011, 02:48:29 AM
It may be fully farfetched but limiting the use of menus and using voice recognition a little bit like Fs2crew instead to simulate all the comm with the ground crew would be awesome.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 02, 2011, 03:35:49 AM
I like it.. I'm deffantly getting it..


Going under the wing is a major NO,NO for a ramp agent & would get him written up...  Especially going under the wing of a Narrow Body aircraft.. Now I've seen them do it for the wide body aircraft like the A330,A340, 767,747,777 because there wings sit higher from the ground but narrow body is a deffinant No,NO..

I'm really excited for this program to take over the default because the default ground crew that came with FSX, does alright approaching my Smaller planes like the ERJ & CRJ but then leaving the aircraft the beltloader or tug & carts always seem to run into my wing.. So I'll be happy to have a better ground crew where maybe my ERJ's & CRJ's will be safer..  :)  So Happy you guys are making this..  :)  I deffantly will be getting this when it comes out..

That diagram that one person posted is the correct path to the aircraft that us real ramp agents at Continental use to keep our planes safe from damage at all possible..

Ohh & one more important thing gotta raise those belt loaders just alittle more, can not be under the plane, the bumper of the belt load should be an inch away from the door & meet the shiny part just under neith the door if you want to make it super official other wise how you have it is ok far as game goes but in real life we'd get yelled at for that too. Safety issue because if for some reason something slipped into gear it would go right through the plane. Also why all ground equipment when parked should be chocked.


I really like the looks of this though & can hardly wait for it too come out..  Wow this is really going to bring life to the airports.. Great Job guys at FSDT...   :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on March 02, 2011, 05:29:41 AM
I like it.. I'm deffantly getting it.. The only thing I'm really concerned about is the driving the vehicles under the wing.. I had a problem with the default vehicles doing this.. When they pulled up to the plane they were fine, but its when they pulled away from my ERJ & CRJ's they would try to go under the wing of them & crash into my smaller planes..

Umberto said that he will try to make sure that that doesn't happen by reseting some start/end/path way points because someone else brought it up earlier. I'm sure they will take that into consideration.

Regards


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cmpbllsjc on March 02, 2011, 06:34:08 AM
Someone else mention this too & I'm going too add too it.. Before its release, can you add a few more different colored bags like a few black ones, drk brown ones & even silver colored bags & maybe couple boxes..  :)

Like the other person was saying you got hardly any black ones & mostly alot red ones.. I handle luggage everyday & I see more black then I do any other colors & some boxes mixed in..  :)  

LOL, yeah that was me. It was hard not too notice all those red bags, too many imho. Maybe red suit cases are more common in Italy/Europe, or it was a charter flight for the Cincinnati Reds, hence all the red bags, lol.

I'm sure Umberto and team can add some more colors before release though.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Orion on March 02, 2011, 06:57:32 AM
Very cool! ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Travis on March 02, 2011, 07:07:16 AM
Umberto,

You mentioned liveries that could be targeted to a region, nation or airport.  Could GSX support liveries for certain objects per-airline?  So if I'm flying an Iberia liner, I would get Iberia-labeled baggage trucks.

Do you plan on an API so that 3rd parties could - for example - call for a GSX fuel truck, be notified that the fuel truck has connected, and then tell GSX that the a/c has finished loading so the GSX truck could disconnect?  Ditto for de-icers and other ground support functions.

Finally a non-truck related question - will there be speech?  If so will there be the capability for multiple languages?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Lindbergh72 on March 02, 2011, 08:25:53 AM
Wow, amazing stuff Umberto and the FSDT team.  I must say, I will be sticking with AES for two reason: 1) I like the individual personalization on 3rd party airports that AES does (which you smartly noticed is the BEST and WORST feature of AES) and 2) I only use FS9.

But wow, this looks like a powerful product that I can only assume will sell very well.  Nice job!

I copy that..  ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 02, 2011, 10:37:12 AM
You mentioned liveries that could be targeted to a region, nation or airport.  Could GSX support liveries for certain objects per-airline?  So if I'm flying an Iberia liner, I would get Iberia-labeled baggage trucks.

That's an interesting suggestion, it might be the lowest level of customization. Right now the customization is made by looking at the ICAO code of the airport you are in, with a pattern matching to a string in the vehicle SIM.CFG file so, for example, a GSX vehicle with a "KJFK" pattern, will appear ONLY at KJFK, and a vehicle with "K" only will appear in every airport with an ICAO starting with K. In Europe, one could use "ED" to create german-only vehicles. But yes, adding an airline specification might be useful.

Quote
Do you plan on an API so that 3rd parties could - for example - call for a GSX fuel truck, be notified that the fuel truck has connected, and then tell GSX that the a/c has finished loading so the GSX truck could disconnect? 

This might be possible for us, but I somewhat doubt the willingness of airplane developers to embrace an API. We'll try to do things that make sense on our own, when possible. For example, the when the GSX Fuel Truck arrives, it will automatically trigger the default FSX Loading page. It will be then up to the user to use it or not.


Title: Pushback Question
Post by: rsvette12 on March 02, 2011, 04:22:24 PM
Hi virtuali:

Any chance if you could tell me if we will be able to use pushback with aircraft running, thank you.

Regards, Rich


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: goodperson36 on March 02, 2011, 05:21:08 PM
The only question is why is this only being done for FSX and not FS9 I mean FS 9 is not dead it seems everything is going FSX In my own opinion I don't believe that FSX is the latest and greatest but then again I don't reallly care much about the program Meaning FSX.
I know that there are alot of thing that can be done for FS9 that there doing for FSX. With animated stuff flytampa looks like thay do stuff for FS9 they looks like FSX stuff. Thanks


Title: Re: Pushback Question
Post by: Bruce Hamilton on March 02, 2011, 05:38:01 PM
Any chance if you could tell me if we will be able to use pushback with aircraft running

I'm guessing no.  In the real world, startup is done during or after push.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 02, 2011, 05:43:58 PM
The only question is why is this only being done for FSX and not FS9

There's simply no way this could be ever done in FS9 for many reasons:

- FS9 doesn't support vertex-skinned animations, which are crucial to create realistic people. When FSX came out, many joked about the fact it included walking animals, but that technology, which FS9 doesn't support at all, is what makes humans animations possible as well.

- FS9 doesn't support the concept of Simobjects and Ground vehicles, which are special cases of airplanes that can be controlled using Simconnect, which is not available on FS9 either.

- The whole program logic is made using our Python script engine, that we made for FSX only, and it wouldn't be possible in FS9 either, since it also relies heavily on Simconnect.

So no, it's not a commercial choice, it's a technical choice and, in fact, there's no choice at all: this stuff simply can't done in FS9.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: 01pewterz28 on March 02, 2011, 10:25:50 PM
Looks like I will be adding this to my FSX (No more FS9 I have finally moved away from that great sim) line up :)

Sean


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: dodi on March 02, 2011, 11:28:11 PM
Hi !

Looks really great, i especially like the animated baggage crew.

As the video does not show, will the gates also be animated? How does the pushback function, will it push the plane exactly to the centerline of the taxiway?

Thanks you very much

Christian


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 02, 2011, 11:37:18 PM
As the video does not show, will the gates also be animated?

This was answered a couple of post before:

http://www.fsdreamteam.com/forum/index.php?topic=4137.msg37031#msg37031


Quote
How does the pushback function, will it push the plane exactly to the centerline of the taxiway?

Yes, it will position the airplane on the the closest taxiway in the direction you chose.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: FNLU on March 02, 2011, 11:51:14 PM
The one thing that always bugged me about AES (a fantastic product, by the way!) is the popping-in of the service vehicles.  I noticed in the movie that the GSX service vehicles popped into view as needed... If there is any way that problem can be eliminated it would, to me, be a huge reason to buy GSX.  I would imagine that it would not be an easy thing to do but it would add exponentially to the realism of the sim+GSX. 

Possibly inserting the appropriate service vehicles in their logical places at the user AC's assigned gate well before the user's AC arrives???  Between the time that the user's AC lands and receives it's gate assignment and the time it arrives at it's assigned gate???  In most real flights I've been on  the service vehicles are already parked and waiting for the plane to arrive at it's gate... 

To me anyway, this would add value to your product... 

Good job!!! and Thank you.

Walter
 



Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: jordanal on March 03, 2011, 12:18:50 AM
Pretty cool guys; I was really surprised to see luggage actually being loaded on multiple carts.

I have just one very serious question about this product!

Will you loose my luggage like the real-world too?   :P   ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: #1-Stunna on March 03, 2011, 12:26:45 AM
Nice preview. I especially like the part where the air stair truck drive through the jetway :D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 03, 2011, 12:31:17 AM
I noticed in the movie that the GSX service vehicles popped into view as needed...

Thank for the question, which gives me the chance to illustrate how complex GSX really is...

Quote
If there is any way that problem can be eliminated it would, to me, be a huge reason to buy GSX.  I would imagine that it would not be an easy thing to do but it would add exponentially to the realism of the sim+GSX. 

Possibly inserting the appropriate service vehicles in their logical places at the user AC's assigned gate well before the user's AC arrives??? 

That's exactly how it works...:)

In the video, the airplane started already at the gate, which is why the vehicles popped up.

However, even if you start at a gate, not all vehicles pops up like that, only those that are usually placed very close to a gate, which we called "parking services".

Other vehicles not shown on the video, which are not usually parked very close to a gate, like the Catering vehicle, the Passengers bus, the GPU, the De-icers, don't pop up even if you start at a gate, but they follow a path from a parking stand of "vehicle" or "fuel" type (if the AFCAD has it) or any random parking in that area. It's only the passengers Stairs and the baggage loader which pops up and only if you start at a gate.

BUT...

That menu you saw on the video was the "parking" menu, that appears when you are at a parking stand with engines off. If you just landed and are taxiing to the gate, the in-game menu wil be different, showing options to select your parking and, if you want, being guided there by a Follow me vehicle. Once you told GSX your destination, it will immediately prepare the parking with the needed vehicles, so you won't notice any popup and, if there's a docking system will place it and if there isn't, a marshaller will wait for you. This for the "close to the parking" kind of vehicles. All the others will always have to reach the destination parking by travelling, possibly even a long way, depending on the airport.

Of course, all travelling vehicles will respect the "vehicles" paths in the AFCAD so, if the AFCAD has been made correctly, they'll follow a realistic route. In absence of proper vehicle paths, they'll just use the regular taxiways network.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 03, 2011, 12:38:36 AM
Nice preview. I especially like the part where the air stair truck drive through the jetway :D

That's simply means we are still debugging code so, we turn off lots of checks for ease of maintenance. Normally, there wouldn't be any stairway at that place, because there's already a real jetway.

In case of usage with a 3rd party scenery in which jetways are just part of the graphic and not contained in the AFCAD as jetways, GSX will consider it not having a jetway and will use stairs and the bus.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: capthill on March 03, 2011, 01:03:11 AM
Looks fantastic! a very real threat to AES.

Do you have a more accurate release date than 2011. second or first half of the year?

Rich


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: fls on March 03, 2011, 02:08:42 AM
Just my own two cents when it comes to gate moving to aircraft or tram bridge I prefer the Gate. When the airport does not support the gate the tram is fine. I only buy addon airports with moving gates, It just so much more relistic. I think the tram is more for General Aviation parking or no gate present or static gate. Looking forward to this and LAX. I will wait to see how it works then I might uses AES only for FS2004 since I fly both sims because I can't seem to give up some old aircraft or scenery.

FRANK SCHNEIDER


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: FNLU on March 03, 2011, 02:45:18 AM
Ref reply #62:  Perfect!  Thank you for your explanation Sr. Colapicchioni.  It seems you people have prepared well.  I look forward to its release and my purchase.

