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Products Support => EuroAirport Basel => Topic started by: virtuali on August 05, 2020, 10:51:07 AM



Title: Basel in MSFS 2020
Post by: virtuali on August 05, 2020, 10:51:07 AM
Today Microsoft has given permissions to share screenshots of products in development. Here's some from Basel, which will likely be the first one to be released. Some info:

- The scenery will be the first one to be released for MSFS 2020 ( O'Hare V2 will likely be the next one ), because it's our latest release, so it was already designed to be 100% PBR, and will use native capabilities of the new sim when required, like sloped runways, animated jetways, new types of glass reflections and realtime ambient occlusion.

- Due to the very efficient lighting engine of MSFS 2020, the night lighting is completely dynamic. Almost every lamp post or fixture in the scenery got a DL. We were unable to measure any effects on performance so far, this is likely due to the sim using Deferred Rendering, which allows for a far higher number of DL before fps will be affected.

- About fps, we don't seem to notice much difference compared to the default airport for the same area.


Title: Re: Basel in MSFS 2020
Post by: Dimon on August 05, 2020, 02:01:43 PM
Umberto,

Any idea whether Airport Facilities are still controlled by *bgl OR it's completely new structure (*)

(*) I'm thinking forward about ADE future capabilities within MSFS2020


Title: Re: Basel in MSFS 2020
Post by: tangjuice81 on August 05, 2020, 06:23:34 PM
Excellent work. This looks very promising!


Title: Re: Basel in MSFS 2020
Post by: rjlfry on August 06, 2020, 02:23:54 PM
Looking good.


Title: Re: Basel in MSFS 2020
Post by: simsuper80 on August 07, 2020, 12:05:21 AM
Umberto,

Any idea whether Airport Facilities are still controlled by *bgl OR it's completely new structure (*)

(*) I'm thinking forward about ADE future capabilities within MSFS2020

I too am hoping the AI traffic has been improved


Title: Re: Basel in MSFS 2020
Post by: r0xx on August 17, 2020, 11:16:48 PM
Looking very much forward to this! I have learned to fly on this airport many many years ago. Is there any estimated date for the release?


Title: Re: Basel in MSFS 2020
Post by: virtuali on August 20, 2020, 09:47:25 PM
Looking very much forward to this! I have learned to fly on this airport many many years ago. Is there any estimated date for the release?

It's not very far, but we'll released KORD first, and LFSB next.


Title: Re: Basel in MSFS 2020
Post by: r0xx on August 27, 2020, 12:28:38 AM
Ok sounds great! Thanks a lot for all of your work!


Title: Re: Basel in MSFS 2020
Post by: r0xx on September 27, 2020, 12:33:18 AM
Any update yet on a release date?


Title: Re: Basel in MSFS 2020
Post by: simbro on October 18, 2020, 08:46:02 AM
Looking very much forward to this! I have learned to fly on this airport many many years ago. Is there any estimated date for the release?

It's not very far, but we'll released KORD first, and LFSB next.

Since this statement was made two further sceneries have been released (Key West & Vancouver)...

Seeing that the original statement was that LFSB was going to be the FIRST scenery to be released for MSFS I am starting to loose faith in FSDT...


Title: Re: Basel in MSFS 2020
Post by: virtuali on October 19, 2020, 03:32:49 PM
Since this statement was made two further sceneries have been released (Key West & Vancouver)...

Seeing that the original statement was that LFSB was going to be the FIRST scenery to be released for MSFS I am starting to loose faith in FSDT...

FSDT is just one guy that does everything. Key West and Vancouver are NOT made by the same author as LFSB. We said LSFB was *likely* the first scenery, but that doesn't mean anything, if we have something else ready, we should stop it "just" because we said LFSB MIGHT have come first.

It will surely come before the end of the month.


Title: Re: Basel in MSFS 2020
Post by: r0xx on October 19, 2020, 08:53:40 PM
Great news! We're looking forward to it a lot! Thanks a lot for all the work you guys put into those projects!


