FSDreamTeam forum

Developer's Backdoor => Chicago O'Hare V2 => Topic started by: flyingman321 on January 06, 2019, 07:35:42 PM



Title: Update on the ORD V2?
Post by: flyingman321 on January 06, 2019, 07:35:42 PM
I know itís already 2019 but just checking in on the release date for ORD V2. I know things get held back a little bit for design purposes etc.  Just seeing if there is another estimate for the release.

Thanks!


Title: Re: Update on the ORD V2?
Post by: flyingman321 on January 06, 2019, 07:38:36 PM
I did see the Post from Dec 5th that you guys mentioned it wonít be released anytime soon. And you did release it before itís ready we wonít like it so understood on that.


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on January 07, 2019, 03:48:37 PM
Yeah, I don't think it will be out soon unfortunately.  It will be great when it gets released but going from mid 2017 saying "sometime in 2018 it will be released" to "not being released any time soon" in 2019 seems to make me think 4.4 gave them a bunch of issues or something.  I'm sure we will know more information once an announcement is made but I am not holding my breath for that anytime soon either.


Title: Re: Update on the ORD V2?
Post by: virtuali on January 07, 2019, 03:59:06 PM
There are no issues or problems with KORD but, quite simply, the very fact that, when we said we would release KORD before the end of 2018, it was very early in the year, and there was no way to know P3D4 would have a PBR update so soon (we assumed it would came with V5).

Since we want for the new KORD to be the final word on that airport, and for the next real-world runway update, we don't want to do it again from scratch, we intend to make it as future proof as possible, so it will be a true ( the only one ) 100% PBR product, made for the ground up for a PBR sim, which means it won't work with anything less than P3D 4.4, and this is clearly causing a delay.

In addition to that, we are also working on a major update for GSX, which will update lots of the GSX objects to PBR (100% of the Jetways are being remade), which will also increase the visual quality of many stock objects in GSX which were starting to show their age, and this is causing an additional delay to KORD but, as explained so many times when replying to delays of new products, we ALWAYS give priority to updating products that are already out, in respect to users that paid for them, before releasing new products.


Title: Re: Update on the ORD V2?
Post by: flyingman321 on January 07, 2019, 09:55:58 PM
Thank you for a detailed response, I appreciate it!


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on January 10, 2019, 04:01:31 PM
There are no issues or problems with KORD but, quite simply, the very fact that, when we said we would release KORD before the end of 2018, it was very early in the year, and there was no way to know P3D4 would have a PBR update so soon (we assumed it would came with V5).

Since we want for the new KORD to be the final word on that airport, and for the next real-world runway update, we don't want to do it again from scratch, we intend to make it as future proof as possible, so it will be a true ( the only one ) 100% PBR product, made for the ground up for a PBR sim, which means it won't work with anything less than P3D 4.4, and this is clearly causing a delay.

In addition to that, we are also working on a major update for GSX, which will update lots of the GSX objects to PBR (100% of the Jetways are being remade), which will also increase the visual quality of many stock objects in GSX which were starting to show their age, and this is causing an additional delay to KORD but, as explained so many times when replying to delays of new products, we ALWAYS give priority to updating products that are already out, in respect to users that paid for them, before releasing new products.

Does this mean you are now planning to release it once the final construction is done at ORD? 


Title: Re: Update on the ORD V2?
Post by: virtuali on January 10, 2019, 05:36:50 PM
Does this mean you are now planning to release it once the final construction is done at ORD? 

No, that will take at least to years, only for the next step, which will have a construction run from 2019 to 2012, and then another step in 2023/2024 so, we'll release it as it is now, before the next construction step will begin.


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on January 10, 2019, 08:14:17 PM
Got it.  Thanks!


Title: Re: Update on the ORD V2?
Post by: Drumcode on January 11, 2019, 05:21:52 AM
While I understand all of it, it still sucks. Is it going to be at least in the first half of the year or later? You know this is currently THE most anticipated add-on out there, right? ;)


Title: Re: Update on the ORD V2?
Post by: virtuali on January 11, 2019, 12:07:47 PM
You know this is currently THE most anticipated add-on out there, right?

That's precisely the reason why we are not rushing it. It will be out when it's ready, and you wouldn't probably want it before it is.


Title: Re: Update on the ORD V2?
Post by: ChicagoPilot on January 26, 2019, 11:58:15 AM
Does this mean you are now planning to release it once the final construction is done at ORD?  

No, that will take at least to years, only for the next step, which will have a construction run from 2019 to 2012, and then another step in 2023/2024 so, we'll release it as it is now, before the next construction step will begin.

