FSDreamTeam forum

Developer's Backdoor => Chicago O'Hare V2 => Topic started by: Alessandro on May 03, 2019, 07:51:52 PM



Title: KORD V2 preview
Post by: Alessandro on May 03, 2019, 07:51:52 PM
upcoming news ...   :)

(https://simultech.ch/assets/images/screen14.jpg)
(https://simultech.ch/assets/images/screen13.jpg)
(https://simultech.ch/assets/images/screen12.jpg)


Title: Re: KORD V2 preview
Post by: VHHHflyer on May 03, 2019, 10:27:12 PM
Simply stunning.


Title: Re: KORD V2 preview
Post by: Zimmerbz on May 03, 2019, 10:43:32 PM
When you say, upcoming news, are the pics the news or will there be some sort of update soon?  Nonetheless, the pics look awesome


Title: Re: KORD V2 preview
Post by: F737NG on May 03, 2019, 10:56:28 PM
Nice! Looking forward to some more screenshots / videos whenever they're ready.


Title: Re: KORD V2 preview
Post by: jwcruz825 on May 04, 2019, 02:19:59 AM
nice screenshoot but we have seen this terminal 1 before and on the older previews before is there a way to do one on the international Teminal 5 , ground Text ,night light of the runway to see how its looking or maybe  top-down view of the area ?


Title: Re: KORD V2 preview
Post by: american398 on May 04, 2019, 02:26:10 AM
nice screenshoot but we have seen this terminal 1 before and on the older previews before is there a way to do one on the international Teminal 5 , ground Text ,night light of the runway to see how its looking or maybe  top-down view of the area ?

I was thinking the same thing.


Title: Re: KORD V2 preview
Post by: Alessandro on May 04, 2019, 07:55:05 AM
nice screenshoot but we have seen this terminal 1 before and on the older previews before is there a way to do one on the international Teminal 5 , ground Text ,night light of the runway to see how its looking or maybe  top-down view of the area ?

I was thinking the same thing.

In the real counterpart the changes to the taxiways proceed very quickly, we are working on the changes of May 2019, our scenario will be in progress even after the release, we have a modification system of the terrain, which allows us great flexibility and speed in the layout changes . From now until 2021 Kord will not be the same as today, that's the reason for the previews only of the central part, I didn't want to put the fog to cover secrets ...  :D :D


Title: Re: KORD V2 preview
Post by: virtuali on May 04, 2019, 10:29:20 AM
nice screenshoot but we have seen this terminal 1 before and on the older previews before is there a way to do one on the international Teminal 5 , ground Text ,night light of the runway to see how its looking or maybe  top-down view of the area ?

It's all done but, the way we work, the scenery is not usually made to be completed by areas, central terminals were the only ones made this way because we first wanted to test the final look (first scenery ever made for PBR, this is NOT a conversion!) on a section of the scenery, so we were able to publish the first video a while ago.

But that's not normally how we work. Once we were sure how it would look, we resumed our usual way of work, of doing the scenery not by geographical sections, but by class of objects, like doing all the ground lines first, then the ground textures, then the buildings, then the building smaller details, then the ambient occlusion pass, then the night light pass. The latest steps, like ambient occlusion rendering and night creation rendering, take some time, like having to do overnight renders, and they must be made as the last possible moment, because if you change something, like moving a detail, adding a lightpole, etc, it will require doing those steps again so, we would rather doing them only once, instead of stop working and do them at intermediate times (when we don't need them) JUST to be able to publish screenshots.

If we published screenshots before all the steps are completed, they would look very flat. Even more in PBR, when the proper way of doing textures (Albedo separated from Ambient Occlusion), results in Albedo textures being *very* dull looking if there's no AO so, they won't get the real idea of the final quality and would like FS9-ish.

With O'Hare, this is even worse because, we already re-made some of the ground layout (which drives the subsequent steps), to keep up with the airport construction, which is happening at a very fast pace. It would be enough to look at the AIRAC updates of the past months: the taxiway layout changed in December, changed again in March, and has changed *again* in April.