Walter


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: wb2002 on March 03, 2011, 03:59:36 AM
I think this is wonderful and keeps interest in FSX anew. I am amazed at the new and interesting addons for FSX other than the usual. It is good to see the level of detail in the operations of the baggage carts following the track individually rather than acting like they are glued together as one. I, too, am looking forward to its release and purchase and wish you continued success of your exceptional scenery.

This news is coming at a time when I am waiting with eagerness for the release of X-Plane 10. With that in mind, will  your sceneries and addons such as this be made available for X-Plane?

wb2002

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Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on March 03, 2011, 05:12:58 AM
Looks fantastic! a very real threat to AES.

Not really, Oliver has a loyal fan base.  ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 03, 2011, 06:04:50 AM
I like it.. I'm deffantly getting it.. The only thing I'm really concerned about is the driving the vehicles under the wing.. I had a problem with the default vehicles doing this.. When they pulled up to the plane they were fine, but its when they pulled away from my ERJ & CRJ's they would try to go under the wing of them & crash into my smaller planes..

Umberto said that he will try to make sure that that doesn't happen by reseting some start/end/path way points because someone else brought it up earlier. I'm sure they will take that into consideration.

Regards


Cool..


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 03, 2011, 06:29:41 AM
Nice preview. I especially like the part where the air stair truck drive through the jetway :D

That's simply means we are still debugging code so, we turn off lots of checks for ease of maintenance. Normally, there wouldn't be any stairway at that place, because there's already a real jetway.

In case of usage with a 3rd party scenery in which jetways are just part of the graphic and not contained in the AFCAD as jetways, GSX will consider it not having a jetway and will use stairs and the bus.


Like for example Blueprint & imaginesim that does not allow for working jetways & more or less static jetways that are just there for looks but will not operate like your scenery & FlyTampa's & others that still allow for moving jetway.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Lindbergh72 on March 03, 2011, 08:12:50 AM
Looks fantastic! a very real threat to AES.

Not really, Oliver has a loyal fan base.  ;)

Yes, +1 


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cmpbllsjc on March 03, 2011, 08:39:11 AM
.....a very real threat to AES.

I don't think that GSX is meant to be a "threat" as you say. It's just a different product that offers another option for those who want a similar style product that will work at all airports.

Since its not for FS9 I am sure that AES will continue to thrive for the FS9 users/market and for the FSX market as well since it handles jetways for sceneries that dont already have moving jetways.

Personally, I am excited about it since I have never invested a dime in AES since most of my airports already have moving jetways and FSX already includes a minimal number of service vehicles like the baggage cart and push back tug. I will buy GSX though since it works EVERYWHERE and I dont have to worry about buying credits and deciding which airports I want to use them for. Considering the amount of addon airports I own for FSX, it would probably cost me a few hundred bucks to buy enough credits to enable AES at all of them and I still wouldn't have the AES stuff at the default airports.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on March 03, 2011, 04:08:52 PM
..it would probably cost me a few hundred bucks to buy enough credits to enable AES at all of them..

With a dozen serial numbers, my credit card can certainly vouch for that.   ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: waleed on March 03, 2011, 05:44:57 PM
..it would probably cost me a few hundred bucks to buy enough credits to enable AES at all of them..

With a dozen serial numbers, my credit card can certainly vouch for that.   ;D

 ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cmpbllsjc on March 03, 2011, 09:08:40 PM
Umberto, will GSX have any use for small GA aircraft at all?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: TShoemaker on March 03, 2011, 11:01:54 PM
Awesome looking product...can't wait until I use this once I come back from Iraq (as well as all of the upcoming projects you may produce until then). Will GSX also support cargo aircraft as well?


Title: Pushback Question
Post by: rsvette12 on March 04, 2011, 04:33:34 AM
Still have not seen answer to my question, will I have to shut down before push back would like to have the option not to if I wish, thank you.

Rich


Title: Re: Pushback Question
Post by: virtuali on March 04, 2011, 01:33:59 PM
Still have not seen answer to my question, will I have to shut down before push back would like to have the option not to if I wish, thank you.

Normally you have, having to turn off engines is what triggers the GSX menu to offer all various parking services. We'll see if it would make sense to allow push-back with engines on, without disrupting the whole program logic.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: jhz94 on March 04, 2011, 03:34:29 PM
Will it be possible to change the ground handler between different airports?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 04, 2011, 05:25:50 PM
Will it be possible to change the ground handler between different airports?

Yes, there will be multiple liveries for ground vehicles, made using the standard FSX format for airplanes. However, we added additional commands to the sim.cfg, which will allow for geographical localization of vehicles, based on the ICAO codes.

Here's a very simple example of what can be done, taken from the sim.cfg of the Catering vehicle:


[fltsim.0]
title=FSDT_catering_01_GGourm
model=01
texture=GGourmet

[fltsim.1]
title=FSDT_catering_01_LSG
model=01
texture=LSG

[fltsim.2]
title=FSDT_catering_01_Cathai
model=01
texture=Cathai
couatl.icaoprefixes = VH

[fltsim.3]
title=FSDT_catering_01_Emirates
model=01
texture=Emirates
couatl.icaoprefixes = OB OE OM OO


Here we have 4 standard [fltsim] sections, just like any other airplane, in this case we have a single base model with 4 different liveries. But, there are Couatl commands added, in this case the "Couatl.icaoprefixes" commands instructs the program about location preferences for that specific livery.

If there's no preference, that vehicle can appear anywhere in the world and if there are many valid alternatives, will be chosen at random. Note that, valid alternatives means correct for the user airplane selected, based on the door's height.

If there's a preference, the vehicle will appear at a certain airport or region, with multiple choices possible.

In this example, we have the "Gate Gourmet" and the "LSG" variations without any preference. This specific catering vehicle has an additional constraint (there's another section in the sim.cfg for them) that will only work with airplanes with a door higher than 2.5 meters from ground. This means, both Gate Gourmet and LSG have a random chance to appear anywhere in the world, but only if the airplane used has a door at least 2.5 meters (smaller airplanes will use smaller vehicles).

Instead, the "Cathai" variation has a Couatl.icaoprefixes set to VH, meaning it will appear only at airports with ICAO code starting with VH (Hong Kong)

The "Emirates" version has multiple preferences set at OB OE OM and OO, and will appear in airports with ICAO codes starting with those letters (Dubai, Saudi Arabia, Oman, etc..)

It's possible to go finer than that, and specify a full ICAO code, like LSZH or KJFK. This will allow to represent handling companies specific to an airport.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: SteveToms on March 04, 2011, 05:36:13 PM
Will this be compatible with AES? So I can use the jetways at 3rd party airports?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 04, 2011, 05:49:57 PM
Will this be compatible with AES? So I can use the jetways at 3rd party airports?

This depends on AES, if it will allow to use just its own jetways. We can't selectively turn on/off AES features from our side.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: rsvette12 on March 04, 2011, 09:03:29 PM
Thank so much  :) Virtuali really appreciate your reply, take care can't wait.

Regards, Rich


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cmpbllsjc on March 04, 2011, 10:40:34 PM
I'm really excited to get this..........


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: SteveToms on March 05, 2011, 06:11:56 AM
Will this be compatible with AES? So I can use the jetways at 3rd party airports?

This depends on AES, if it will allow to use just its own jetways. We can't selectively turn on/off AES features from our side.

Can I turn off GSX at certain airports or disable it?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 05, 2011, 11:46:17 AM
Can I turn off GSX at certain airports or disable it?

There's no need to do it. Unless you press the Youcontrol hotkey (default CTRL+F12), it doesn't do anything or doesn't show anything.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on March 05, 2011, 03:47:22 PM
Sorry to ask again but I'm curious if when you have a larger plane with two cargo doors will the trucks do the loading/de-loading on both doors?

Regards, looking forward to GSX!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 05, 2011, 07:07:40 PM
Sorry to ask again but I'm curious if when you have a larger plane with two cargo doors will the trucks do the loading/de-loading on both doors?

Yes, in theory, provided they are flagged as multiple cargo door in the aircraft.cfg. For example, the default A321 shows two animated cargo doors, but only one is listed in the aircraft.cfg. We can include a separate database with popular airplanes, but there can't be an universal solution in this case. Depending on how much time we have, we'll include a way to edit doors interactively.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on March 05, 2011, 07:13:05 PM
Sorry to ask again but I'm curious if when you have a larger plane with two cargo doors will the trucks do the loading/de-loading on both doors?

Yes, in theory, provided they are flagged as multiple cargo door in the aircraft.cfg. For example, the default A321 shows two animated cargo doors, but only one is listed in the aircraft.cfg. We can include a separate database with popular airplanes, but there can't be an universal solution in this case. Depending on how much time we have, we'll include a way to edit doors interactively.

Umberto aes was limited in that part when the cargo doors were on other side and for cargo planes lucky gsx can be updated easier then aes. I guess if possible include it in a update so it wont delay further the release. its just thought I know you guys have your hands full with 2 other scenerys being worked on.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on March 05, 2011, 07:23:36 PM
Sorry to ask again but I'm curious if when you have a larger plane with two cargo doors will the trucks do the loading/de-loading on both doors?

Yes, in theory, provided they are flagged as multiple cargo door in the aircraft.cfg. For example, the default A321 shows two animated cargo doors, but only one is listed in the aircraft.cfg. We can include a separate database with popular airplanes, but there can't be an universal solution in this case. Depending on how much time we have, we'll include a way to edit doors interactively.

If we were to edit the .cfg ourselves would that makes things easier (if I am understanding this correctly)? Hope it works out though and last thing I want to do it delay the process of development and release so just a suggestion,

Regards


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on March 05, 2011, 08:17:13 PM
Depending on how much time we have, we'll include a way to edit doors interactively.

How about reading the intelliscene files that so many of us already have?  Make that easy.  ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: KBDL09 on March 06, 2011, 04:50:27 AM
This looks really cool! What I would like to see, but would be pretty hard, would be that you have actual people that board your aircraft from the jetways, or stairs, and sit down inside your plane. You takeoff, bring them to their destination,and then they go out of your plane. Would be very realistic! Is there a way to do this? Also is there a way to use all the stuff, but not the stairs if you have a jetway at the airport?

-thank you


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 06, 2011, 05:07:35 AM
I thought of something cool to go with your GSX today.. However I haven't decided whether it should be something to worry about right away or wait until you do updates on it later.. I'll leave that for you to decide.. But in places especially Hubs like DFW for AA & well if you had Houston but seeing your doing GSX for all airports you could still do this for Houston I guess, & Miami & places that are Hot during summer time months..

Have a ramp agent on a tug, pulling a flat-bed cart with the Orange Gatorade jugs dropping them off to each of the ramps & picking up the empties.. I seen this actually happen when we pulled into the gate in Houston, shortly after we were parked you'd see the ramp agent pull up with one of the orange gatorade jugs for the ramp agents.. Especially in places like Houston,Dallas, Phoenix & Las Vegas where it gets hot.. They'd usually put it on a stool or flat level platform & have it sitting next to the aircraft until they got ready to push..

Its upto you guys though.. I thought it was kind of cool idea though especially in Hot enviroments like Dallas & Houston & Phoenix & Las Vegas.. Gotta keep the rampers hydrated..  :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 06, 2011, 01:31:41 PM
What I would like to see, but would be pretty hard, would be that you have actual people that board your aircraft from the jetways, or stairs, and sit down inside your plane.

We are working on passengers coming out of the stairs and walking to the bus.

However, seeing them sitting inside the airplane might be too much: they'll probably disappear into the airplane body, which is basically the same effect, as long as you see the airplane from outside.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 06, 2011, 01:34:43 PM
Have a ramp agent on a tug, pulling a flat-bed cart with the Orange Gatorade jugs dropping them off to each of the ramps & picking up the empties...

Well, it's surely nice, but maybe a little bit over the top. However, the Catering truck will have animation of people going back and forth over the catwalk, pulling empty food carts to be replaced with new ones.

