FSDreamTeam forum

FS9 support => Honolulu FS9 => Topic started by: Hernan1 on January 22, 2010, 08:15:56 am

Title: Updating AFCAD
Post by: Hernan1 on January 22, 2010, 08:15:56 am
I just installed your scenery and I am very happy with it. However, I noticed your AFCAD has some airlines missing. For Example, Korean Airlines, Kalitta Air, Air Pacific.
I attempted to assign the gates for them, in addition to correcting all DELTa and Northwest gates. After saving the folder to Scenery, AFCADv2 created a AF2 PHNL. When I opened FS, i noticed the default scenery re appeared. How can I resolve this issue? I re-installed the scenery. The default scenery dissappeared, but, the parking slots for the above airlines are still in the wrong places. Please help.
Title: Re: Updating AFCAD
Post by: virtuali on January 22, 2010, 12:04:50 pm
A double AFCAD is known to create this issue. It wasn't necessary to reinstall the scenery, of course, but simply remove your additional AFCAD, or rename it A9_PHNL.BGL, overwriting the one that comes with PHNL.
Title: Re: Updating AFCAD
Post by: meiji on January 22, 2010, 12:52:57 pm
Thank you very much development staff of this great scenery.

I have same problem too.
Could you recommend modified tool of this AF9_PHNL.BGL?
Popular AFCAD 2.1 tool eliminate some data when file is updated.
Original file is 91kB but updated file is 71kB.
AFCAD tool does not work to this AF9***.BGL.

Best regards,
Meiji


Title: Re: Updating AFCAD
Post by: mozart on January 22, 2010, 12:56:55 pm
What I usually do:


The much more important question for me is: who parks where? I.e. which gate is used by which airline? And how about parking on the tarmac that lies next to runway 22L? How are the parking patterns at Hickham AFB? And what goes to Hawaii ANG?
Title: Re: Updating AFCAD
Post by: virtuali on January 22, 2010, 01:21:18 pm
We strongly suggest using the latest version of ADE to edit AFCAD files, which now supports both FS9 and FSX.
Title: Re: Updating AFCAD
Post by: meiji on January 22, 2010, 02:51:15 pm
Thank you for your information.
Parking code can be changed without problem.
ADE version 1.46.2 worked fine.
Thank you.
Meiji
Title: Re: Updating AFCAD
Post by: johnk51 on January 22, 2010, 02:53:10 pm
So ade is what you used?  Cause using afcad2 removed all the excludes so there were taxi signs on the taxiways, and afx said there were parts that were not compatible with afx and they would be stripped out.  When I used ade I saw all the excludes all over the place.  But I like the speed of afx or afcad2 to change and add parking spots.
Title: Re: Updating AFCAD
Post by: sticky1202 on January 22, 2010, 03:38:31 pm
  So to be sure, I should NOT use AFCAD to tweek the PHNL AFCAD?

            Jim ???
Title: Re: Updating AFCAD
Post by: virtuali on January 22, 2010, 03:49:03 pm
Better not use the old AFCAD, because it doesn't save back some critical items that are needed by, like exclusion zones. As I've said, it's safe to use the current version of ADE, the one that is compatibile both with FS9 and FSX.
Title: Re: Updating AFCAD
Post by: migfar2007 on January 22, 2010, 04:42:53 pm
the afcaad need more gates to military aircraft...
only have 5 or 6 gates...
need more
Title: Re: Updating AFCAD
Post by: Hernan1 on January 23, 2010, 12:58:57 am
Great suggestions. I attempted to do what Mozart suggested, however, it did not work; it put back the default scenery on top of the FSDT scenery.
Pardon my ignorance Virtuali, but, I am not familiar with the ADE tool. I've always used AFCADv2 with just about every scenery I own. Can you direct me to a link where I can download it?. Hopefully it will do the trick. I just hate seeing Kalitta's Cargo 747 parked in the Overseas passenger terminal. I also saw Korean Airlines taxiing out of the Air Force base. Air Pacific 737-800 was parked in a lonely parking spot between the Air Force Base and runway 8L. Delta's 747-400 was parked by gate 28. Delta uses gates 20, 21 and 22 and all former Northwest gates, so, there is a need to make gate changes.
Also, as my Flight Simulator was loading I got this message: "You have an old version of Zurich X Scenery". It directed me to your website to download the update. After downloading it, I couldn't install it, because it detected my FS9 does not have the FS1 update. If that is the case why did the PHNL installed without a problem?. A while back I tried to purchase your JFK scenery, and I couldn't do it for the same reason. It showed tha I had the FS0 version. Can you please explain that?
Thanks.
Title: Re: Updating AFCAD
Post by: johnk51 on January 23, 2010, 01:13:55 am
I was just wondering.  I use ade to make approaches to airports.  After I make them I compile and have it make a xml file that I remove much of the airport, then compile that xml file into a bgl then put that into the scenery/generic/scenery folder.  It doesn't interfere with the afcad in the scenery folder, but I have the approaches I made.  So would the excludes still work if the orig afcad file was in the generic folder and then the file in the scenery file could be modified with afcad2 or afx.  I might try it.  What else was different with this afcad that won't work with afcad2 or afx besides the exclude rectangles.
Title: Re: Updating AFCAD
Post by: _Dre_ on January 23, 2010, 02:20:45 am
Does anyone have a link for ADE? I couldn't find anything with a google or Avsim search.
Title: Re: Updating AFCAD
Post by: Tom C on January 23, 2010, 02:28:20 am
You can get it here http://www.airportdesigneditor.co.uk/
Title: Re: Updating AFCAD
Post by: SeanTK on January 23, 2010, 05:36:17 am
Good day,

