FSDreamTeam forum

Developer's Backdoor => GSX Backdoor => Topic started by: oheaton on November 29, 2020, 01:08:20 pm

Title: TOBT/ACDM editable stand guidance system
Post by: oheaton on November 29, 2020, 01:08:20 pm
In the future would it be possible to add a TOBT (Target Off Blocks Time), Flight Number, etc to the stand guidance system (if using a visual guidance system such as A-VDGS)

This has been integrated into an plug-in for X-Plane see here: https://forums.x-plane.org/index.php?/files/file/49066-sam-scenery-animation-manager/

and I think would add another layer of realism.

See a realworld example attached below

https://img.aviationpros.com/files/base/cygnus/cavc/image/2017/12/IMG_3406_HAM_approved_picture.5a2fe4b5339eb.png (https://img.aviationpros.com/files/base/cygnus/cavc/image/2017/12/IMG_3406_HAM_approved_picture.5a2fe4b5339eb.png)
Title: Re: TOBT/ACDM editable stand guidance system
Post by: virtuali on November 30, 2020, 02:06:54 pm
In the future would it be possible to add a TOBT (Target Off Blocks Time), Flight Number, etc to the stand guidance system (if using a visual guidance system such as A-VDGS)

It's surely possible, since it's not very different in principle from our own active panels at KORD V2, which shows similar information on a separate panel. However, we would first have to find a replacement in P3DV5 for our Render To Texture feature, which is what makes possible to write dynamically on texture, which relied on DirectX 11 and DirectWrite, that are both not available anymore in P3DV5, since it's DirectX 12 and DirectWrite ( that does fonts ) is no longer supported in DirectX 12.

We are looking into remaking that feature entirely for P3DV5, using the new Html5 method that has been added to 5.1, so once we'll have this, in addition to getting back custom liveries and operators, we can add more dynamic features which currently would work only with P3D4.