And, we are already linking some effect to the meteo. For example, when it's raining/snowing, the baggage loader truck model will have a cover.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on March 06, 2011, 04:23:01 PM
Also is there a way to use all the stuff, but not the stairs if you have a jetway at the airport?

If you are at a gate with working jetways, the stairs and the bus will not show up. They only come when GSX can tell that there is no working jetway at the gate

Regards


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: KBDL09 on March 06, 2011, 07:51:11 PM
What I would like to see, but would be pretty hard, would be that you have actual people that board your aircraft from the jetways, or stairs, and sit down inside your plane.

We are working on passengers coming out of the stairs and walking to the bus.

However, seeing them sitting inside the airplane might be too much: they'll probably disappear into the airplane body, which is basically the same effect, as long as you see the airplane from outside.

I was thinking of having an editor like in AES where you take one of your aircraft, and define where the seats are. The passengers get on the plane, walk up the aisle , most likely defined in the editor or GMAX, and just sit down in a random seat you define via the editor. Doesnt need to be pre programmed, but let the consumer do the editing of the aircraft, but through a program, instead of going through massive cfg files.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: toriu on March 06, 2011, 09:21:20 PM
This look really good. Well done team! I will definitely purchase when it's ready. :-*


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on March 06, 2011, 09:32:55 PM
Read 4602 times! lol  :o glade the intrest for gsx is very high  :) its gonna be lots of fun. it took a long time but this is excacly what many of us wanted for a few years now. 8) thank goodness for the coutal script engine. and other things that make it work.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: JamesChams on March 10, 2011, 02:57:03 AM
FSDT Staff,

Great Preview! 8)
1. Love the authentic movement of work being done (loading/driving).
2. Like the overall animations and smoothness etc of the operations.
3. Vehicles look authentic with drivers and move correctly.
4. Love the 3D surround sound features; a must have, IMHO.

My request(s):
  • 1). Make the luggages have 4 different colors (colours) - typical colors are red, blue, black, and grey.  Seems like you got two of the standard 4.  It just looks more real to have a little more variety in IMHO, but I won't "cry" if you don't for some reason.
  • 2). Love the animations, but hopefully you can fix the loading of vehicles (at startup) into the jetways etc. I know its WIP.
  • 3). Also, in the ParkMe/YouControl FSX Addon Menu interface, have an option (check box) to always have the GSX load by default. For users to not always have to choose the command to make it load after the Flight loads.  Would be nice to automate that feature in GSX and let people with AES, manually load that for certain airports only, etc.  See what you can do, this is just a request.
  • 4). Since your making different vehicle logos for airline/transport/cargo/etc. for selected location regions, etc.  Could you also make the humans of different races?  I would not like to see the same "White-skin, black-haired, 6ft Italian crew member" at an Airport in India or Korea or Japan, etc.  Just an "idea" for some authenticity and flexibility in future versions of the program.  I'm thinking especially for the global (payware) version here.  But, as before, if you can't/won't then only I might "cry" when I see the same "dude" at each airport.
  • 5). Can your "intelligence software" communicate human behavioral commands between crew members?  Meaning, when the guy is finished loading the baggage carts, he signals to the driver, who then moves on - just for a little more accurate scripting in behavior.  Again, this is just my request/MHO; so if you can, otherwise we'll live with what can be achieved.
  • 6). Can "Progressive Taxi" or "Repositon" implementations be done via this package?  i.e. Have ground crew (or tower) clear aircraft to deicing area and have GSX crew indicate to pilot via (radio) voice comms what is done/completed, etc.  Something that is done in the "real world."  Again, just a idea.
  • 7). Will you be simulating animated Passenger boarding based on FSX weight info for airlines/commuters?  That idea jumped out at me when I saw the passanger bus pull up to the (stairs) ramp truck.  Again, just an idea.
  • 8 ). Individual Volume controls on a page in ParkMe/YouControl FSX Addon Menu.  This would allow for users to control the level of sound for each volume levels of things like the warning siren of the loader.  Which can get very loud and annoying in a surrond sound environment. (eg. I have had to put up with that from AES'; so please don't do without that here).
More later, that's enough for now.  


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: 777captain on March 10, 2011, 03:35:32 AM
Great Preview! 8)
1. Love the authentic movement of work being done (loading/driving).
2. Like the overall animations and smoothness etc of the operations.
3. Vehicles look authentic with drivers and move correctly.
4. Love the 3D surround sound features; a must have, IMHO.


My request(s):
  • 1). Make the luggages have 4 different colors (colours) - typical colors are red, blue, black, and grey.  Seems like you got two of the standard 4.  It just looks more real to have a little more variety in IMHO, but I won't "cry" if you don't for some reason.
  • 2). Love the animations, but hopefully you can fix the loading of vehicles (at startup) into the jetways etc. I know is WIP.
  • 3). Also, in the ParkMe/YouControl FSX Addon Menu interface, have an option (check box) to always have the GSX load by default. For users to not always have to choose the command to make it load after the Flight loads.  Would be nice to automate that feature in GSX and let people with AES, manually load that for certain airports only, etc.  See what you can do, this is just a request.
  • 4). Since your making different vehicle logos for airline/transport/cargo/etc. for selected location regions, etc.  Could you also make the humans of different races?  I would not like to see the same "White-skin, black-haired, 6ft Italian crew member" at an Airport in India or Korea or Japan, etc.  Just an "idea" for some authenticity and flexibility in future versions of the program.  I'm thinking especially for the global (payware) version here.  But, as before, if you can't/won't then only I might "cry" when I see the same "dude" at each airport.
  • 5). Can your "intelligence software" communicate human behavioral commands between crew members?  Meaning, when the guy is finished loading the baggage carts, he signals to the driver, who then moves on - just for a little more accurate scripting in behavior.  Again, this is just my request/MHO; so if you can, otherwise we'll live with what can be achieved.
  • 6). Can "Progressive Taxi" or "Repositon" implementations be done via this package?  i.e. Have ground crew (or tower) clear aircraft to deicing area and have GSX crew indicate to pilot via (radio) voice comms what is done/completed, etc.  Something that is done in the "real world."  Again, just a idea.
  • 7). Will you be simulating animated Passenger boarding based on FSX weight info for airlines/commuters?  That idea jumped out at me when I saw the passanger bus pull up to the (stairs) ramp truck.  Again, just an idea.
  • 8 ). Individual Volume controls on a page in ParkMe/YouControl FSX Addon Menu.  This would allow for users to control the level of sound for each volume levels of things like the warning siren of the loader.  Which can get very loud and annoying in a surrond sound environment. (eg. I have had to put up with that from AES'; so please don't do without that here).
More later, that's enough for now.  

1. Already answered
2. Already answered
3. More than likely that will be implemented, but I agree with that.
4. That would be good, but hard to code?
5. That will probably be set-up that when the baggage loader is finished, the system will then make someone wave and then about 5 secs. after they depart.
6. AES does that with pushback so probably.
7. Answered like 2 replies above you man.
8. Just change your 'environment' settings in FSX.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 10, 2011, 08:03:08 AM
What I would like to see, but would be pretty hard, would be that you have actual people that board your aircraft from the jetways, or stairs, and sit down inside your plane.

We are working on passengers coming out of the stairs and walking to the bus.

However, seeing them sitting inside the airplane might be too much: they'll probably disappear into the airplane body, which is basically the same effect, as long as you see the airplane from outside.

I'm gotta go with Virtuali on this one.. Thats asking alittle too much.. I'll be happy that we'll just have ramp agents..    :)

What I was thinking though was especially in Hubs, have a ramp supervisor driving around in like a golf cart going around offering overtime or just to check in on them..  As well as like I said a guy that drives around with a tug & a flat cart attached to his tug, with Gatorade containers to drop off at the ramp during Spring & Summer time in Southwest State Hubs like Houston, Dallas, Phoenix, Las Vegas, Atlanta etc...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 10, 2011, 08:11:02 AM
Have a ramp agent on a tug, pulling a flat-bed cart with the Orange Gatorade jugs dropping them off to each of the ramps & picking up the empties...

Well, it's surely nice, but maybe a little bit over the top. However, the Catering truck will have animation of people going back and forth over the catwalk, pulling empty food carts to be replaced with new ones.

And, we are already linking some effect to the meteo. For example, when it's raining/snowing, the baggage loader truck model will have a cover.

Virtuali.. Actually as real ramp agent, belt loaders don't have covers, we wore rain coats.. If you didn't see a storm coming or if it came on us quick, we just simply got wet..  Most times we'd be in the famous Yellow rain gear which during the summer was a pain, sometimes it was better just to get wet because you'd sweat yourself to death inside the yellow rain gear..  It held alot of heat on a stuffy 90 degree summer day with 80 % humidity..  lol  Not kidding either.. Life of a ramp agent though...  :)  However keep it realistic.. Maybe they might put a plastic bag over the seat but no belt loader has a cover only pushbacks & tugs have them.. Just being realistic from a real ramp agent point of view.. Keep it real... 


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 10, 2011, 08:25:52 AM
Virtuali.. You mentioned you were going to be putting in different kinds of Pushbacks.. Alot of the Hubs are going with the newer standard pushbacks where its high in the back & lower in the front for the uncovered ones & also ones called super tugs where they lift the planes nose wheel up & push it back that way & was wondering if you'd be adding those kind ??  Especially like in Houston, Atlanta, Dallas.. 

Continental even has smaller version of super tugs for there Smaller regional jets there just alittle smaller than the Super bigger pushback but there also called SuperTug & lift the nose wheel on the ERJ & CRJ's...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 10, 2011, 12:15:49 PM
Alot of the Hubs are going with the newer standard pushbacks where its high in the back & lower in the front

We are using this kind of model already, and there will be others as well


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: phenocom on March 10, 2011, 06:56:40 PM
Will GSX be incorporated into Lax?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 10, 2011, 06:59:22 PM
Will GSX be incorporated into Lax?

It will support all our past and future airports. However, KLAX will be released first, with the regular ParkMe/YouControl features. When GSX will be out, installing it will upgrade all our airports to GSX services, without having to buy it, just downloading the Trial.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: diceflo on March 11, 2011, 08:41:31 PM
I just thought of something, I purchased an add on that gives me service vehicles in the North America and Europe. This has been working well but it did cost me more than it should and your product looks much better. I have every FSDT airport and this add on works at all of them. When LAX comes out and when I of course purchase it, do I need to uninstall the other add on or can they work together?. I also wanted to ask if your GSX that comes with LAX will give me service vehicles at every default airport in the world and third party airports or do we only get the service vehicles at LAX and we have to buy an upgrade for the world?. Thanks


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 11, 2011, 10:40:34 PM
When LAX comes out and when I of course purchase it, do I need to uninstall the other add on or can they work together?

I'm not sure what addon you are referring to but, if you mean the one that just replaces the FSX default vehicles, it's just a graphic update so, I don't anticipate any problems.


Quote
I also wanted to ask if your GSX that comes with LAX will give me service vehicles at every default airport in the world and third party airports or do we only get the service vehicles at LAX and we have to buy an upgrade for the world?.

KLAX will not contain anything from GSX, because it's going to be released much earlier. And, even when GSX will be out, it will always be a separate download, it doesn't make any sense to include it in every scenery and add to the download size, when a single separate installer will handle all sceneries.

As already explained in the first post about GSX, its Trial version will work in full without any purchase in all FSDT sceneries. To get support for any other scenery out there, both FSX default and any 3rd party, will require purchasing GSX.


Title: Re: Pushback Question
Post by: cowings1588 on March 14, 2011, 08:30:35 AM
Still have not seen answer to my question, will I have to shut down before push back would like to have the option not to if I wish, thank you.