I just purchased the scenery for use in FS9 and X, and upon initial installation into FS9, noticed the surprising sparsity of the parking system/AFCAD file. Can we expect an updated one that adds general aviation parking and military parking? So far, a quick examination reveals that the main airline terminal is fairly well covered (I need to find a way to add Aloha Airlines designations to some of them to go alongside Hawaiian however..they still live in my sim!  :D ), but the southeastern side of the field is absent of parking with the exception of five cargo parking areas, and Hickam is pretty much absent of parking. (only three spots)
After examining numerous real world photos, and recalling past experience having lived on Oahu in the mid-1990's, the southeastern side of the field should be packed with dozens of GA parking spots, and the military area should be equally bursting with available spaces for Hawaii's ANG and the numerous foreign government aircraft that use the area while in transit.

I must add however that overall I am very happy with the quality of the scenery, but an AFCAD/parking file that more closely reflects the large amount of aircraft and movements that can be found on this field at any time of day would really add a lot to the experience.

Keep up the good work. I am looking forward to Lihue and Hilo!

-SK
Title: Re: Updating AFCAD
Post by: Tom C on January 23, 2010, 05:05:53 pm
it does not save it as a BGL file
Is it giving you any error message?

I'm updating mine right now, and I can see this .bgl, (PHNL_ADE9_TC.BGL) in the Flight Simulator 9\FSdreamteam\PHNL\scenery folder.
Title: Re: Updating AFCAD
Post by: Kelleymoe on January 24, 2010, 05:23:18 am
Is ADE hard to use?  I know the old AFCAD program was very easy to use.  I see the current version of ADE allows for use with FS9.  Has anyone had any problems using it with FS9?

I use to live near the airport.  Once I download and figure out ADE, I plan on updating the parking to reflect the Aloha Airlines era.  It looks a little wierd seeing Aloha Cargo and the Fedex 208s parked at the gates and nothing at the civil aviation side.  I even had Hawaiian planes parked on the military side.  I had to shut off my military cargo planes and general avaition.  Too many of them were parking at the PHNL gates.

The only thing I really don't like is the limited parking.  Otherwise, this was money well spent!  I can't wait to buy the other Hawaii airports.

Thanks guys!!!

Mike Franks
Title: Re: Updating AFCAD
Post by: _Dre_ on January 24, 2010, 06:09:30 am
I think we need some Harpsi magic on this one.

Virtuali, is there a way (file) to remove the static C-17s because I have military AI aircraft and at the moment my ai C-17s are all over the place (pass. terminals, other odd spots) because the FSDT statics have taken most of the spots.

On another note, has anyone tried the Jim Vile PHNL approach file to see if it's compatible?

Title: Re: Updating AFCAD
Post by: Ethan744N763 on January 24, 2010, 07:03:45 am
I agree!

In my FSX I have 747s in the Commuter Terminal, 767s and A330s all the way at the edge of the military part and other AI airlines that are totally misplaced and sometimes they stack up on each other. I use WOAI

I really hope this gets fixed!
Title: Re: Updating AFCAD
Post by: Tom C on January 24, 2010, 11:51:21 am
I think we need some Harpsi magic on this one.
That's for sure.

Virtuali, is there a way (file) to remove the static C-17s because I have military AI aircraft and at the moment my ai C-17s are all over the place (pass. terminals, other odd spots) because the FSDT statics have taken most of the spots.
Make a backup of your .bgl files and simply delete or rename the PHNL_C17.BGL file.
That will get rid of the static C-17's for you, but you will need to do a lot of work to get parking for the amount of C-17 that the MWAI file gives.

You can see how mine looks in the Screenshot forum as soon as I have uploaded some of my shots.

On another note, has anyone tried the Jim Vile PHNL approach file to see if it's compatible?
Yes it works just fine as far as I can see.
Installed it last night ans watched a few AI aircraft making the curved approach to 26L.
Title: Re: Updating AFCAD
Post by: _Dre_ on January 24, 2010, 03:09:23 pm
Thanks Tom. I'm also waiting on Mike or Harpsi to adjust the afcad as I've had no luck getting ADE (keep getting sent to a login screen when no login is required), and yes I've tried the "guest/guest" entry to no avail.

@Virtuali, thanks for the static vehicle traffic (much better than nothing at all).
Title: Re: Updating AFCAD
Post by: tdavart on January 24, 2010, 07:12:31 pm
I love the scenery, but can we not expect to have a decent Afcad for the money?
Title: Re: Updating AFCAD
Post by: virtuali on January 24, 2010, 07:21:34 pm
I love the scenery, but can we not expect to have a decent Afcad for the money?

The AFCAD is already "decent". The C-17 issue is so trivial to fix, that is really a non issue. Moreover, we'll think a better solution for the static airplanes that will not require tweaking the AFCAD.

What are, exactly, the problems you are having with the AFCAD ? An AFCAD file is usually more of a personal thing, because it also a lot dependent on which AI traffic package one is using so, there's no way to release a "perfect" one that will work for everyone.