Fortunately, we took the right decision at the start, of NOT having the scenery being based on a satellite image. The ground is entirely CGI, since modern PBR creation software allows us to create photorealistic materials that looks 100% starting from the same data used to create taxiways and aprons. This result in a better and much cleaner look, since cleaner textures compress much better (DDS being a fixed compression ratio method, meaning the more clean the texture is, the best it will look when compressed) but, most importantly, allows us to keep the scenery updated in a reasonably fast time, since we don't have to wait for the availability of aerial photos, so as soon as a new AIRAC cycle comes out, we could start working on an upgrade. Because the airport will continue to change, at least will into 2021.


Title: Re: KORD V2 preview
Post by: Bigteeze on May 04, 2019, 01:41:29 PM
So when is this news coming?


Title: Re: KORD V2 preview
Post by: virtuali on May 04, 2019, 03:41:59 PM
So when is this news coming?

In another thread.


Title: Re: KORD V2 preview
Post by: Bigteeze on May 04, 2019, 03:56:43 PM
So when is this news coming?

In another thread.

I'm confused...this news will be released in another thread or it is currently in another thread?


Title: Re: KORD V2 preview
Post by: aal763 on May 04, 2019, 04:50:18 PM
uggghhh I'm so bummed out. I made the complete switch to XP11 in November, and now I see these previews :(   Umberto & Alessandro, if you ever decide to port this masterpiece over to XP11 like others are doing, you can have my money!  Seriously, I want this soooo badly, even if it means going without some of the P3Dv4 only features.  The Nimbus one for XP11 is missing a ton of gates.  (and XP11 has no KIAH, so you could make a ton of money with Houston also :))

Anyways, keep up the wonderful work Umberto and team!  You were always my favorite scenery developer amongst the big 3 for ESP platforms.  I got your KORD scenery way back in the FS9 days and was still using it up until my switch to XP11.  I thought that would be hard to beat, but this is simply on another level of detail!  

Regards,
Rob


Title: Re: KORD V2 preview
Post by: virtuali on May 07, 2019, 03:45:10 AM
Umberto & Alessandro, if you ever decide to port this masterpiece over to XP11 like others are doing, you can have my money!  

If there's one airport that has a chance to be ported to X-Plane, it's KORD V2. This doesn't mean anything so, hold the excitement: we first have to release it for P3D4, then we'll have start considering it.


Title: Re: KORD V2 preview
Post by: mattd319 on May 09, 2019, 04:18:05 AM
Also recently got into Xplane and would love to have the FSDT airports ported over.

As a local, this is fantastic - one of the world's busiest airports finally getting attention.  Can't wait!

On a minor side note, will the jetway logos be corrected to the real-world sizes?  Referencing this post:

http://www.fsdreamteam.com/forum/index.php/topic,17466.msg122765.html#msg122765 (http://www.fsdreamteam.com/forum/index.php/topic,17466.msg122765.html#msg122765)


Title: Re: KORD V2 preview
Post by: virtuali on May 09, 2019, 11:44:23 AM
On a minor side note, will the jetway logos be corrected to the real-world sizes? 

We'll have to make a GSX update to support this, so alternate aspect logos would be available to everybody, not just at KORD.


Title: Re: KORD V2 preview
Post by: finchkh on May 14, 2019, 06:37:42 PM
Thanks for the update, this is looking very encouraging.

It was good to get the background info about all the time-consuming steps that go into this, an excellent rationale for why this seems to be taking so long. Anyone who's waited an hour or two for a five-minute video to render will understand.

I think this also introduced new techniques to master that will be applicable in updating existing products and introducing new ones; I think there was a lot more in play here than updating KORD, which is great.

Recently, I updated my P3DV4.5 navaid database (https://www.aero.sors.fr/index.html); ILSes suddenly lined up correctly with the runways at KORD. Using the native P3D installed database, there was always an offset to the 4s ILSes, for example.

Will P3D mesh properly with the updated navaids database, are you baking the current navaid data into your code, or are you using the LM P3D install database, now a few years out of date? Either option one or two, please... (grin)

Great work and looking forward to an imminent release if I'm reading this correctly.


