FSDreamTeam forum

Products Support => Fort Lauderdale-Hollywood FSX/P3D => Topic started by: pgde on March 02, 2020, 11:05:31 pm

Title: KFLL Update?
Post by: pgde on March 02, 2020, 11:05:31 pm
Considering that LatinVFR is about to release KFLL, are there any timely updates planned for FSDT's KFLL?

Thanks!
Title: Re: KFLL Update?
Post by: virtuali on March 03, 2020, 01:02:00 pm
It's an 11 years old scenery, not sure how much is worth updating it now, especially considering there will be a new version soon.
Title: Re: KFLL Update?
Post by: pgde on March 09, 2020, 07:45:28 pm
Understood. Does this mean you are coming out with a new version?

Thanks!
Title: Re: KFLL Update?
Post by: virtuali on March 11, 2020, 01:14:48 pm
Understood. Does this mean you are coming out with a new version?

No, they have.
Title: Re: KFLL Update?
Post by: ahmaadaspen on April 06, 2020, 10:37:50 pm
the problem is LATIN VFR is only making there scenery P3D V4 compatible. and not making it for FSX users, that's the big issue with everyone
Title: Re: KFLL Update?
Post by: virtuali on April 06, 2020, 10:41:09 pm
the problem is LATIN VFR is only making there scenery P3D V4 compatible.

But since we stopped supporting FSX in 2017 too, even in the unlikely cause we'll ever do an update, it will be for P3D4 ( and above ) only.
Title: Re: KFLL Update?
Post by: ahmaadaspen on April 07, 2020, 03:53:13 am
So when it comes to developing for FSX 2020, what will happen then?

Because i'm a beta tester for the 2020 version, and scenery's that worked in the previous version also work in this one and its really dynamic.
i also tested your scenery's in it as well and it worked fine, no issues, no bugs, no lags, no drop in frames, but i can't say to much  ;)
Title: Re: KFLL Update?
Post by: virtuali on April 15, 2020, 03:43:29 am
So when it comes to developing for FSX 2020, what will happen then?

Not sure what do you mean. We'll surely won't go back to FSX, all the more reasons to not support it now. Right now, we don't have plans to remake KFLL from scratch, for any simulator.