In this regard, the supplied one is already "decent" (if we agree on the meaning of the term, which surely doesn't mean "perfect"), because it can be easily tweaked for own needs.
Title: Re: Updating AFCAD
Post by: Hernan1 on January 24, 2010, 09:31:19 pm
Umberto, I agree with you that the supplied AFCAD is a "decent" one, however, I am still unable to make the changes to my AFCAD for my own needs. I do not own FSX, therefore the ADE tool will not work. I think the pproblem is the "AF9_PHNL" file in the Scenery folder should be: "AF2_PHNL"  since by making a change with the AFCADv2 tool will only create a new AF2_PHNL.bgl file, and by doing so, for some reason all exclude files are deleted, therefore, the default scenery re-appears.
Do you have a "step-by -step" instruction we can all use to make updates to the AFCAD?. To me it sounds like you are saying to make the changes to our liking without giving us the help or support of how to do it.
I am still waiting for a reply to my second question regarding installing an update to my ZurichX scenery. It will not install it because your program is detecting my Flight Simulator version is the original one without the FS9.1 update. If I choose not to update it, why can I not get rid of the warning message that says I need to update my Zurich scenery every time I start my Flight Simulator?
Thanks.
Title: Re: Updating AFCAD
Post by: johnk51 on January 24, 2010, 09:36:56 pm
I've got mine working good.  I'm able to update the gates and such with afx.  And I used ade to make approaches so I don't have atc turning me all over the place.  I put that file in the scenery/generic/scenery folder and also kept all the exclude files in that one and it works.  I added more military and general aviation and some more cargo.  It's looking good.  Did a flight into and then out of phnl.  Very nice.  Now if aes will do this scenery.  Only I wish that he would have the program use the users afcad instead of the one that came with the scenery.  Using gates for the cargo area just don't cut it.
Title: Re: Updating AFCAD
Post by: simbio on January 24, 2010, 10:10:02 pm
Umberto, I agree with you that the supplied AFCAD is a "decent" one, however, I am still unable to make the changes to my AFCAD for my own needs. I do not own FSX, therefore the ADE tool will not work. I think the pproblem is the "AF9_PHNL" file in the Scenery folder should be: "AF2_PHNL"  since by making a change with the AFCADv2 tool will only create a new AF2_PHNL.bgl file, and by doing so, for some reason all exclude files are deleted, therefore, the default scenery re-appears.
Do you have a "step-by -step" instruction we can all use to make updates to the AFCAD?. To me it sounds like you are saying to make the changes to our liking without giving us the help or support of how to do it.
I am still waiting for a reply to my second question regarding installing an update to my ZurichX scenery. It will not install it because your program is detecting my Flight Simulator version is the original one without the FS9.1 update. If I choose not to update it, why can I not get rid of the warning message that says I need to update my Zurich scenery every time I start my Flight Simulator?
Thanks.

Ade works with FS9 too, when you lunch it, it normally ask for wich version you want to work for.
If you open our AF9_PHNL and save back in the same folder, it will keep exclude and all previous info.
Thank's
Fabrizio
Title: Re: Updating AFCAD
Post by: EDDT-Sebi on January 24, 2010, 11:29:27 pm
I work 50 % this AD9, can test my afcad?

next time with other parking for Military!

Sebastian
Title: Re: Updating AFCAD
Post by: tdavart on January 24, 2010, 11:30:54 pm
I love the scenery, but can we not expect to have a decent Afcad for the money?

The AFCAD is already "decent". The C-17 issue is so trivial to fix, that is really a non issue. Moreover, we'll think a better solution for the static airplanes that will not require tweaking the AFCAD.

What are, exactly, the problems you are having with the AFCAD ? An AFCAD file is usually more of a personal thing, because it also a lot dependent on which AI traffic package one is using so, there's no way to release a "perfect" one that will work for everyone.

In this regard, the supplied one is already "decent" (if we agree on the meaning of the term, which surely doesn't mean "perfect"), because it can be easily tweaked for own needs.


By decent I mean one that accounts for the basic types of parking at the airport. If you are including both the cargo terminal and Hickam I would assume you would create acceptable parking for both. Fixing the Afcad shouldn't be left up to the customer. Please don't cut corners. But like I said the scenery in general is wonderful.
Title: Re: Updating AFCAD
Post by: commissioner on January 25, 2010, 08:44:27 am
Virtualli

In a way I agree with you that the afcad is decent. The terminal gates look great as does the cargo ramp, but there is virtually no GA spots,  and as far as Hickham goes, theres maybe 10 at best. And we're talking about a good sized base with 2-3 airwings if I'm not mistaken. I truly hope there is an update to the afcad. Other than that the scenery looks great!
Title: Re: Updating AFCAD
Post by: virtuali on January 25, 2010, 12:27:20 pm
Hi is Mike or Harpsi going to come up with and up date AFCAD2 File For PHNL, Honolulu Int'l with crosswind runways so all runways are in use ?

The PHNL AFCAD already has crosswind runways! Nobody noticed it ?
Title: Re: Updating AFCAD
Post by: _Dre_ on January 25, 2010, 04:21:31 pm
Hi is Mike or Harpsi going to come up with and up date AFCAD2 File For PHNL, Honolulu Int'l with crosswind runways so all runways are in use ?

The PHNL AFCAD already has crosswind runways! Nobody noticed it ?

Yeah, and it's great. I just need an updated afcad with all military gates available (already removed the static C-17s), and some more GA spots. I have the military+ packs with Traffic 2005 installed and my military aircraft are short of parking spots so they are all over the airport (passenger terminal included).
Title: Re: Updating AFCAD
Post by: Tom C on January 25, 2010, 07:52:29 pm
If you all can live with AI not tracking exactly on the lines as drawn on the scenery and could wait another 24 hours, I might put my ADE file up here for a limited time.