Title: Re: Basel in MSFS 2020
Post by: RobdeVries on November 01, 2020, 01:38:19 PM
Should be this weekend as Umberto promised.


Title: Re: Basel in MSFS 2020
Post by: SWVA4592 on November 01, 2020, 05:19:44 PM
Umberto, keep up the great work.

We love what you do and the passion you put into it!

 :) ;D


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 02, 2020, 12:54:35 AM
We are still doing the finishing touches ( and improve the scenery along the way, did many additions compared to the P3D version ) so, it's not going to be out this weekend ( I'm posting this on Sunday night...), but it's going to be a few days more.


Title: Re: Basel in MSFS 2020
Post by: r0xx on November 03, 2020, 03:37:56 PM
No problem, thanks for keeping us updated!


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 04, 2020, 03:15:23 AM
The MSFS installer is ready, we sent emails to all registered customers. In any case, the download is on the Download page as well, in case you missed the email. Just use your existing activation key from the P3D version, and you'll be good to go.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 04, 2020, 05:29:07 PM
Hi and thanks for the free version of LFSB in MSFS. I loved this airport already in P3Dv4.

Question regarding installaion into MSFS, as I am not yet very familar with installing addons there.
When starting the downloaded exe file for LFSB it installs to my C drive by default and I find a new entry MSFS under the Addon Manager folder where I can locate the FSDT LFSB scenery.
However, my MSFS is installed in a separate SSD drive H and the few addons I installed so far (mainly new liveries for aircraft) I had to install in the MSFSPackages community folder.

Going to LFSB in MSFS I did not see your scenery (only default buildings). Do I have to select another path when installing the FSDT LFSB scenery for MSFS? Or do I have to transfer the installed files under  the addon manager manually into the community folder of MSFS in my H drive?

Thanks
Walter


Title: Re: Basel in MSFS 2020
Post by: sagoland on November 04, 2020, 08:32:15 PM
I have the same problem as Walter even though I installed Addon manager on my (D:) SSD drive where my Steam bought MSFS resides. I did manually move Basel airport to community folder and it works.


Title: Re: Basel in MSFS 2020
Post by: r0xx on November 04, 2020, 09:10:58 PM
Worked fine for me using the installer and the Steam version.

It looks absolutely great, thanks a lot for your work! Already did about 10 take offs and landings in different day/night, weather etc.!


Title: Re: Basel in MSFS 2020
Post by: jodle on November 04, 2020, 09:39:32 PM
Works perfect. THX! Now waiting for GSX... #staysafe


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 04, 2020, 11:22:38 PM
I have the same problem as Walter even though I installed Addon manager on my (D:) SSD drive where my Steam bought MSFS resides. I did manually move Basel airport to community folder and it works.

Please don't do this, because now you lost the ability to get updates. The installer will work regardless which drive the sim is installed to, and regardless which version of the sim you have, and regardless if your community folder is not in the same drive as the simulator.

The installer will install into the Addon Manager\MSFS folder, and will just create a shortcut to the Community folder, which is what allows to see the scenery in the sim.


Title: Re: Basel in MSFS 2020
Post by: sagoland on November 05, 2020, 09:30:24 AM
I have the same problem as Walter even though I installed Addon manager on my (D:) SSD drive where my Steam bought MSFS resides. I did manually move Basel airport to community folder and it works.

Please don't do this, because now you lost the ability to get updates. The installer will work regardless which drive the sim is installed to, and regardless which version of the sim you have, and regardless if your community folder is not in the same drive as the simulator.

The installer will install into the Addon Manager\MSFS folder, and will just create a shortcut to the Community folder, which is what allows to see the scenery in the sim.
Well as long as your installer don't create that shortcut I have to install the airport manually to be able to use it. I have a support request where I explain further. Everything is installed correctly it's just the shortcut that isn't created. The problem is with the installer.