Rich


Why would you have them running at the gate anyway ?? I'm not understanding this question.. Plus what type of plane are we talking about here ??  if its a 737 or any with engine on wing, there's no way you'd want to keep engine running or start the engine until your being pushed back from the gate.. Safety first..  Only time they'd ever start one engine & you'll never have this issue in Flightsim but in real life is when the APU is out or InOp & were forced to start only one engine at the gate before departure so he can turn the other one on & thats via AirStart.. We normally Start the Number 1 engine but sometimes number 2 depending on where the Airstart plugs into so ramp can safely remove it without getting sucked into the engines.. Most 737's you start number 2 because the Airstart is underneith the belly of the plane close to number 1 so they start number 2.. Md 80's you start number 1 engine because there too high up to worry about getting jetblasted. However I doubt unless you go under your controls & sabotage the apu from starting I doubt you'll ever have the need to start engines at the gate unless you just want to simulate it.. However for most part there is no need to have engines running at the gate.. Wait until your pushed back or being pushed back to start them..   :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: cowings1588 on March 14, 2011, 08:34:26 AM
Have a ramp agent on a tug, pulling a flat-bed cart with the Orange Gatorade jugs dropping them off to each of the ramps & picking up the empties...

Well, it's surely nice, but maybe a little bit over the top. However, the Catering truck will have animation of people going back and forth over the catwalk, pulling empty food carts to be replaced with new ones.

And, we are already linking some effect to the meteo. For example, when it's raining/snowing, the baggage loader truck model will have a cover.

Just a thought..   


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on March 16, 2011, 06:47:17 PM
Did you mention how much space this will take on hard drive?
Also can we speed up or slow the process, as we can with FS flight option?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 16, 2011, 08:22:57 PM
Did you mention how much space this will take on hard drive?

The program itself is very small, the final size depends mainly how many vehicles/people variations we'll have so now, we don't have any idea. The program doesn't really have any limitation on the number or vehicles and, especially, repaints. I guess we'll have a GSX repaints Download section here...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on March 17, 2011, 07:34:23 AM
Ok thats great.What about my 2nd question. :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on March 17, 2011, 03:04:02 PM
Probably do it through the simulation rate, but why would you want to?   :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on March 18, 2011, 06:44:13 PM
Oh,Bruce Bruce,some of us are in a hurry.Some aint. Get it. :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: rsvette12 on March 20, 2011, 05:24:30 AM
Why would you have them running at the gate anyway ?? I'm not understanding this question..

Why I asked is it takes quite a bit of time to go thru the complete startup process and I am referring to the pmdg 747 sometimges I just want to get out of a parking spot with engines running, I know lazy lol
Oh by the way you can be pushed back in native fsx in any heavy aircraft.

Rich


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on March 20, 2011, 08:13:30 AM
Please, don't divert off topic, and don't launch into personal attacks. And besides, GSX will have an option to have "everyone go away" if you want to depart quickly. Vehicles will not disappear but, will complete their services immediately, and will leave the parking as soon as possible.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: #1-Stunna on April 02, 2011, 04:10:47 PM
This should go great with Flight :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Soya on April 14, 2011, 12:32:28 AM
I certainly will be looking forward to the release of this product. I already use AES but from the sounds of things, GSX should work along side it without any problems.

One question though, with AES there is a remote program utility which basically allows another PC to control the ground options on the FSX pc so the screen doesn't get cluttered with menus (very useful when recording videos to impress your friends). Will GSX come with a similar remote utility to be able to control the menus and options via a different PC?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on April 14, 2011, 10:01:04 AM
One question though, with AES there is a remote program utility which basically allows another PC to control the ground options on the FSX pc so the screen doesn't get cluttered with menus (very useful when recording videos to impress your friends). Will GSX come with a similar remote utility to be able to control the menus and options via a different PC?

The screen shouldn't be cluttered with menus, since GSX will use standard FSX transparent menus, like the ATC, which disappear after a command has been issued.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: psykie on April 17, 2011, 10:26:35 PM
This product looks great and appears to add a new dimension of "reallness".  Question: Will GSX be able to service general aviation aircraft especially bizz jets at the FBO's?  And, since Bizz Jets wont need as many vehicles (of course) to service the aircraft would I be able to pick and choose which service vehicles would service the Lear i.e. fuel, apu, push back would work?

Matthew


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on April 17, 2011, 10:27:59 PM
We'll focus on airlines operation, at least for the first release.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on April 27, 2011, 07:50:05 PM
For those of us who are currently using aerosoft, what would happen once your airport package is released? I would love to use FSDT package instead but since I have bought or activated all the airports I have bought from you through AES, I am wondering if I could just turn on/off aerosoft? Thanks aircanada.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on April 27, 2011, 08:01:19 PM
Our product doesn't do anything on its own automatically, you need to call it from the YouControl menu. About being able to turn off AES, that's not a question to be posed here, since we might not give the best possible answer.

For sure, if you disable its layer in the Scenery Library, it will be turned off entirely.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Thralni on April 30, 2011, 11:18:31 PM
For those of us who are currently using aerosoft, what would happen once your airport package is released? I would love to use FSDT package instead but since I have bought or activated all the airports I have bought from you through AES, I am wondering if I could just turn on/off aerosoft? Thanks aircanada.

By using the AES Help application, you can easily deactivate all FSDT airports and use GSX instead. What happens when you deactive an airport in AES help, is that AES help removes a file from the airport's scenery directory that is required to activate the animations. Once that is gone, AES will not be available at that airport and GSX cna be used without problems.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: fls on June 11, 2011, 04:35:58 PM
Just a couple Questions I  have AES and was wondering if I should un-install when GSX comes out? Will I get most of the same services?
I am using FSX. Looking foward to the next prmotion video. ::) ::) ::) :-*

Frank Schneider


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: rsvette12 on June 14, 2011, 03:42:20 AM
Any news guys really looking forward to this, thank you.   ;)

Rich


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: hockey122332 on August 31, 2011, 04:15:09 AM
Do you know the price yet Umberto? ???


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on August 31, 2011, 10:08:46 AM
We'll announce prices and release dates when we'll decide them.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: hockey122332 on September 01, 2011, 11:07:42 PM
thanks umberto I really want this


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on September 04, 2011, 12:48:22 AM
Will the vehicles have working headlights for night time and if they do will they illuminate the ground?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 04, 2011, 09:19:52 AM
Will the vehicles have working headlights for night time and if they do will they illuminate the ground?

The vehicles can be modeled like any other AI airplane.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on September 04, 2011, 08:04:10 PM
Wow,if that means we can model the vehicles thats great. I really dont know precisly what that means though. But thank you im sure I will . :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 04, 2011, 08:15:18 PM
Wow,if that means we can model the vehicles thats great

Well no, we don't think modeling would be possible for users, because the models do a lot more than AI airplanes and need special commands not in the FSX SDK. I simply said that GSX doesn't have any specific limitation on its own to what features the models have compared to regular AI.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: skimmer on September 04, 2011, 09:59:31 PM
I now understand. Thank you for quick and good explanation. ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on September 05, 2011, 05:32:58 PM
I think I would use ASE for De-Icing and Pushback.....Be nice if you are able to use GSX application in a remote app like Ipad or remote pc.  At least you don't see the menu on the screen.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 05, 2011, 05:35:39 PM
I think I would use ASE for De-Icing and Pushback.....

You mean AES ? How could you decide this already, considering you haven't tried those features in GSX yet ?

Quote
Be nice if you are able to use GSX application in a remote app like Ipad or remote pc.  At least you don't see the menu on the screen.

Sorry, but this is not really a main feature: most of the users are ok with the standard, transparent and non intrusive menus, which are the same the ATC uses anyway.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on September 06, 2011, 01:01:43 PM
How could you decide this already, considering you haven't tried those features in GSX yet ?

You have to remember that some of us are AES addicts.  When you have close to two C notes invested in AES serial numbers, it isn't a hard decision, especially in light of the fact that GSX does not animate jetways.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 06, 2011, 03:21:52 PM
You have to remember that some of us are AES addicts.  When you have close to two C notes invested in AES serial numbers, it isn't a hard decision, especially in light of the fact that GSX does not animate jetways.

This doesn't have anything to do with the question, the OP said:

Quote
I think I would use ASE for De-Icing and Pushback.....

Which might sound as if he might want to use GSX for other services. Your remark would be more in line with the choice of using the *whole* GSX or the *whole* AES at an airport.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on September 07, 2011, 04:39:34 PM
I think I would use ASE for De-Icing and Pushback.....

You mean AES ? How could you decide this already, considering you haven't tried those features in GSX yet ?

Quote
Be nice if you are able to use GSX application in a remote app like Ipad or remote pc.  At least you don't see the menu on the screen.

Sorry, but this is not really a main feature: most of the users are ok with the standard, transparent and non intrusive menus, which are the same the ATC uses anyway.

I am not most users.....Never said it was the main feature either.......Hence "Be nice if you are able......"....Now that I think about it I have not read anything to suggest otherwise in relations to the "....features in GSX yet".....With that said.....I still intend on "purchasing" the "product" either way.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on September 07, 2011, 04:45:49 PM
You have to remember that some of us are AES addicts.  When you have close to two C notes invested in AES serial numbers, it isn't a hard decision, especially in light of the fact that GSX does not animate jetways.

This doesn't have anything to do with the question, the OP said:

Quote
I think I would use ASE for De-Icing and Pushback.....

Which might sound as if he might want to use GSX for other services. Your remark would be more in line with the choice of using the *whole* GSX or the *whole* AES at an airport.

The fact that luggage are being tossed in the aircraft via conveyor belt was the deciding factor.....NOW if it wasn't for that I would have a hard-time "picturing" myself pulling out  wallet and "throwing" away hard earned cash to replace AES.....The "C-Note" factor would HAVE to be addressed.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on September 08, 2011, 01:04:26 PM
The guy tossing luggage is a factor for me as well, but I'm buying GSX for the airports that Oliver can't or won't add AES to, like ORBX.  AES NG is coming and that guy tossing luggage may make an appearance.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 08, 2011, 01:07:17 PM
The guy tossing luggage is a factor for me as well

Well, it's nice to know that people like it (it's also a good hint for us to pay special care for that animation), but there are many other important features in GSX, the most difficult one was the Pushback, because we fought hard to fix the "skating" effect that is usually associated to that...

Note that, having believable animated characters is a benefit of being FSX-only, because there's no way FS9 could support that kind of animation.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on September 08, 2011, 02:52:18 PM
The guy tossing luggage is a factor for me as well

Well, it's nice to know that people like it (it's also a good hint for us to pay special care for that animation), but there are many other important features in GSX, the most difficult one was the Pushback, because we fought hard to fix the "skating" effect that is usually associated to that...

Note that, having believable animated characters is a benefit of being FSX-only, because there's no way FS9 could support that kind of animation.
Nice to know that we will finally have "Tugs" pushback aircraft in FSDT sceneries. ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on September 08, 2011, 10:43:32 PM
............... AES NG is coming and that guy tossing luggage may make an appearance.

Would be nice to see the other marshall on each of the wing during pushback too!!!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on September 08, 2011, 11:07:03 PM

Well, it's nice to know that people like it (it's also a good hint for us to pay special care for that animation), but there are many other important features in GSX, the most difficult one was the Pushback, because we fought hard to fix the "skating" effect that is usually associated to that...

Note that, having believable animated characters is a benefit of being FSX-only, because there's no way FS9 could support that kind of animation.

Umberto, for pushback, do we choose the taxi way and orientation (maybe via an arrow), or do we choose the orientation (left or right) and then it just pushes us to the closest taxiway?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 09, 2011, 08:05:32 AM
Umberto, for pushback, do we choose the taxi way and orientation (maybe via an arrow), or do we choose the orientation (left or right) and then it just pushes us to the closest taxiway?

A menu option will ask left or right, and the airplane will be towed to the closest taxiway. However, if the AFCAD in use specifies no pushback in both directions on that parking, there will be no menu.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on September 09, 2011, 01:38:23 PM
Nice to know that we will finally have "Tugs" pushback aircraft in FSDT sceneries. ;)

I'm confused... AES has tugs pushing aircraft.   ???