Title: Re: KORD V2 preview
Post by: virtuali on May 14, 2019, 09:36:14 PM
Will P3D mesh properly with the updated navaids database, are you baking the current navaid data into your code, or are you using the LM P3D install database, now a few years out of date? Either option one or two, please... (grin)

The scenery will of course fully updated, including all the required navaids and approaches.


Title: Re: KORD V2 preview
Post by: villaloha on June 25, 2019, 06:25:39 PM
Happy summer!! According to YouTube, you mentioned that it would be released in 2018. Now 2019 is half way to 2020... Any idea when it will be released??? (Biting my nails!!)


Title: Re: KORD V2 preview
Post by: virtuali on June 25, 2019, 11:43:29 PM
Happy summer!! According to YouTube, you mentioned that it would be released in 2018. Now 2019 is half way to 2020... Any idea when it will be released??? (Biting my nails!!)

When it's ready. You want it before it is ?

Ok, that's the standard reply. The more accurate reply is:

It's almost done, but we'll release the GSX PBR Update first, together with the required software update to support the new store after the Esellerate closure, and we don't want to mix up this with the O'Hare release, since we are *sure* something might not work perfectly right at first, so we don't want to mess up the O'Hare release with the likely tune-up post release we'll have to do when moving on the new store. We are trying to make the transition as seamless as possible for users, and that requires care.

But I'm fairly sure O'Hare will release sometime in July.


Title: Re: KORD V2 preview
Post by: pvupilot on June 26, 2019, 09:50:05 PM
Happy summer!! According to YouTube, you mentioned that it would be released in 2018. Now 2019 is half way to 2020... Any idea when it will be released??? (Biting my nails!!)

When it's ready. You want it before it is ?

Ok, that's the standard reply. The more accurate reply is:

It's almost done, but we'll release the GSX PBR Update first, together with the required software update to support the new store after the Esellerate closure, and we don't want to mix up this with the O'Hare release, since we are *sure* something might not work perfectly right at first, so we don't want to mess up the O'Hare release with the likely tune-up post release we'll have to do when moving on the new store. We are trying to make the transition as seamless as possible for users, and that requires care.

But I'm fairly sure O'Hare will release sometime in July.

Thank you for an honest ("more accurate reply") answer! Looking forward to both GSX and O'Hare!


Title: Re: KORD V2 preview
Post by: Bigteeze on June 30, 2019, 12:45:11 PM
I've probably missed it somewhere, but which version of O'hare will this be? Will it be what O'hare currently is or what O'hare is scheduled to become which is what DD did I believe?


Title: Re: KORD V2 preview
Post by: virtuali on June 30, 2019, 05:18:03 PM
I've probably missed it somewhere, but which version of O'hare will this be? Will it be what O'hare currently is or what O'hare is scheduled to become which is what DD did I believe?

It will be updated to today's status, which is obviously the most correct choice to use current charts. And of course, will be updated (for free) during its construction when the new runway will be completed, sometime in 2021.

We did something similar with KLAX, trying to be smart, and made the TBIT based on a future plan that wasn't completed in real life, and that didn't affect usability as releasing an airport not matching current charts would be. With KLAX, we hoped we wouldn't have to keep the airport updated for years, but we are not doing the same mistake for KORD, which WILL be followed on with constant updates.


Title: Re: KORD V2 preview
Post by: Bigteeze on July 03, 2019, 06:12:27 PM
I've probably missed it somewhere, but which version of O'hare will this be? Will it be what O'hare currently is or what O'hare is scheduled to become which is what DD did I believe?

It will be updated to today's status, which is obviously the most correct choice to use current charts. And of course, will be updated (for free) during its construction when the new runway will be completed, sometime in 2021.

We did something similar with KLAX, trying to be smart, and made the TBIT based on a future plan that wasn't completed in real life, and that didn't affect usability as releasing an airport not matching current charts would be. With KLAX, we hoped we wouldn't have to keep the airport updated for years, but we are not doing the same mistake for KORD, which WILL be followed on with constant updates.