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 05, 2020, 12:20:52 PM
Well as long as your installer don't create that shortcut I have to install the airport manually to be able to use it. I have a support request where I explain further. Everything is installed correctly it's just the shortcut that isn't created. The problem is with the installer.

The installer surely creates the shortcut so no, the problem is not the installer but, most likely something in your system, like an antivirus or something else, which prevented it to do what it usually does, that is creating the shortcut automatically.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 05, 2020, 03:44:01 PM
Thanks Umberto for your input.
I tried to install again, turning off the antivirus (Avira). Installation runs without problem, scenery goes to drive C (Addon Manager/MSFS), but scenery still not visible in MSFS (installed in drive H).
When I manually copy "fsdreamteam-airport-lsfb-basel"-file from C to the community file of MSFS in drive H, the scenery works perfectly and is there (awesome by the way!)

So, somehow the shortcut appears not to be created during the installation. Can I check this shortcut somewhere?
My MSFS is a CD/Microsoft Shop installation.

Walter


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 05, 2020, 03:49:59 PM
So, somehow the shortcut appears not to be created during the installation. Can I check this shortcut somewhere?

That seems to be the problem, the installer surely creates the shortcut so no, the problem is not the installer but, most likely something in your system, like an antivirus or something else, which prevented it to do what it usually does, that is creating the shortcut automatically.

There's not much to check, the shortcut is there, or it's not. The installer doesn't do anything strange or unusual, it simply runs the standard command to create a directory Junction. Have you seen any errors from the installer ?



Title: Re: Basel in MSFS 2020
Post by: waltch on November 05, 2020, 04:53:26 PM
No, there was absolutly no error message during the installation.

The only thing that I could imagine that this has something to do with it: Like many other users of MSFS I installed from CD's and the updates from Microsoft Shop.
When starting MSFS I sometimes needed to insert the CD1 for checking, however, with creating a ISO-drive from CD1, I do not need to insert the CD anymore.
I know many other users have also this setup.

Could this prevent the shortcut from being processed correctly?
Walter


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 06, 2020, 05:22:57 AM
Could this prevent the shortcut from being processed correctly?

I don't think so. In early Alpha versions, Microsoft used a different application ID for the CD and the MS Store version, but this has been abandoned for the release ( at least this is what Asobo told me, I never seen the CD version ), so they both share the same app id so, from the installer point of view, they are exactly the same. If the sim wasn't recognized, the installer wouldn't even proceed.

Just to be sure, do you have this file ?

%LOCALAPPDATA%\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Content.OPT

If yes, go to the last line, and tell me where the InstalledPackagesPath line points to:

InstalledPackagesPath "xxxxxxx"



Title: Re: Basel in MSFS 2020
Post by: akl25020 on November 06, 2020, 09:57:08 AM
Why no animated people  on Basel for MSFS?

KEYW has several animated people, which I liked.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 06, 2020, 01:29:50 PM
The path that I found in drive c:
user\Walter\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\ has a file named Content.xml (not Content.OPT)

there the last line reads like this:
<Package name="fsdreamteam-airport-lfsb-basel" active="true"/>

I attach the whole Content.xml file for your info

Thanks, Walter


Title: Re: Basel in MSFS 2020
Post by: sagoland on November 07, 2020, 01:31:13 PM
Could this prevent the shortcut from being processed correctly?

I don't think so. In early Alpha versions, Microsoft used a different application ID for the CD and the MS Store version, but this has been abandoned for the release ( at least this is what Asobo told me, I never seen the CD version ), so they both share the same app id so, from the installer point of view, they are exactly the same. If the sim wasn't recognized, the installer wouldn't even proceed.

Just to be sure, do you have this file ?

%LOCALAPPDATA%\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Content.OPT

If yes, go to the last line, and tell me where the InstalledPackagesPath line points to:

InstalledPackagesPath "xxxxxxx"


I don't have the \Microsoft.FlightSimulator_8wekyb3d8bbwe file at all at least not under that path. Steam/Microsoft handled my installation of MSFS. I've done nothing except creating a folder called SteamLibrary on my SSD (D:) and pointing the installation to it as you can do on Steam. This was immediately after release on 18th of August. Everything has been working well so far until this Directory Junction debacle.