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on September 09, 2011, 01:49:57 PM
Nice to know that we will finally have "Tugs" pushback aircraft in FSDT sceneries. ;)

I'm confused... AES has tugs pushing aircraft.   ???
What I meant by the "Tugs" are the ones that either are at the gate or the few that move around in the scenery. A picture showing what I am talking about; United Airlines 777-200 with a United Tug circled.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: SirIsaac726 on September 09, 2011, 04:58:53 PM
Nice to know that we will finally have "Tugs" pushback aircraft in FSDT sceneries. ;)

I'm confused... AES has tugs pushing aircraft.   ???
What I meant by the "Tugs" are the ones that either are at the gate or the few that move around in the scenery. A picture showing what I am talking about; United Airlines 777-200 with a United Tug circled.

AES has tugs.  That's how you are pushed back when you select it.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on September 09, 2011, 05:09:37 PM
A menu option will ask left or right, and the airplane will be towed to the closest taxiway. However, if the AFCAD in use specifies no pushback in both directions on that parking, there will be no menu.

Ok sounds great, thanks for the quick reply.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on September 10, 2011, 12:17:45 PM
Nice to know that we will finally have "Tugs" pushback aircraft in FSDT sceneries. ;)

I'm confused... AES has tugs pushing aircraft.   ???
What I meant by the "Tugs" are the ones that either are at the gate or the few that move around in the scenery. A picture showing what I am talking about; United Airlines 777-200 with a United Tug circled.

AES has tugs.  That's how you are pushed back when you select it.
I'm not talking about AES (Yes I know the tugs for AES pushback) but again since we're talking about GSX I am saying the "tugs" that are specifically in Chicago O'hare scenery. Refer to the picture with the tug circled. ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on September 10, 2011, 12:45:48 PM
Ok, so what is special about the tug you circled?  I would hope that GSX would have nicer tugs than that.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 10, 2011, 04:44:08 PM
Quote from: PUP4ORD link=topic=4137.msg43087#msg43087 date=1315653465A
picture showing what I am talking about; United Airlines 777-200 with a United Tug circled.

We'll have way better looking tugs than that and yes, they'll have multiple liveries depending on the airport.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: anappy on September 18, 2011, 04:26:32 AM
Possibly a stupid question, but I'll ask anyway  ;D I know that Flight Beam works pretty closely with you guys, atleast as far as I can tell since they use your addon manager. Would you support animations for their jetways, even though you said you would only support your own?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on September 18, 2011, 04:34:54 AM
Possibly a stupid question, but I'll ask anyway  ;D I know that Flight Beam works pretty closely with you guys, atleast as far as I can tell since they use your addon manager. Would you support animations for their jetways, even though you said you would only support your own?

Good quesation!!!     :D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on September 18, 2011, 09:01:33 AM
Would you support animations for their jetways, even though you said you would only support your own?

Well, we could help Flightbeam animate their jetways, but it's not really something we have to "support", they'll have to include them within their scenery anyway.

We could simply replace their jetways with our own models, using the textures that are already installed in KSFO, and create an exclude AFCAD ourselves to exclude their jetways, just like AES does, but it's not the correct way of doing things: if Flightbeam wanted to change something in his own AFCAD related to jetways positions, we would need to change the excluding one too, just like AES (when we released Zurich 2.0, we moved many things around, and this break AES for it).

The right way of doing this, is to have the original scenery developer making proper FSX jetways on his own.

WHEN we'll have our own jetways system, it would be different, and likely talking with developers might be required.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on October 03, 2011, 12:16:54 PM
Airports are so lifeless without GSX. I am absolutely happy with LAX but the thing is missing is the ground crew... Any idea when this will be out?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on October 03, 2011, 12:44:43 PM
Airports are so lifeless without GSX. I am absolutely happy with LAX but the thing is missing is the ground crew... Any idea when this will be out?

As already explained in all the messages that asked the release date, it should be out before the end of the year, we don't have a precise release date right now.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: masondom on October 03, 2011, 01:33:18 PM
Ok thanks for the tip !

(hi Umberto, if i can ask you, did you receive my mail on [email protected]? I know you are very busy but if you can help me ... thanks)

Dom


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Galeno on October 10, 2011, 06:22:18 PM
Hi Umberto,

This is a great, great new! I don't have see this topic before! :D

So, any chance this program are compatible with free sceneries?

Cheers,

Saul Galeno


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on October 10, 2011, 06:56:17 PM
So, any chance this program are compatible with free sceneries?

It's compatible with any FSX scenery, default, 3rd party, payware or freeware, past, present or even not released yet.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Galeno on October 11, 2011, 05:54:45 PM
Humberto,

Tks for answer.

Just two another questions: Is support for the freighters and will feature paintings by companies such as Swissport, Sata, Mangabeira ...?

Cheers,


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on October 11, 2011, 07:15:15 PM
There's no specific for Cargo operation but, we were considering it as an expansion package, possibly with specific cargo operations.

It's very easy to add paint of new operators, though, and they can be customized per nation, airport and even parking airline codes in the same airport.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: swaguy1229 on October 12, 2011, 10:00:08 PM
Will there be anymore previews?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on October 12, 2011, 10:56:06 PM
Will there be anymore previews?

I guess so but, as was already explained in other threads that discussed getting more previews, doing a preview costs us time that could be better spent doing the actual product.

And, after the first video Preview, we got several comments of people that mistakenly assumed the product had "problems" (like the Passenger Bus appearing on a parking with a jetway), even when it was fairly obvious it was just a very early preview of a product that wasn't due for several months, so those really trivial issues would have been surely fixed.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: swaguy1229 on October 16, 2011, 10:21:22 PM
Ok because i was just wondering,but more previews would be a chore i realize but it would be nice if you could :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on October 17, 2011, 05:02:08 PM
yes to +previews!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: 777captain on October 20, 2011, 02:04:31 AM
+1. At least a model or something?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: ESzczesniak on October 21, 2011, 12:09:00 AM
I'd be happy without any "previews" per se, but would love to hear some update about progress/features/what's left to do.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: wb2002 on October 22, 2011, 10:37:33 PM
I'd be happy without any "previews" per se, but would love to hear some update about progress/features/what's left to do.

Same here . . . . . . . . .



Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on October 23, 2011, 01:33:47 PM
The time needed to create new previews can be better spent on coding and getting it finished.  You already know what features have been planned, presuming you've been reading the forum.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on October 24, 2011, 01:37:14 AM
Yea its tough to wait :P But y'all know you just have to ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: liketofly on November 16, 2011, 12:34:15 AM
Hi Umberto,

One Question, The one thing I always missed with AES was the follow me car..... well, I know it has one to take you from the runway to your parking, however, on large airports sometimes it would be nice if one could get that help also from the gate to the runway..... especially when its foggy outside as it is now in autumn.. ;)

And a second Question: Is it possible to kill AI Aircraft already parked at the location you choose for parking after landing, because I very often encounter 2 problems,
1. The FSX ATC actually never sends me to a gate with a Jetway...... (I don't buy addon Airports to then be sent to some parking on the outskirts....)
2. I choose my parking with AES (Follow Me) and arrive at that parking just to find an AI Plane sitting there.....

Regards
richard


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on November 16, 2011, 09:49:02 AM
One Question, The one thing I always missed with AES was the follow me car..... well, I know it has one to take you from the runway to your parking, however, on large airports sometimes it would be nice if one could get that help also from the gate to the runway..... especially when its foggy outside as it is now in autumn.. ;)

Taxi out to the runway will not be in the very first release, but it's planned for an upgrade.

Quote
And a second Question: Is it possible to kill AI Aircraft already parked at the location you choose for parking after landing, because I very often encounter 2 problems

Yes, it does it automatically: once you select a parking, it will kill anything there, either AI or default service vehicles.

Quote
1. The FSX ATC actually never sends me to a gate with a Jetway...... (I don't buy addon Airports to then be sent to some parking on the outskirts....)

I think this is just a coincidence, of not having a jetway on the parking the ATC happened to choose with its own strategy. However, you are not required to go to the same parking in GSX, you can select every parking in the airport and just ignore the default ATC.

Quote
2. I choose my parking with AES (Follow Me) and arrive at that parking just to find an AI Plane sitting there.....

Will not happen with GSX, your parking will be off-limits to other airplanes until either you park there, or you tell GSX you want a different parking.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: liketofly on November 17, 2011, 03:30:21 AM
Hi Umberto,

Thx for the answers... definately going to by once its out...

regards
richi


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: DMac10121 on November 18, 2011, 01:55:31 AM
I have a question. I own several credit packs for AES, and I love the way it works. However, GSX, though seems like no comparison. Everyone animated, everything moving - it sounds awesome. Will there be a way to integrate AES with GSX? Maybe even a way for jetways to remain but for others to leave...? As well, is there (other than jetways and the rear stairs) something that AES will be better at (ie Pushback trucks or follow-me-cars)? I know AES is going NG, with different colours for different airports. How will this be different from GSX? Will AES or GSX be better? I don't know now if I should get AES for LAX or YVR (CAN"T WAIT FOR YVR!!!!!). The jetways are what seem to be needed, with perfect alignment in AES, where they sometimes don't move or go through my plane in normal FSDT. Anyways, totally can't wait for release!!!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: JamesChams on November 18, 2011, 05:33:33 PM
Virtuali/Staff,

RE: Preview's 1 -> 4 shows that GSX is coming along quite nicely.  8)  

... a few suggestions if you would kindly consider them...

1. Regarding the animated character's motion; their gate (the way they walk); still looks a little CGI and not yet *human* in the way their bodies motion & mechanics coordinate while they walk.  For movies, I know that companies have to get staff (or hire actors) to gather motion-capture data to get that feature correct... is this at all possible for GSX?  It would simply make all the marshaller's and different crew look a little more *real* as they do their respective duties.  Right now many aspects are quite good looking, its just their *gate*, when they walk, still looks too CGI. ::)

2. Can you make GSX have a user-selectable check box in the ADDON menu for it to auto load this module (itself) each time a flight/FSX is launched?  (i.e. When you launch at the gate, GSX is already loaded every time and you don't have to manually click short-cut key commands/click menus to enable it each time).

3. Can you make the YouContol parking module to auto load the Marshaller at the gate assigned by FSX's ATC services (along with the Follow-Me vehicle taxiing you to the correct gate) automatically without the user having to go through the menus to assign it themselves?  It should be possible to get this via SimConnect from the ATC communication to the Pilot/User when parking is assigned.  This would make the GSX product more seamless and *real* to the Pilot/User the way it is done in real life.  This could also be part of the payware version if not in the initial release and add much worth to that feature but still leave the User Menu selection features for those that would like to make their own selections.  

Good Luck & look forward to the next preview(s); Ciao! :)

BTW: Really like the improved Runway Textures (upgrades) to the FSDT KLAX product in the 4th video; BRAVO! :o


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on November 18, 2011, 05:56:48 PM
1. Regarding the animated character's motion; their gate (the way they walk); still looks a little CGI and not yet *human* in the way their bodies motion & mechanics coordinate while they walk.

Already replied here:

http://www.fsdreamteam.com/forum/index.php?topic=4960.msg46176#msg46176

Quote
For movies, I know that companies have to get staff (or hire actors) to gather motion-capture data to get that feature correct... is this at all possible for GSX?

The current version of the walking cycle (which hasn't been show on video yet) it IS based on motion capture.

Quote
2. Can you make GSX have a user-selectable check box in the ADDON menu for it to auto load this module (itself) each time a flight/FSX is launched?

It's already like that. You don't have to "launch" GSX in any way, the hotkey is needed to start its operations at a gate, not to load it, because it gets loaded when FSX starts.