I have over 53 MIL_CARGO spots at Hickham, 20 + MIL_COMBAT spots, and also over 25 GA spots on the Cargo ramp side of the Airport.

If I do put it up here, I will leave it up for a short time and remove it again, as it is a constant work in progress.
It will eventually get released through AIG Ground, but I can't forsee that beiing any time in the next couple of months.
Title: Re: Updating AFCAD
Post by: commissioner on January 25, 2010, 08:44:29 pm
Sebastian

Your AFCAD looks great so far! Just add the military stuff and your good to go.
Title: Re: Updating AFCAD
Post by: Ethan744N763 on January 26, 2010, 12:09:30 am
If you all can live with AI not tracking exactly on the lines as drawn on the scenery and could wait another 24 hours, I might put my ADE file up here for a limited time.

I have over 53 MIL_CARGO spots at Hickham, 20 + MIL_COMBAT spots, and also over 25 GA spots on the Cargo ramp side of the Airport.

If I do put it up here, I will leave it up for a short time and remove it again, as it is a constant work in progress.
It will eventually get released through AIG Ground, but I can't forsee that beiing any time in the next couple of months.

I can live with that! The parking is what is important to me :)
Title: Re: Updating AFCAD
Post by: Deltalpha on January 26, 2010, 12:50:16 am
If you all can live with AI not tracking exactly on the lines as drawn on the scenery and could wait another 24 hours, I might put my ADE file up here for a limited time.

I have over 53 MIL_CARGO spots at Hickham, 20 + MIL_COMBAT spots, and also over 25 GA spots on the Cargo ramp side of the Airport.

If I do put it up here, I will leave it up for a short time and remove it again, as it is a constant work in progress.
It will eventually get released through AIG Ground, but I can't forsee that beiing any time in the next couple of months.
Please post it!  ;D
Title: Re: Updating AFCAD
Post by: EDDT-Sebi on January 26, 2010, 09:11:38 am
Sebastian

Your AFCAD looks great so far! Just add the military stuff and your good to go.

Thanks much! So, i work next version! Mybe at today night. (Europa)!
So, i found not a fligtplan of go! (opr. Mesa Airlines) CRJ200 and cesena 200!

Sebastian
Title: Re: Updating AFCAD
Post by: commissioner on January 26, 2010, 10:14:18 am
Youre welcome! Go! was done by AIG last winter if I remember right, they dont have any cessna's, just crj's. Good luck with the AFCAD!
Title: Re: Updating AFCAD
Post by: miketower21 on January 26, 2010, 10:33:09 pm
Ok crosswind runways are in play ! so will Mike or Harpsi or someone come up with a curved approach left base approach to 22L and 22R runways a 65 degree approach !! and runways 26L and 26R final with a LDA 30 degrees landing approach for 26L ???? thank you
Title: Re: Updating AFCAD
Post by: Silverbird on January 27, 2010, 03:14:45 am
Hey guys need help finding cdai_crj200_v3update.zip  for the mesa go! textures cant find them anywhere. have the flight plans and livery ready for phnl but need the model let me know thanks.
Title: Re: Updating AFCAD
Post by: _Dre_ on January 27, 2010, 03:41:55 am
Ok crosswind runways are in play ! so will Mike or Harpsi or someone come up with a curved approach left base approach to 22L and 22R runways a 65 degree approach !! and runways 26L and 26R final with a LDA 30 degrees landing approach for 26L ???? thank you

Check page 2 of this thread. Someone already tried the Jim Vile approach files that you recommended and reported that it works. I have it installed but Real World Wx hasn't allowed any approaches on that end of the airport for me as yet.
Title: Re: Updating AFCAD
Post by: miketower21 on January 27, 2010, 05:58:08 am
Dre , I did try it , and I play with it for hours trying different ways to set it up ! it works but it always leaves the old jetways and or the old terminal on it ! I tried it with the fsdreamteam AF9_PHNL.bgl changing it to the AF2_PHNL putting it in the addon scenery / scenery folder , Jim Vile approach files to the scenery / generic / scenery folder ! both PHNL_APP_3rd_jv.BGL and PHNL_APP_jv.BGL even played with the AF2_PHNL_APP_jv.bgl and even try it with removing the PHNL stock BGL AP905240 but still old jetways or old terminal ????  thanks   MIKE
Title: Re: Updating AFCAD
Post by: Tom C on January 27, 2010, 09:59:43 am
Hey guys need help finding cdai_crj200_v3update.zip  for the mesa go! textures cant find them anywhere. have the flight plans and livery ready for phnl but need the model let me know thanks.
There is an AIM CRJ-200 repaint out there too, not sure if it is back up on Avsim yet, but Charles is re-uploading all the repaiints for the CRJ and the 762 of late.
Title: Re: Updating AFCAD
Post by: Tom C on January 27, 2010, 10:03:14 am
Dre , I did try it , and I play with it for hours trying different ways to set it up ! it works but it always leaves the old jetways and or the old terminal on it ! I tried it with the fsdreamteam AF9_PHNL.bgl changing it to the AF2_PHNL putting it in the addon scenery / scenery folder , Jim Vile approach files to the scenery / generic / scenery folder ! both PHNL_APP_3rd_jv.BGL and PHNL_APP_jv.BGL even played with the AF2_PHNL_APP_jv.bgl and even try it with removing the PHNL stock BGL AP905240 but still old jetways or old terminal ????  thanks   MIKE
Just arrived at work now, but when I get home tonight I will tell you the files you need from Jim's file.
You won't need everything as they will cause the problems you mention.
Title: Re: Updating AFCAD
Post by: Tom C on January 27, 2010, 02:34:29 pm
As far as I remember Mike, I only installed the 3rd party Approach.bgl.
All the rest were for the default scenery set up.