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 11, 2020, 01:51:42 AM
Why no animated people  on Basel for MSFS? KEYW has several animated people, which I liked.

There are animated people, of course, but they are all located at the LaBelvedere spotting places. The P3D version of Basel has more animated people ( walking inside terminals too), because they were created by GSX.

Of course, when we'll be able to get GSX to MSFS, lots of features will come back again.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 11, 2020, 11:00:01 PM
Hi Umberto
Did you find something wrong with the content.xml file that I attached in my last posting?
Thanks, Walter


Title: Re: Basel in MSFS 2020
Post by: akl25020 on November 12, 2020, 01:54:07 AM
Why no animated people  on Basel for MSFS? KEYW has several animated people, which I liked.

There are animated people, of course, but they are all located at the LaBelvedere spotting places. The P3D version of Basel has more animated people ( walking inside terminals too), because they were created by GSX.

Of course, when we'll be able to get GSX to MSFS, lots of features will come back again.

Thanks!


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 15, 2020, 03:31:25 PM
The path that I found in drive c:
user\Walter\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\ has a file named Content.xml (not Content.OPT)

Sorry, I said Content.OPT, but there's no such file, it's UserCFG.OPT.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 15, 2020, 04:17:12 PM
Thanks Umberto

The last entry in the UserCFG.OPT file is the following:

}
InstalledPackagesPath "H:\Users\Walter\AppData\Local\MSFSPackages"


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 15, 2020, 04:56:51 PM
And I guess that folder is where you Community folder is located ?

Could you please ZIP the file and Attach it to a post, so I can check for other things, like file encoding, or anything else that might have prevented the installer from reading it ?


Title: Re: Basel in MSFS 2020
Post by: waltch on November 15, 2020, 07:30:48 PM
Yes, that's right, my community folder is there .... and copying the Basle scenery there manually made it show up correctly in MSFS (but I understand for updates this is not a good solution).

Attached the zipped UserCFG.OPT file


Title: Re: Basel in MSFS 2020
Post by: virtuali on November 16, 2020, 06:42:40 PM
Yes, that's right, my community folder is there .... and copying the Basle scenery there manually made it show up correctly in MSFS (but I understand for updates this is not a good solution).

Please clarify if you had a shortcut to the Addon Manager folder there ( so you copied over it ), of there wasn't anything related to the scenery.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 18, 2020, 12:26:07 AM
Do I understand you right? You mean in the Community folder I should have had a shortcut to the Addon Manager after running the installer for Basle scenery?
I am absolutely sure that at that point I did not have any shortcut or folder that related to the Addon Manager or a FSDreamteam folder in the Community folder and I guess that's the reason why the scenery did not show up.

So when I copied the fsdreamteam-airport-lfsb-basle folder manually into the Community folder I did not overwrite anything (there was also no message indicating this).



Title: Re: Basel in MSFS 2020
Post by: virtuali on November 18, 2020, 03:01:15 AM
Do I understand you right? You mean in the Community folder I should have had a shortcut to the Addon Manager after running the installer for Basle scenery?

Yes, that's what the installer does.

Quote
I am absolutely sure that at that point I did not have any shortcut or folder that related to the Addon Manager or a FSDreamteam folder in the Community folder and I guess that's the reason why the scenery did not show up.

Of course, without such shortcut, the scenery is just not there. Something must have prevented the installer from creating the link, most likely a permission problem on the Community folder, or possibly the antivirus.


Title: Re: Basel in MSFS 2020
Post by: waltch on November 18, 2020, 03:41:42 PM
ok, thanks. I thought I did run the installer with Antivirus turned off, but will check again and also try to find out whether there is some permission issue on the community folder.