Quote
3. Can you make the YouContol parking module to auto load the Marshaller at the gate assigned by FSX's ATC services (along with the Follow-Me vehicle taxiing you to the correct gate) automatically without the user having to go through the menus to assign it themselves?

This might be possible but, it's likely that most user would like to use a different parking than what the ATC tells so, the most used action would be selecting the parking from the list in any case. All the online flyers will have to do it, for example.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on November 19, 2011, 02:49:18 PM
This might be possible but, it's likely that most user would like to use a different parking...

The problem is that FSX's ATC doesn't give you the gate number you're going to, just the route to get there.  Can it still be automated?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on November 19, 2011, 07:58:24 PM
The problem is that FSX's ATC doesn't give you the gate number you're going to, just the route to get there.  Can it still be automated?

I'm still have to check if that info is passed via Simconnect, it surely is for AI airplanes, not sure if it's for the user airplane too. But even if it didn't, it wouldn't be the first time we take the information we need by reverse-engineering...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: wb2002 on November 19, 2011, 09:17:32 PM
The problem is that FSX's ATC doesn't give you the gate number you're going to, just the route to get there.  Can it still be automated?

What do you mean by this? After landing and ask to contact ground, you are given a route and gate number.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on November 19, 2011, 10:35:26 PM
What do you mean by this? After landing and ask to contact ground, you are given a route and gate number.

I usually hear something like "<callsign>taxi to the stand via<route>", then I call for the AES follow me vehicle and end up at a gate somewhere.  Maybe it depends on the airport's afcad, but I don't recall ever getting a gate number.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: akair-NorthLinkVA on November 20, 2011, 01:56:11 AM
Virtuali ...... and FSDTeam .....

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have been chomping at the bit ..... in anticipation of the New GSX - ( Ground Service X ) from FSDT,

since you announced in Spring - Looking for this Great New Add-ON  ~ ~ Wooo Hooo ..... !!!

To add to my FSX - experience, along with my other Fantastic Products from FSDT ~ ~ KDFW & KLAX
( Have at least 4 orders - from our group .... <grins> )

******************

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Join / Fly our Great VA • • • • •

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• Offering ~ CAT I/II/III Certification
and help

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Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: goodperson36 on November 22, 2011, 06:50:00 AM
Hi Guys Cant wait to purchase this this is awesome. I also have a question maybe someone to give me some tips I have FSX the only problem is that i amusing a dreamwings embrer 170 when I taxi to the gates the gates will not work the pushback car works and the fuel truck works any tips on the jetway issue would be awesome.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: welchb21 on November 25, 2011, 09:26:29 PM
boy i am soooooooo excited for this product to come out you have no idea. i have been looking for a product like this one for years and never had ne luck, i just wish i would have found out about this before i spent so much on AES, dont get me wrong i think AES is awesome, i just think that would be a much better product if they had all the airports like GSX is going to. All i know is that this product cant come out fast enough. Hope its all going well and you can definately count on me being  one of the first to buy this addon. Thanks alot guys soooo happy someone finally developed this. :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on November 30, 2011, 03:05:33 AM
I have three new airports with NO ground services... KLAX, Vienna, and Chicago... I do not want to buy another $20 token worth of AES services! But how long until the release of this magnificent product?   


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on November 30, 2011, 09:57:40 AM
I have three new airports with NO ground services... KLAX, Vienna, and Chicago... I do not want to buy another $20 token worth of AES services! But how long until the release of this magnificent product?

Patience, it won't be very long, we are full steam finishing it.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on November 30, 2011, 12:58:23 PM
Thanks Umberto. I asked the people over at t***a about connecting jetways and how can you control them with crtl+shift+J, etc... and they told me I need AES for moving jetways! because their native airports' jetways don't move! So, what does that mean in regards to GSX?? Would you guys take care of moving jetways for every airport? and I am sure someone probably has already pointed this out...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on November 30, 2011, 02:02:30 PM
they told me I need AES for moving jetways! because their native airports' jetways don't move! So, what does that mean in regards to GSX?? Would you guys take care of moving jetways for every airport?

This was explained and discussed a long time ago and, right from the start we always said GSX wouldn't replace what scenery developers should do in the first place, at least if they claim a scenery being "FSX native", since moving jetways are a default FSX feature.

Asking to use AES had some sense under FS9, since it wasn't something that FS9 did very well (although we *did* some FS9 sceneries with moving jetways without requiring AES...), but there are no excuse in FSX not to do it.

If we had to create moving jetways for every 3rd party airport, we should interact with developers, which is a burden we'll gladly leave to AES, and some are even openly opposed to it. But, different from AES, even on those airports were the developers oppose to AES, you WILL be able to use GSX in full, without moving jetways of course, but all the rest will work.

In any case, this doesn't mean we would never cover jetways, because the FSX system is by no means perfect so, at a certain point in time, GSX will take care of jetways too, but surely not the initial release.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on November 30, 2011, 05:37:58 PM
Wonderful 8). Thanks for explaining again. So in other words GSX at the beginning will only be use to handle the ground crew and AES will handle the jetways? Both programs working at the same time?... How is it possible? ::)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on December 01, 2011, 02:17:51 PM
Both programs working at the same time?... How is it possible?

Oliver will likely have to modify AES to make everything called from the menu.  Right now, half of his ground service vehicles are automatic and just show up.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: johndrago on December 01, 2011, 07:21:02 PM
Quote

In any case, this doesn't mean we would never cover jetways, because the FSX system is by no means perfect so, at a certain point in time, GSX will take care of jetways too, but surely not the initial release.

Umberto, you guys do excellent work, and I've enjoyed every airport.   My question is, why waste the  energy on developing a new jetway system when FSX does it ok.  It's not perfect, but each jetway moves, and connects to the aircraft.

I'm not sure why some people are so obsessed with making the jetways better.  All of the other GSX improvements will be excellent  at adding immersion, and creating "realism."  After I dock the default jetway, I don't stare at it for the 30 minutes I'm prepping to push back.

This is just my opinion, but I would rather FSDT work on other things that can be added to GSX later, then creating a new jetway system that already functions  satisfactorily in FSX.  Why complicate something that doesn't need it?

Thanks again, and I can't wait for GSX.


- John


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 01, 2011, 08:47:26 PM
This is just my opinion, but I would rather FSDT work on other things that can be added to GSX later, then creating a new jetway system that already functions satisfactorily in FSX.  Why complicate something that doesn't need it?

I tend to agree, from my point of view as an user, I'd rather have, let's say, Cargo operations, rather than a better jetway system. But it's always impossible to please everyone.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on December 02, 2011, 08:37:56 AM
This is just my opinion, but I would rather FSDT work on other things that can be added to GSX later, then creating a new jetway system that already functions satisfactorily in FSX.  Why complicate something that doesn't need it?

I tend to agree, from my point of view as an user, I'd rather have, let's say, Cargo operations, rather than a better jetway system. But it's always impossible to please everyone.
Their could be a balance perhaps where the jetway system can be finetuned :-\


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 02, 2011, 12:50:08 PM
I, personally expend most of my FSX time while flying looking at the plane, its reflections, how the wings move, how the gear lowers when approaching, etc.. I was almost banned from a different forum, for asking too much to make their airplanes more friendly to users like myself, that do not want to expend too much time in the technicalities and learning how to start a plane from cold. So, in my opinion, jetways should look as a realistic as possible, if you are doing something why do a mediocre product? (I am not implying by any means that FSDT does that) but if you are to do something do it as perfect as possible?... It really bugs me when jetways can not reach the plane passenger door and you can see that the jetways has gaps in between the tube thingy..... or when the tires of the jetways sink to the ground, etc... but again thats just me.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 02, 2011, 01:00:28 PM
It's the old conflict between functionality and looks.

I would rather have a software that let me *doing* things, rather than something that it's "only" nice to look at, of course that doesn't mean we use this as a lame excuse to do things that look like crap, because we usually don't...

In any case, GSX has plenty of eye-candy in the details already like, for example, the man that pushes the catering cart into the airplane that lowers his head when crossing the airplane door threshold...


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on December 03, 2011, 04:13:13 PM
I, personally expend most of my FSX time while flying looking at the plane, its reflections, how the wings move, how the gear lowers when approaching, etc.. I was almost banned from a different forum, for asking too much to make their airplanes more friendly to users like myself, that do not want to expend too much time in the technicalities and learning how to start a plane from cold. So, in my opinion, jetways should look as a realistic as possible, if you are doing something why do a mediocre product? (I am not implying by any means that FSDT does that) but if you are to do something do it as perfect as possible?... It really bugs me when jetways can not reach the plane passenger door and you can see that the jetways has gaps in between the tube thingy..... or when the tires of the jetways sink to the ground, etc... but again thats just me.

aircanadajet as former ramp worker the jetway and even the vehicles are not allowed to touch the airplane at all there about a few inches of space and gap.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 03, 2011, 06:45:11 PM

aircanadajet as former ramp worker the jetway and even the vehicles are not allowed to touch the airplane at all there about a few inches of space and gap.
[/quote]

Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: ||||||   |||||||  |||||||[]


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on December 04, 2011, 02:55:11 AM

aircanadajet as former ramp worker the jetway and even the vehicles are not allowed to touch the airplane at all there about a few inches of space and gap.

Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: ||||||   |||||||  |||||||[]
[/quote]

haha yes aircanadajet now understand  :) yea its crazy looks horrible and strange, ;D maybe one day they can replace them the future, I have to admit the default models don't look bad at all of course I prefer fsdt ones.  8) quick edit here forgot to mention yesterday in case someone misread it I love the fsdt jetway models just bizarre how fsx handles the bone animation when it breaks up.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on December 04, 2011, 02:30:37 PM
Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: ||||||   |||||||  |||||||[]

Could that be because you're trying to park at the wrong size gate?   :P


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: johndrago on December 04, 2011, 05:00:09 PM
Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: ||||||   |||||||  |||||||[]

Could that be because you're trying to park at the wrong size gate?   :P

I've never seen this in all the years I've had FSX. 

Might be where you are parking.

John


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 04, 2011, 06:03:10 PM
Sorry, I meant the empty gap that occurs when the jetway isn't long enough to reach to the door of the plane.. So FSX keeps trying to reach it anyways and then the jetways starts to break into three separate pieces... like: ||||||   |||||||  |||||||[]

Could that be because you're trying to park at the wrong size gate?   :P

I just knew you were going to say something like that... But anyways I think it happens mostly when I am flying a plane that has two passenger doors in front; like a triple 7, or 747... Etc and the airport does not have a second jetway and it tries to reach the door closest to the wing... Then FSX starts to dismantle the jetway into pieces... And I do park following the yellow markings in the tarmac.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: phenocom on December 04, 2011, 07:53:28 PM
That is a problem that you can solve with the settings. If the scenery settings are all to the right (if your system can handle it) the stretched and broken Jetways will not be seen. I had this with FSDT KDFW and when I changed the scenery settings the Jetways did not break up when trying to reach the Regional Jets like ERJ145 and the CRJ planes.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: space_coast on December 06, 2011, 09:58:36 PM
Looking forward to the release of GSX. I hope it's not too long until it's released. Even though you do not give exact release dates, in which timeframe do you expect the release? (one week, before christmas, after christmas)

Thanks in advance for your answer!
It certainly will be a great product to play with


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on December 07, 2011, 03:04:23 PM
On or before December 31st.   :D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 07, 2011, 10:43:01 PM
That is a problem that you can solve with the settings. If the scenery settings are all to the right (if your system can handle it) the stretched and broken Jetways will not be seen. I had this with FSDT KDFW and when I changed the scenery settings the Jetways did not break up when trying to reach the Regional Jets like ERJ145 and the CRJ planes.