If you follow the directions on the readme, with respect to using a 3rd party scenery, it should work just fine. It is for me at least.
Soon as I'm home, and have dinner, I'll fire up the PC and figure out what I did to get it working.
Title: Re: Updating AFCAD
Post by: Silverbird on January 27, 2010, 02:40:07 pm
Hey guys need help finding cdai_crj200_v3update.zip  for the mesa go! textures cant find them anywhere. have the flight plans and livery ready for phnl but need the model let me know thanks.
There is an AIM CRJ-200 repaint out there too, not sure if it is back up on Avsim yet, but Charles is re-uploading all the repaiints for the CRJ and the 762 of late.

Thanks Tom, I'm manged to find one took a bit of hunting to get it lol.
Title: Re: Updating AFCAD
Post by: _Dre_ on January 27, 2010, 02:41:44 pm
Dre , I did try it , and I play with it for hours trying different ways to set it up ! it works but it always leaves the old jetways and or the old terminal on it ! I tried it with the fsdreamteam AF9_PHNL.bgl changing it to the AF2_PHNL putting it in the addon scenery / scenery folder , Jim Vile approach files to the scenery / generic / scenery folder ! both PHNL_APP_3rd_jv.BGL and PHNL_APP_jv.BGL even played with the AF2_PHNL_APP_jv.bgl and even try it with removing the PHNL stock BGL AP905240 but still old jetways or old terminal ????  thanks   MIKE

One major error you made was changing the FSDT afcad (ADE) file. This file should not be touched in regards to the Jim Vile files. The approach file and the afcad are two separate entities (just like JFK).

So put back the FSDT ADE file the way it originally was. For the correct approaches you only need to add the single Jim Vile file for 3rd Party sceneries.

All you need is this: FSDT's PHNL installed normally. Then from the set of Jim's approach files; put only "PHNL_APP_3rd_jv" in this location: C:\Program Files\Microsoft Games\Flight Simulator 9\Scenery\Generic\scenery .

That's how I have mine setup as Jim's 'readme' instructed.
Title: Re: Updating AFCAD
Post by: Tom C on January 27, 2010, 03:02:20 pm
That's it Dre, couldn't remember the exact name of te file.

Now if we can only get rid of that blasted Man Utd banner you have, the world would be a perfect place ;D
Title: Re: Updating AFCAD
Post by: Tom C on January 27, 2010, 09:57:26 pm
File removed.

24 hours, 47 downloads, and not 1 thank you?

Cheers to all who couldn't be bothered. I know I won't be in future.

miketower21, I am having the same problem, I will look into it and reply back to you.

Ethan, this was an FS9 file only.

Title: Re: Updating AFCAD
Post by: miketower21 on January 28, 2010, 12:23:51 am
Ok all, this is as good as I'm going to make it for release.

Reminder, this will only be here for a limited time, as it is going to be a project for the AIG Ground team.
Don't ask for a release date for that version, as it is going to be totally re-built from the ground up, and I won't tell you anyway  ;)

Get it while you can, it won't be here long.

Not to all, you need to get Jim Vile's Approach file to get best results from this, phnl_app_jv.zip at Avsim, http://library.avsim.net/search.php?SearchTerm=phnl_app_jv.zip&CatID=root&Go=Search.
Only install the 3rd party approach file as discussed by Dre, a few post's above this.

Also needed is the AIG Ground team Radius file, aig_aircraft_model_and_parking_radius.zip , also at Avsim, http://library.avsim.net/search.php?SearchTerm=aig_aircraft_model_and_parking_radius.zip&CatID=root&Go=Search
This ADE file is set according to the radius tables in this file.
Standard radius AI models may also work here, but will not follow the guidelines as described in our Radius table.
Hi Tom I tried your file but I'm getting alot of bleed through I add it some concrete aprons and on the reef 8R 26L runway ,I was showing water under the taxiway !!! it help alot but now im get the old terminal again BUT i think i know why i was using the old AFCAD.exe to fix everything but i think i got to download the new ADE-9X to fix it or just to have ??? maybe too thats why my curved approach is not working ???              
Title: Re: Updating AFCAD
Post by: Ethan744N763 on January 28, 2010, 01:25:53 am
Thanks Tom! Will try it out in FSX later
Title: Re: Updating AFCAD
Post by: Ethan744N763 on January 28, 2010, 04:35:52 am
Ok not sure how to install it. Where is the orginal FSDT PHNL AFCAD? In the FSDreamteam>PHNL>Scenery folder? Or in the Addon Scenery>Scenery folder? I found a file called DH_BR_PHNL.BGL in the Addon Scenery>Scenery folder and I thought that is the AFCAD for FSDT. So I made a backup, deleted it, put yours in and renamed it to DH_BR_PHNL.BGL. And I fired up FSX and I still have the same problems I had before so I do not think I did the right thing.