Great to hear, looking forward to release!


Title: Re: KORD V2 preview
Post by: StarBlue on July 05, 2019, 06:18:32 PM
Excited to see KORD is approaching release (Hopefully sometime in July as mentioned above).  I have DD's Chicago City but I am not so much a fan of their airports.  Do you know if it both KORD and DD Chicago City will co-exist nicely?

Thanks!
Jhan


Title: Re: KORD V2 preview
Post by: virtuali on July 06, 2019, 01:31:03 PM
Do you know if it both KORD and DD Chicago City will co-exist nicely?

We don't usually do anything outside the airport perimeter, for the precise reason that users might want to use other surrounding scenery enhancements, and doing this normally prevents much of the possibly compatibility issues.

Having said that, we only test using the default scenery, but the scenery will of course have a Trial, so you'll be able to see how well it works with other nearby products.


Title: Re: KORD V2 preview
Post by: Captain Kevin on July 07, 2019, 06:32:10 PM
Do you know if it both KORD and DD Chicago City will co-exist nicely?
I don't know why it wouldn't. It's just the city, which is separate from even their own airports.


Title: Re: KORD V2 preview
Post by: StarBlue on July 08, 2019, 06:07:34 PM

We don't usually do anything outside the airport perimeter, for the precise reason that users might want to use other surrounding scenery enhancements, and doing this normally prevents much of the possibly compatibility issues.

Thanks for the answer, I do appreciate developers that do have a trial.  You don't know how many times I've bought what looks to be an awesome addon to have it be total crap.

I don't know why it wouldn't. It's just the city, which is separate from even their own airports.

Go check out how many minor fixes Orbx has for things like elevation mismatches, texture issues, and even buildings in the middle of taxiways for FSDT's KLAX.  So yes they do exist, it would be nice to have the old exclude that we used to have in FS9 (No I gave up on FS9 when FSX came out, but that was one nice thing I miss).  Some devs are good to work with, others are not; DD at times can be a bit of a pain.


Title: Re: KORD V2 preview
Post by: Captain Kevin on July 09, 2019, 01:22:12 PM
I don't know why it wouldn't. It's just the city, which is separate from even their own airports.
Go check out how many minor fixes Orbx has for things like elevation mismatches, texture issues, and even buildings in the middle of taxiways for FSDT's KLAX.  So yes they do exist, it would be nice to have the old exclude that we used to have in FS9 (No I gave up on FS9 when FSX came out, but that was one nice thing I miss).  Some devs are good to work with, others are not; DD at times can be a bit of a pain.
Not really a good comparison. Something that like would happen with ORBX because their sceneries are dealing with landclass and elevation changes. In addition, their sceneries are covering a much larger area. You're trying to compare one scenery that covers the city of Chicago versus one that covers all of Southern California. I own a lot of add-on airports in addition to ORBX landclass scenery, so I've already had to deal with the issues of getting add-on airports to work with ORBX. Fortunately, their forums have instructions on how to get your add-on airport to work with their scenery if you really can't figure it out.

In any event, DD has both Chicago and Chicago Airports as separate products, so it wouldn't make sense to have a scenery that could have compatibility issues with even their own airports.


Title: Re: KORD V2 preview
Post by: stevefocus on July 15, 2019, 11:35:56 PM
Umberto, this week would be a good time to release as I have 4 days off now.  ;D Have to admit this and NZAA are the two airports i'm looking forward to most.


Title: Re: KORD V2 preview
Post by: Ifikratis on July 16, 2019, 09:39:16 PM
I would like to ask if there is any further news regarding release of the most anticipated airport of 2019  ;D


Title: Re: KORD V2 preview
Post by: virtuali on July 16, 2019, 10:38:19 PM
I would like to ask if there is any further news regarding release of the most anticipated airport of 2019 

That the developer is at work finishing it and will be released as soon as it's done, not before.


Title: Re: KORD V2 preview
Post by: Ifikratis on July 17, 2019, 05:33:35 PM
Thank you for the reply Umberto. Did not intended to put any pressure and looking forward to purchase on day one :D