Good point. I will give it a try.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Koyaan on December 09, 2011, 11:14:23 PM
Wonderful 8). Thanks for explaining again. So in other words GSX at the beginning will only be use to handle the ground crew and AES will handle the jetways? Both programs working at the same time?... How is it possible? ::)

Good idea! Shouldn΄t be too hard to make the AES vehicle textures transparent and replace the few sound files by silent ones. This way both programs could work together and only have the AES jetways.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 11, 2011, 02:19:22 PM
Thought of something else; is it possible to perhaps develop a menu where you get to choose where the jetways should attach to the plane? Because I noticed yesterday flew on a 767-300 ER and the jetway attached where there was not door, near the wing... most of the 767-300 ER's do have a second door, but this one didn't for some reason... I know 767 400 all have them. any ideas?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 11, 2011, 02:35:19 PM
We might enable a preference to have jetways moving automatically or not, that can be arranged.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 12, 2011, 04:01:38 AM
Thats great Umberto! Thanks.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: ottoramsaig on December 15, 2011, 04:40:22 PM
Hurry up releasing GSX. Don't keep Santa waiting!  I have been a very good boy.  ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: normandean on December 16, 2011, 12:08:09 AM
Thought of something else; is it possible to perhaps develop a menu where you get to choose where the jetways should attach to the plane? Because I noticed yesterday flew on a 767-300 ER and the jetway attached where there was not door, near the wing... most of the 767-300 ER's do have a second door, but this one didn't for some reason... I know 767 400 all have them. any ideas?

That is something that you adjust in the aircraft.cfg file. If you have two versions of the 767-300, one with two doors and one with one then you will need to make two folders for the different textures with a separate aircraft.cfg in each.

Norman


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 19, 2011, 02:14:03 AM
Thought of something else; is it possible to perhaps develop a menu where you get to choose where the jetways should attach to the plane? Because I noticed yesterday flew on a 767-300 ER and the jetway attached where there was not door, near the wing... most of the 767-300 ER's do have a second door, but this one didn't for some reason... I know 767 400 all have them. any ideas?

That is something that you adjust in the aircraft.cfg file. If you have two versions of the 767-300, one with two doors and one with one then you will need to make two folders for the different textures with a separate aircraft.cfg in each.

Norman

Still Norman, the menu its a neat idea (me saying) I've notice that there are times when a 777 300 ER parks on a single jetway, the yet way is connected to the front and not the door closest to the wing... and vice versa, if its possible to have a way to tell FSX, I want front door rather than second door today, it would fantastic in my own little world.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 19, 2011, 10:04:33 AM
and vice versa, if its possible to have a way to tell FSX, I want front door rather than second door today, it would fantastic in my own little world

It would be impratical to use, because it would require reloading the airplane in order for FSX to read the updated aircraft.cfg. Remember that GSX doesn't change *anything* in the jetway system.

We could do something like this only if we had a replacement for the default jetway system which, as discussed already, would require having to support each 3rd party airport specifically, which means we would have to interact with developers and charge per-airport.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on December 19, 2011, 03:26:52 PM
We could do something like this only if we had a replacement for the default jetway system which, as discussed already, would require having to support each 3rd party airport specifically, which means we would have to interact with developers and charge per-airport.

Would you be interested in either making the double jetways at only FSDT airports be able to move (besides the exception of Gate 6 at T4 at JFK (A380 gate) which already does) if the airplane requesting it has several exit entries in the .cfg? Or maybe if you decide to replace the default jetway system, only do it for FSDT airports so you don't have interact with anyone different? Just some ideas because it seems pointless to have double jetways with only one "arm" of them working.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 19, 2011, 03:50:33 PM
We haven't decided anything about this, not even if we'll do it, right now we are just trying to get GSX out of the door. Of course, having to support only our airports would be much easier.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on December 20, 2011, 12:46:01 AM
Right. It was just a thought. Is it even possible to have a double jetway working without having to replace the default jetways themselves?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on December 20, 2011, 01:41:31 AM
and vice versa, if its possible to have a way to tell FSX, I want front door rather than second door today, it would fantastic in my own little world

It would be impratical to use, because it would require reloading the airplane in order for FSX to read the updated aircraft.cfg. Remember that GSX doesn't change *anything* in the jetway system.

We could do something like this only if we had a replacement for the default jetway system which, as discussed already, would require having to support each 3rd party airport specifically, which means we would have to interact with developers and charge per-airport.

I hope you know that I would pay everything that comes out with the "Made in FSDT land"... and I am sure there are many, many more who would too. Its the matter of adding a little bit more of realism to FSX that makes it that much difference, and when someone does a good job, it feels good...aw.. Also you could do a pilot program with only your airports at first.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: ca177 on December 20, 2011, 03:16:30 AM
Is it already in beta or not?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on December 20, 2011, 04:52:20 AM
Is it already in beta or not?

It is it just takes time testing  :) http://www.fsdreamteam.com/forum/index.php?topic=5079.0 Umberto/fsdt team are trying to release it before the end of the year.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: space_coast on December 24, 2011, 08:15:29 AM
Any news how far the beta of GSX is?Any estimates when the release will be? Thanks and merry Christmas!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 24, 2011, 10:57:37 AM
It will released when it's ready, the beta is progressing fine.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: JamesChams on December 24, 2011, 10:53:16 PM
It will released when it's ready, the beta is progressing fine.
I believe that the question is intended to determine if you are still within your posted timeline of 2011 or has that been postponed now to sometime in 2012?  Either way, I can wait... ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on December 25, 2011, 10:06:32 AM
I believe that the question is intended to determine if you are still within your posted timeline of 2011

Since I've haven't replied to that specific question, the only possible conclusion is that there's no answer to that question yet. And, in any case, it will be released as soon as it's ready, without any previous announcement, like any other product we released so far: we never announced an exact date for a product, only general timeframes.

Fact that "in 2011" (which was posted in March) sounds like an "exact" date now, since 2011 is passing by, it's just unfortunate, but still the fact stands that it was a general idea of a release time-frame announced 9 months ago, which means we would consider it a success being able to release it a few days into the new year. Nobody in the gaming industry is ever able to match release dates with a 10-15 days margin, with 9 months in advance...

I can only confirm the product is in active Beta testing here, which means it can't be too long before it's released.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: akair-NorthLinkVA on December 25, 2011, 05:24:57 PM
Umberto ...... and FSDTeam ..... and All here on forum ...

Wishing you  ... SEASONS GREETINGS to All & Best Holiday Wishes

and the Best for the coming New Year


******************

GSX ........ is going to Revolutionize the Ground Service part of  MS Flight Siming - with there engine and Interactivity... Wooo Hoooo

As stated above I, would Rather have .... Umberto ...... and FSDTeam .... do it RIGHT the first time ...upon Release ...

Than have 100's of us, as Unsatisfied - at the Rushed Release - - with a zillion bugs ...

Just have a little Patience Folks - All will be Great upon GSX's release ....     :D  ;)  :)

Again Wishing ~ ~ The Best in this Holiday Season ~ ~  Chris

******************

Also looking for Pilots - 18 yo - 99   • • •

Join / Fly our Great VA • • • • •

Serving North Western USA & Pacific Northwest • Over 525 Routes

• Offering ~ CAT I/II/III Certification and help


The Pacific Northwest . has some of the Most Challenging Airports in the World ..... !!!

http://www.northlinkva.com/welcome-fsdtgsx.html

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Routes Served:
Alaska / Horizon • Westjet • Northern Air Cargo • ERA Aviation • Skywest • Polar Air Cargo • Canadian North


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Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: BritishBoy25 on December 31, 2011, 11:11:41 PM
Cant Wait  ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: todd4242 on January 08, 2012, 05:31:57 AM
is there a date yet or will it be June or July before we see it???
It conserns me that the release date was suppose to be 2011 and heren it is 2012 and for that fact we were told it would be ready for release within a few days of the new year. Im really intrested in it because i was wanting to be a beta tester and was turned down that isnt too much to ask is it???



Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on January 08, 2012, 10:52:20 AM
is there a date yet or will it be June or July before we see it???

The date, as with any other software, is "when it's finished", wouldn't be very useful to users if we released it *before* it's finished and before we and our beta testers are reasonably happy with it.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 08, 2012, 06:13:22 PM
I believe that the question is intended to determine if you are still within your posted timeline of 2011

Since I've haven't replied to that specific question, the only possible conclusion is that there's no answer to that question yet. And, in any case, it will be released as soon as it's ready, without any previous announcement, like any other product we released so far: we never announced an exact date for a product, only general timeframes.

Fact that "in 2011" (which was posted in March) sounds like an "exact" date now, since 2011 is passing by, it's just unfortunate, but still the fact stands that it was a general idea of a release time-frame announced 9 months ago, which means we would consider it a success being able to release it a few days into the new year. Nobody in the gaming industry is ever able to match release dates with a 10-15 days margin, with 9 months in advance...

I can only confirm the product is in active Beta testing here, which means it can't be too long before it's released.

...no one other than Battlefield 3 and Modern Warfare 3. Released on time. Forgot about them?  ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Lindbergh72 on January 08, 2012, 06:51:12 PM
Cool... I love BF3  ;) Which rank are U Junior?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on January 08, 2012, 06:59:12 PM
...no one other than Battlefield 3 and Modern Warfare 3. Released on time. Forgot about them?  ;)

Did they give you a nine month window like Virtuali did?  LAX was delayed as well, life happens.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on January 08, 2012, 07:14:00 PM
...no one other than Battlefield 3 and Modern Warfare 3. Released on time. Forgot about them?  ;)

Fact that are some games released in time, doesn't that most of them aren't.

I remember quite well having purchased the original PSP on release day in Europe in 2005, because Sony *promised* that Gran Turismo mobile, which was announced at E4 2004:

http://uk.psp.ign.com/articles/513/513565p1.html

Would have been launched "shortly" after the PSP, like couple of months after...but it was eventually released 4 YEARS later in the late 2009!

Sometimes you just can't predict what will happen while testing, because you find the need for new features while the testing itself is in process.

And, opposite to what is usually the gaming industry standard, that NO new features are added while testing, the Flight sim market is quite different, because our software doesn't live in a vacuum, but it's used together with many other 3rd party addons, and by observing usage patterns from testers, we find that something had to be added to the planned features set, which will explain soon in a separate post.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on January 09, 2012, 04:34:21 AM
Hi Umberto, a question; I flew into Chicago O'Hare and I noticed there was quite a bit of static vehicles on the tarmac, which I like, but i wonder how this will play with GSX? Would they go around it or over them?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on January 09, 2012, 11:26:00 AM
Hi Umberto, a question; I flew into Chicago O'Hare and I noticed there was quite a bit of static vehicles on the tarmac, which I like, but i wonder how this will play with GSX? Would they go around it or over them?

GSX doesn't read the scenery around it. However, we can deal with this issue in different ways:

1) If the scenery it's default, the ground vehicles are detected and removed automatically from the parking when you select it for operation.

2) Later FSDT sceneries, like KDFW and KLAX are designed to "talk" with GSX, and their static ground details are placed in a way that GSX can remove them when a parking is selected by the user.

3) With a 3rd party scenery and earlier FSDT sceneries like JFK or KORD, we can lessen the issue a bit by making an airport customization file, that allows to fine tune were to place GSX vehicles at each parking in order to not conflict with static scenery on ground.

The initial release will contain customization files for all our airports + Flightbeam KSFO, which will be free to use too, but we can of course release customization files for other 3rd party airports in the future, some might be free, some might be payware, but in that case we'll probably also add new 3d models with a payware package.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Silverbird on January 09, 2012, 08:06:59 PM
Hello Umberto were you able to work on the vehicle paths in reference to my earlier post about the ramp vehicles going a certain path http://www.fsdreamteam.com/forum/index.php?topic=4137.msg37030#msg37030 http://www.boeing.com/commercial/airports/acaps/753sec5.pdf


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on January 09, 2012, 10:07:27 PM
GSX sounds so sophisticated! I hope my computer can handle it!! ;D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Need-To-Know on January 13, 2012, 10:43:04 AM
WOW - this looks amazing and you can count on one more sale from me!!