Pictures:

http://img138.imageshack.us/i/fsx2010012719182756.png/

The only planes in this first picture should be Hawaiin Airlines, Mokulele, Island air and go! .

http://img685.imageshack.us/i/fsx2010012719184854.png/

Again these airlines shoulden't be here. The other pictures explain the same thing.

http://img251.imageshack.us/i/fsx2010012719191185.png/

http://img685.imageshack.us/i/fsx2010012719181109.png/

Or do I have it installed correctly and this all has to do with that radius thing?
Title: Re: Updating AFCAD
Post by: Tom C on January 28, 2010, 10:10:46 am
Ethan, this is in the FS9 section and is only for the FS9 scenery.
I don't do FSX files.
Title: Re: Updating AFCAD
Post by: data63 on January 28, 2010, 10:45:18 pm
to Tom c:

pitty you removed your File - i'd liked to try it (to slow to download an thenak you  :-\)

will it be available an avsim.com / flightsim.com under the "AIG-Label" ?

i'd apreciate it
Title: Re: Updating AFCAD
Post by: EDDT-Sebi on January 28, 2010, 10:59:48 pm
File removed.

24 hours, 47 downloads, and not 1 thank you?

Cheers to all who couldn't be bothered. I know I won't be in future.

miketower21, I am having the same problem, I will look into it and reply back to you.

Ethan, this was an FS9 file only.



Hallo Tom...!
I test been three time, but i am some not time, write to you! Because very busy! Yours design AD9 was very good about all parking/gate!! Work very fine!
Very thanks yours work! ;D
But, i change some taxiways over runways, why? AI Traffik can´t wait long for other approach! I give some exclude to taxiway C, i had three default taxi signs!
i test today last time, all good!

Sebastian
Title: Re: Updating AFCAD
Post by: Tom C on January 28, 2010, 11:22:33 pm
will it be available an avsim.com / flightsim.com under the "AIG-Label" ?
I don't know.
I have many other files in production at the moment, so this is way down the list.
Title: Re: Updating AFCAD
Post by: Tom C on January 28, 2010, 11:27:14 pm
File removed.

24 hours, 47 downloads, and not 1 thank you?

Cheers to all who couldn't be bothered. I know I won't be in future.

miketower21, I am having the same problem, I will look into it and reply back to you.

Ethan, this was an FS9 file only.



Hallo Tom...!
I test been three time, but i am some not time, write to you! Because very busy! Yours design AD9 was very good about all parking/gate!! Work very fine!
Very thanks yours work! ;D
But, i change some taxiways over runways, why? AI Traffik can´t wait long for other approach! I give some exclude to taxiway C, i had three default taxi signs!
i test today last time, all good!

Sebastian
I hope you continue with your file Sebastian, it looks good.
Title: Re: Updating AFCAD
Post by: Deltalpha on January 29, 2010, 02:44:49 am
File removed.

24 hours, 47 downloads, and not 1 thank you?

Cheers to all who couldn't be bothered. I know I won't be in future.

miketower21, I am having the same problem, I will look into it and reply back to you.

Ethan, this was an FS9 file only.



Not all of us had a chance to download... :-\
Title: Re: Updating AFCAD
Post by: Tom C on January 29, 2010, 10:05:42 am
Not all of us had a chance to download... :-\
And thanks to those who couldn't even bother to post a comment either way, good or bad, after downloading the file, you won't have that chance again.

I'll modify FSDT AFCAD'ADE files to suit myself, and leave them on my HD for my own use.

How hard is it to download something and post a thank you comment to someone who spent 30 + hours doing something that will help you.
I always do, but I guess some people simply don't care.
Title: Re: Updating AFCAD
Post by: Manty on January 29, 2010, 10:33:09 am
Hello Tom C,

thank you, thank you, thank you, thank you, thank you, thank you,  and: thank you !

No, well, really fantastic work.

I checked it out yesterday evening (Germany). Looks really good, with curved approaches 'n everything. Had to deactivate the static C-17 file, now everything including the military parking just works super.

Good (hard) work !!!

I can't wait for your real official FSDT_PHNL_AFCAD that you will post later on (when?) at AIG.

Thank you very much again !


Cheers,

Manty

Title: Re: Updating AFCAD
Post by: bousma on January 29, 2010, 12:16:21 pm
Tom, thank you so much for your efforts to improve the AFCAD file in order to implement the curved approach. Due to a very busy work schedule this week, I could not test it so far.   Keep on with the excellent job.
Antony
Title: Re: Updating AFCAD
Post by: Tom C on January 29, 2010, 02:29:27 pm
I had nothing to do with the curved approaches, they were done by Jim Vile.
Title: Re: Updating AFCAD
Post by: mozart on February 06, 2010, 11:37:13 pm
I read all five pages of this discussion, but still cannot figure it out.

So can I use AFX to modify the AFCAD or not? I have no problem adding gates and assigning airlines myself, I just want to make sure it actually works when using AFX.

Also, can I merely copy the file out of the FSDT Honolulu/scenery folder and save the modified version in my own addon scenery folder? Or do I need to leave t in FSDT's scenery folder?

Thank
Title: Re: Updating AFCAD
Post by: virtuali on February 07, 2010, 07:39:41 am
We don't know about AFX but, it's sure that using the current version of the free ADE is safe. What shouldn't be used for sure, it's the AFCAD program.

It's best if you save your modified AFCAD using the same name we use, and put it into the PHNL scenery folder.
Title: Re: Updating AFCAD
Post by: mozart on February 07, 2010, 11:41:45 am
We don't know about AFX but, it's sure that using the current version of the free ADE is safe. What shouldn't be used for sure, it's the AFCAD program.