Great work and thanks for your efforts!

I love addons that show a real dedication to the craft like this one does and not some thrown together cheapo looking mess.

I am new here but will be around now that I have found a Dream Team!

BTW - BF3 was a piece of junk when they first released it and they should have waited until it was done.

I wonder about why people want things released before they are ready....then complain about it not being right.

Develop it right and we will all be happier. Aviators just be happy this is coming at all...I know I am.  :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 13, 2012, 04:57:11 PM
...no one other than Battlefield 3 and Modern Warfare 3. Released on time. Forgot about them?  ;)

Fact that are some games released in time, doesn't that most of them aren't.

I remember quite well having purchased the original PSP on release day in Europe in 2005, because Sony *promised* that Gran Turismo mobile, which was announced at E4 2004:

http://uk.psp.ign.com/articles/513/513565p1.html

Would have been launched "shortly" after the PSP, like couple of months after...but it was eventually released 4 YEARS later in the late 2009!

Sometimes you just can't predict what will happen while testing, because you find the need for new features while the testing itself is in process.

And, opposite to what is usually the gaming industry standard, that NO new features are added while testing, the Flight sim market is quite different, because our software doesn't live in a vacuum, but it's used together with many other 3rd party addons, and by observing usage patterns from testers, we find that something had to be added to the planned features set, which will explain soon in a separate post.

Well you said no one in the gaming industry. To me that includes all category. Gran Turismo....mobile doesn't quite stack up to Modern Warfare nor BF. I guess there it might but not in the states. But either or. We understand what you mean. Still can wait for the final product. :)



Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on January 13, 2012, 06:05:04 PM
Well you said no one in the gaming industry. To me that includes all category. Gran Turismo....mobile doesn't quite stack up to Modern Warfare nor BF

That's more to my point: if even Sony could get away by releasing a less than stellar product with 5 years delay, it means anything can happen. And, in case of Sony, it's even worse, because many bought the hardware just on the promise of that game release...

The real issue is, fact that you cited two big titles that *were* released in time, doesn't change the fact the most aren't.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: space_coast on January 13, 2012, 06:48:31 PM
So we can't expect a release this weekend neither?


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 13, 2012, 07:49:01 PM
Well you said no one in the gaming industry. To me that includes all category. Gran Turismo....mobile doesn't quite stack up to Modern Warfare nor BF

That's more to my point: if even Sony could get away by releasing a less than stellar product with 5 years delay, it means anything can happen. And, in case of Sony, it's even worse, because many bought the hardware just on the promise of that game release...

The real issue is, fact that you cited two big titles that *were* released in time, doesn't change the fact the most aren't.

Originally you refered to "all"


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on January 13, 2012, 07:59:26 PM
Originally you refered to "all"

I've only said that it's just normal with any software not to be released in time, fact that 99% (minus BF3 and MW3, apparently) is, just confirm my point. Exceptions are made just to prove rules, the say...

And, of course, in case of GSX, we never committed to an *exact* release date: there was only "in 2011", which is as general as it can be.

As I've said, plenty of times already, it's being tested right now, and this time we are doing *serious* beta testing, because the product demands it.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on January 13, 2012, 10:04:47 PM
What are the qualification to be a beta tester anyways? I'd rather be one if I can!...I can't handle the suspense!!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 13, 2012, 10:20:51 PM
Yeah I would like to beta test. Right now I am beta testing Microsoft Fligh. But rather test this.  :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: TuiflyX3 on January 13, 2012, 11:23:57 PM
Originally you refered to "all"

I've only said that it's just normal with any software not to be released in time, fact that 99% (minus BF3 and MW3, apparently) is, just confirm my point. Exceptions are made just to prove rules, the say...

And, of course, in case of GSX, we never committed to an *exact* release date: there was only "in 2011", which is as general as it can be.

As I've said, plenty of times already, it's being tested right now, and this time we are doing *serious* beta testing, because the product demands it.

virtuali i hope u understand that we all just cant wait for GSX :) gonna be a great FSX addon i guess :) we΄re excited can you just help us sometimes with, for example some screenshots, passing the time? :)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on January 13, 2012, 11:43:03 PM
Umberto undestands everyone would like GSX to be released and out; Part of the reality is beta testing determines how well the prouduct will be in various modes. With any software you have to make sure it is free of any "bugs" or "quirks". When the product is ready to be released, As a customer you'll receive a product that was worth the wait. :) 


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: meshman on January 14, 2012, 02:08:04 AM
Yeah I would like to beta test. Right now I am beta testing Microsoft Fligh. But rather test this.  :)

Let's see. First qualification to be a beta tester for most anyone is to adhere to any NDAs put into effect.

Looks like you don't qualify... Or am I missing something obvious?  ???


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on January 14, 2012, 03:12:22 AM
Umberto and the rest of the team already assigned the beta testers and I bet they are already knee-deep (or deeper) in beta testing.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 14, 2012, 06:19:16 AM
Yeah I would like to beta test. Right now I am beta testing Microsoft Fligh. But rather test this.  :)

Let's see. First qualification to be a beta tester for most anyone is to adhere to any NDAs put into effect.

Looks like you don't qualify... Or am I missing something obvious?  ???

That wasn't part of their NDA....actually that is far as I can go....so yeah...you are missing something obvious.   ::)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on January 14, 2012, 02:18:35 PM
Non disclosure means disclose nothing, Junior.  You can't even reveal that you are a tester.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: theshack440 on January 14, 2012, 04:23:05 PM
Non disclosure means disclose nothing, Junior.  You can't even reveal that you are a tester.

While that's probably true in nearly all cases, doesn't it vary case by case? As in, the contract isn't necessarily the same for every NDA; or is it? So MS Flight's may not strictly state that you cannot reveal that you are a beta tester.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on January 14, 2012, 04:36:05 PM
They don't physically mail you a paper contract to sign and return, but there is a verbal agreement between the developer and beta team members that they will not share the beta with others, and will not discuss what they are testing outside the actual beta forum.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 15, 2012, 01:14:00 PM
Non disclosure means disclose nothing, Junior.  You can't even reveal that you are a tester.

While that's probably true in nearly all cases, doesn't it vary case by case? As in, the contract isn't necessarily the same for every NDA; or is it? So MS Flight's may not strictly state that you cannot reveal that you are a beta tester.

again...not stated....however I am not the only one.  You do not have to explain to mean what it means either.  Unless you were the one that wrote the rule...it does not apply....case closed 


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 15, 2012, 01:16:25 PM
They don't physically mail you a paper contract to sign and return, but there is a verbal agreement between the developer and beta team members that they will not share the beta with others, and will not discuss what they are testing outside the actual beta forum.

unless you are doing the same you do not know what it lintels at least through this particular venue


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on January 15, 2012, 02:33:08 PM
unless you are doing the same you do not know what it lintels at least through this particular venue

I can't divulge what I know for obvious reasons, but I'm sure you can read between the lines.  ;)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: PUP4ORD on January 15, 2012, 02:46:07 PM
I hope all this talk about NDA's isn't about frustration over GSX not being released yet....Because it is getting out of hand :-\ :P


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 15, 2012, 06:45:13 PM
I hope all this talk about NDA's isn't about frustration over GSX not being released yet....Because it is getting out of hand :-\ :P

I concur. It is getting all the way out of hand.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: aircanadajet on January 15, 2012, 08:38:59 PM
I became a beta tester!!! Yay!


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: juniormafia27 on January 15, 2012, 10:40:37 PM
I became a beta tester!!! Yay!

 8)


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Need-To-Know on January 25, 2012, 02:09:16 AM
It's an FSX only product which greatly enhances any airport

This looks great guys. looking forward to it very much whenever it is complete.

Having logistical services all across the fsx world will be perfect!!

Wondering if you have tested it on orbx's larger jetway equipped airports? Like AU ones (I do not have yet - mainly because no services). But I do have PAKT and rumor is there will not or cannot (for now) be any services due to the terrain levels. They can not even get the jetways to move.

Thanks! You have a customer in me fer sure! :D


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Bruce Hamilton on January 25, 2012, 03:15:24 PM
They can not even get the jetways to move.

Jetways don't move at any Orbx airport, that has nothing to do with GSX or the sloping terrain of PAKT.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: ottoramsaig on January 25, 2012, 05:37:54 PM
Cool... I love BF3  ;) Which rank are U Junior?

I know its off topic but you owe it to yourself to check out ARMA 2.  A little more relaistic than BF3 Or CoD. 








Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: wingnut on January 25, 2012, 06:14:01 PM
Hello;

I have ORBX/ FTX airports,and the Jetways move,I have Brisbaine,and Cairnes,just select them just as if you were at an Fsx airport,no add-ons,and it works.Looking forward to this product,looks good.

Mark


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Need-To-Know on January 25, 2012, 07:55:19 PM
Humm interesting Bruce. I thought they did move too but I do not own any AU so did not know.

Here is how the orbx developer describes PAKT:

Taxiways and parking spots can only by placed on a perfectly FLAT airport in FSX. To enable this airport to have multiple levels as per the real one, we were unable to provide any more than the main runway in the APX. There are no fuel trucks or animated jetways available although I will see if I can get a fuel trigger to work for when Russ releases an update.

So let me rephrase the question. Have any orbx airports been tested.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: virtuali on January 25, 2012, 08:46:45 PM
So let me rephrase the question. Have any orbx airports been tested.

Aa a general rule (which is valid for every airport ) GSX doesn't interact in any way with jetways. If they are made using the native FSX method, GSX will recognize their presence, and will adapt vehicles accordingly, for example not calling multiple staircases or a passenger bus. All thousands default airports and all our airports are made like this.

If the jetway is fake (meaning, it's a static part of the terminal) or it's animated using other non standard methods, GSX can't know about this, and will treat the parking as if it were in the open, calling front staircases and a passenger bus.

But this is the *automatic* behavior, the one that works by default at any airport without GSX having any knowledge of it.

But GSX also has the ability to customize a certain airport entirely, with very small definition files, which are extremely powerful, since every parking of every airport can be tweaked very precisely, and the easiest customization is the one that simply list which parkings have a fake or non-standard jetway, so GSX can recognize it just the same.

Note that, GSX will always be constantly updated online without having to reinstall it and without even having to relaunch FSX: a notification system will give a message telling there has been some update for GSX, prompting you to update, and after a brief download (less than 1MB will update the whole GSX code), you'll be updated with new customized airports, new supported airplanes, and new features and/or bugfixes of the core program.

Quick updates like these, were a specific 3rd party airport will be made to work better, for example helping GSX recognize static or non FSX native jetways, and support files for 3rd party airplanes, will always be free (and of course bugfixes and program updates).

This regarding code updates, they'll be basically entirely automatic.

We'll likely release payware expansion packs too, possibly covering specific themes, like GA/Bush flying operations, Cargo operations, Millitary operations, etc. and they'll add both entirely new program features, and new 3d models and sounds.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: wingnut on January 25, 2012, 09:09:41 PM
Hello;

Here's a image of Brisbaine airport,parked at the gate,with a MD-11,jetway was activated.Its just the same as a Fsx airport,fuel,I haven't been able to get the baggage ramps to work yet,but I'll keep trying,it would be nice to have this work at these airports.


Mark


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Need-To-Know on January 25, 2012, 09:37:52 PM
Thanks virtuali,

I am sure it is going to be great and looking forward to it. I appreciate your taking the time to write that information.


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: Scoobe on January 25, 2012, 11:21:42 PM
Wow!  this sounds like an amazing product. The more I hear about it, the more I can't wait to get it.

Rob


Title: Re: GSX - A new product from FSDT - Ground Services X
Post by: kitty.hawk on January 28, 2013, 01:06:30 AM
Why does one suitcase remain on the trolly when boarding or when deboarding there is one suitcase already on the trolly. This could be changed because looks very funny