It's best if you save your modified AFCAD using the same name we use, and put it into the PHNL scenery folder.

Thanks a lot. I'll give it a try and will post my experience here.
Title: Re: Updating AFCAD
Post by: tdavart on February 11, 2010, 02:55:08 am
We don't know about AFX but, it's sure that using the current version of the free ADE is safe. What shouldn't be used for sure, it's the AFCAD program.

It's best if you save your modified AFCAD using the same name we use, and put it into the PHNL scenery folder.

Does this mean that it's up to us to finish the AFCAD (Cargo, GA and Military)?
Title: Re: Updating AFCAD
Post by: virtuali on February 11, 2010, 09:27:44 am
Does this mean that it's up to us to finish the AFCAD (Cargo, GA and Military)?

Does this mean that we shouldn't explain how to modify the AFCAD, to users willing to do it ?

We'll obviously update the AFCAD in upcoming updates of the scenery, that doesn't mean we shouldn't assists who wants to do it himself.
Title: Re: Updating AFCAD
Post by: mozart on February 11, 2010, 10:30:40 am
I have no problems updating the AFCAD myself, as long as what comes with the package isn't too "basic". I didn't have issues with previous airports, the Honolulu one I found a bit lacking gates on the cargo, GA and military tarmacs. But other than that, things are very well done: taxiways, hold points, starting points, etc. - thumbs up.

BUT: what I like less is that modifiying the AFCAD is made more complex than neeeds to be. If it was, like in the past, a simple AF2 file which can be modified in AFCAD or AFX without any problems, fine. This one however is more complex: I used AFX to modify the AFCAD (as Lee Swordy's AFCAD application wouldn't work). What had to be done is to save this in a separate scenery folder, *not* with other self-edited AFCADs in the Addon Scenery/scenery folder, and of course *not* in the FSDT/Honolulu folder. What is more, after adding gates with AFX, the newly added taxi lines showed up in the FSDT scenery. Not optimal I'd say.

In any case, I hope for an update to be provided by FSDT which has waaaay more gates. Which would leave to me the job to change airline assignments, and nothing more.

So long

mozart
Title: Re: Updating AFCAD
Post by: virtuali on February 11, 2010, 10:41:45 am
I used AFX to modify the AFCAD (as Lee Swordy's AFCAD application wouldn't work). What had to be done is to save this in a separate scenery folder, *not* with other self-edited AFCADs in the Addon Scenery/scenery folder, and of course *not* in the FSDT/Honolulu folder.

As I've said already, we don't know how AFX works and its eventual issues.

Using the free ADE, which now supports both FSX and FS9, there are no issues opening our AFCAD, modifying it, then saving back over it with the same name on the same folder.

Quote
What is more, after adding gates with AFX, the newly added taxi lines showed up in the FSDT scenery. Not optimal I'd say.

This is not obviously a "problem" of our AFCAD or the scenery. This is valid with editing any AFCAD that made for a scenery that already has custom taxilines: you need to add taxiways without any visible elements, no side lines, no center line, no lights. This is done very easily in every AFCAD editor I know of.

Quote
In any case, I hope for an update to be provided by FSDT which has waaaay more gates. Which would leave to me the job to change airline assignments, and nothing more.

We can't obviously have more gates than in real life, or just invent gates when there are none. And, of course, note that sometimes is not really possible to have all gates because, in particularly crammed positions, with two gates very close to each other. In real world, they'll never operate at the same time, but Flight sim is not so smart so, they'll just create traffic hiccups and other problems so, only one parking should normally be choosen in these situations.

I agree the GA and Cargo/Military areas have plenty of room for adding new gates, but not so much the main airline terminals.
Title: Re: Updating AFCAD
Post by: mozart on February 11, 2010, 10:47:14 am
But re: "inventing gates": I think noone would ask you to "invent" gates. But I am not sure you'll manage to convince people like me that there are only - what? five? six? gates over at Hickham AFB. The gates at the terminal are complete, the hard stands close to the terminal are about 30% complete, and there is no GA parking. So in the case of HNL this is not a case of inventing gates where there aren't any. What I did in my edit was to put gates where they really do exist. I looked at aerodrome parking charts before doing that.
Title: Re: Updating AFCAD
Post by: virtuali on February 11, 2010, 10:51:08 am
As I've said:

Quote
I agree the GA and Cargo/Military areas have plenty of room for adding new gates, but not so much the main airline terminals.
Title: Re: Updating AFCAD
Post by: Tom C on February 11, 2010, 02:46:35 pm
In any case, I hope for an update to be provided by FSDT which has waaaay more gates. Which would leave to me the job to change airline assignments, and nothing more.
I don't understand how FSDT can add more gates to a scenery that is pretty much like the real Airport looks.

I personally don't see the need for them anyway, I have my AI running at 100%, with flightplans for every Airline that operates to PHNL and I have plenty room for them all.
Yes, the GA and Cargo side can be a little cramped at times, but I can and have modified the ADE/AFCAD to suit everything I have installed for the place and again have plenty of room for them all.
Title: Re: Updating AFCAD
Post by: mozart on February 11, 2010, 04:05:54 pm
In any case, I hope for an update to be provided by FSDT which has waaaay more gates. Which would leave to me the job to change airline assignments, and nothing more.
I don't understand how FSDT can add more gates to a scenery that is pretty much like the real Airport looks.

Maybe there's a misunderstanding here. When you say "gates", you may mean "airbridges" or "jetways". When I (and others here) say "gates", we mean "stands" (=a place where a plane parks and shuts off the engines). That stand may or may not have airbridges/jetways.

In the case of PHNL, FSDT has correctly modelled all the stands with an airbridge. No problem. However, they have left out many "hard stands" (=stands with no air bridge) on the tarmac opposite the interisland terminal, almost all the stands at Hickham AFB, a number of cargo stands, and all GA stands.

Thus, the answer to your question is: they can "add gates" by adding to the AFCAD files parking stands (called "gates" in AFCAD language) at places where they exist in reality.

I personally don't see the need for them anyway, I have my AI running at 100%, with flightplans for every Airline that operates to PHNL and I have plenty room for them all.
Yes, the GA and Cargo side can be a little cramped at times, but I can and have modified the ADE/AFCAD to suit everything I have installed for the place and again have plenty of room for them all.

You obviously have no or only a very unrealistic military AI. Hickham AFB has lots of planes - many more than can fit on the gates provided by the FSDT AFCAD.

As for your pax airlines, I have all of them operating to the real HNL - I agree, they do fit on the FSDT-provided gates. Maybe a couple more hard stands opposite the interisland terminal, but the rest is fine. However I changed the airline assignments, but even that is somewhat of a farce given that HNL gates are common use (still there are repeating patterns).

Cargo - a bit tight indeed

GA - no space

I hope that puts things in perspective
Title: Re: Updating AFCAD
Post by: Tom C on February 11, 2010, 04:37:43 pm
You obviously have no or only a very unrealistic military AI. Hickham AFB has lots of planes - many more than can fit on the gates provided by the FSDT AFCAD.
Nope, I don't have any MIL Ai installed.
Oops, what's in these shots then http://www.fsdreamteam.com/forum/index.php?topic=2672.0
I checked last night and there was 74 different MIL AI Aircraft in here.

I modified the ADE file for my own use and have something like 85+ parking spots for MIL AI, and they're almost always all full.
Title: Re: Updating AFCAD
Post by: mozart on February 11, 2010, 05:10:42 pm
You obviously have no or only a very unrealistic military AI. Hickham AFB has lots of planes - many more than can fit on the gates provided by the FSDT AFCAD.
Nope, I don't have any MIL Ai installed.
Oops, what's in these shots then http://www.fsdreamteam.com/forum/index.php?topic=2672.0
I checked last night and there was 74 different MIL AI Aircraft in here.

I modified the ADE file for my own use and have something like 85+ parking spots for MIL AI, and they're almost always all full.

Err.... I don't understand your previous comments then. You said you don't see the need to add additional gates. But now you write that you added gates so as to have 85+ parking spots for MIL AI. So you did see a need to add gates then?

Whatever it is, looks like you got my point.

And your screenshots are wonderful! Bravo
Title: Re: Updating AFCAD
Post by: Tom C on February 11, 2010, 10:40:10 pm
Err.... I don't understand your previous comments then. You said you don't see the need to add additional gates. But now you write that you added gates so as to have 85+ parking spots for MIL AI. So you did see a need to add gates then?
As you said above, there was a slight misunderstanding.
When I say Gate, I mean contact Gate, ie wither Air Bridge or PAX stairs that are as close to the main terminal as an Air Bridge.

All other forms of parking are Ramp parking spots. That can include Cargo, Military, GA and Airline parking that is linked to the terminal through bus or other means of transfer system, ie not PAX walking distance.

The parking spots you mentioned accross from the Express/Domestic terminal are all Ramp spots therefore by my way of thinking.
The pic below is how I have it now.
Title: Re: Updating AFCAD
Post by: Blank Fang on February 13, 2010, 01:43:22 pm
Yup, FS9.
Have FSX installed, but don't use it much, maybe 1 hour a month if lucky.
I honestly don't like the trouble it's worth. Too many little faults that stand out like a sore thumb, for me at least.
I know others love it, but I just can't get on with it, = the fact I have thousands of Euro's invested in FS9 to simply throw it away.
Its just the same for me.

Really do like the PHNL scenery
Now my question
I am using a AFCAD modified using ADE9. Modification consist in adding military cargo and combat parking spaces only! Now what I observe is AC taxiing from the mil cargo area stop at hold short point for RWY 8L but never enter the runway for take off and then disappear!

Is the hold short node too far away? Does anyone else observe the same? ???
-----
Willy
Title: Re: Updating AFCAD
Post by: TWA Pilot on February 13, 2010, 08:30:01 pm
Tom C. ...
Any chance I could get a copy of that awesome AFCAD you speak of?? The combination of PAX and Military AI traffic you have is excatly what I've been trying to do with mine. Only problem I'm not getting the results I was looking for.......

Cheers,
Doug
Title: Re: Updating AFCAD
Post by: DC10Driver on August 25, 2010, 03:39:00 am
Hey guys, I took your advice and downloaded the ADE which was a disaster.  I couldn't start MSFS9 after having it on my machine for two days (MSFS would say it was "out of RAM" on startup) so I took it off and it now FS9 starts just fine.  Even with ADE on the machine, and when I updated the AFCAD for PHNL, the default buildings came back.  Does ANYONE have ANY idea why this is/was happening?  And, does anyone know if and why ADE was doing this?  Thanks in advance!