I don't want to be the barer of bad news, but recently @flyohare on instagram has posted a list of 5 different designs of ORD for a future vision. https://chicago.curbed.com/2019/1/17/18185431/ohare-design-competition-global-terminal It will take 100% more time to finish ORD on 2023/2024 if one of those 5 designs start to go into construction. Good news tho that the airport is going through complete reconstruction into a modern design. Bad news, your 2019 product will get obsolete quick dependent if this actually gets built.
                                                                    |
Currently the most voted design out of the five    \/
(https://voteord21.flychicago.com/SiteCollectionImages/SC.jpg)


Title: Re: Update on the ORD V2?
Post by: windshear on January 26, 2019, 01:49:09 PM
There are no issues or problems with KORD but, quite simply, the very fact that, when we said we would release KORD before the end of 2018, it was very early in the year, and there was no way to know P3D4 would have a PBR update so soon (we assumed it would came with V5).

Since we want for the new KORD to be the final word on that airport, and for the next real-world runway update, we don't want to do it again from scratch, we intend to make it as future proof as possible, so it will be a true ( the only one ) 100% PBR product, made for the ground up for a PBR sim, which means it won't work with anything less than P3D 4.4, and this is clearly causing a delay.

In addition to that, we are also working on a major update for GSX, which will update lots of the GSX objects to PBR (100% of the Jetways are being remade), which will also increase the visual quality of many stock objects in GSX which were starting to show their age, and this is causing an additional delay to KORD but, as explained so many times when replying to delays of new products, we ALWAYS give priority to updating products that are already out, in respect to users that paid for them, before releasing new products.

Great update thank you! Just remember that we appreciate the information given here, it makes us fully understand what is being worked on!


Title: Re: Update on the ORD V2?
Post by: windshear on January 26, 2019, 01:51:22 PM
Does this mean you are now planning to release it once the final construction is done at ORD?  

No, that will take at least to years, only for the next step, which will have a construction run from 2019 to 2012, and then another step in 2023/2024 so, we'll release it as it is now, before the next construction step will begin.

I don't want to be the barer of bad news, but recently @flyohare on instagram has posted a list of 5 different designs of ORD for a future vision. https://chicago.curbed.com/2019/1/17/18185431/ohare-design-competition-global-terminal It will take 100% more time to finish ORD on 2023/2024 if one of those 5 designs start to go into construction. Good news tho that the airport is going through complete reconstruction into a modern design. Bad news, your 2019 product will get obsolete quick dependent if this actually gets built.
                                                                    |
Currently the most voted design out of the five    \/
(https://voteord21.flychicago.com/SiteCollectionImages/SC.jpg)

I disagree if the design hasn't even been chosen yet, the construction of this will not be finished in less than 5 years


Title: Re: Update on the ORD V2?
Post by: virtuali on January 29, 2019, 12:01:51 AM
Bad news, your 2019 product will get obsolete quick dependent if this actually gets built.

The only "bad news" I see is the old joke we have at FSDT about redoing O'Hare until well into retirement, will be less of a joke....


Title: Re: Update on the ORD V2?
Post by: Drumcode on January 31, 2019, 08:59:26 AM
The only "bad news" I see is the old joke we have at FSDT about redoing O'Hare until well into retirement, will be less of a joke....

Nooooooooooooooo! Don't talk like that! Jesus, lol


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on January 31, 2019, 04:24:32 PM
Yikes.  Iím beginning to think this is never going to be released!


Title: Re: Update on the ORD V2?
Post by: Captain Kevin on March 15, 2019, 03:52:18 AM
Yikes.  Iím beginning to think this is never going to be released!
That's what everyone says about just about everything nowadays.


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on March 15, 2019, 03:33:14 PM
Has there been a status update other than in 2017 saying it will be released sometime in 2018 yet we are in 2019?  The YouTube stuff looks great and looks pretty complete to me but an update on the progress would be appreciated.


Title: Re: Update on the ORD V2?
Post by: virtuali on March 15, 2019, 05:00:13 PM
Has there been a status update other than in 2017 saying it will be released sometime in 2018 yet we are in 2019?  The YouTube stuff looks great and looks pretty complete to me but an update on the progress would be appreciated.

The scenery is being worked on, and will be released when it's ready. You wouldn't want to be released *before* it's ready, don't you ?


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on March 15, 2019, 10:40:33 PM
I totally agree.  I wouldn't want an unfinished product.  I was just saying some progress updates would be nice to what is left, what is completed, etc. 


Title: Re: Update on the ORD V2?
Post by: Captain Kevin on March 15, 2019, 10:59:25 PM
I totally agree.  I wouldn't want an unfinished product.  I was just saying some progress updates would be nice to what is left, what is completed, etc. 
I don't know how much use that would be. When it comes to software, it's usually the final bits that can be the most difficult. In addition, sometimes you have an issue where you think you fixed something, only to then introduce new problems, and now you have to take the time to fix that. So it's very hard to say.


Title: Re: Update on the ORD V2?
Post by: NMahinK on March 16, 2019, 06:49:28 AM
It's the last 50 feet of Everest that is the hardest to finish......In the meantime, enjoy the other airports that our passion has to offer.


Title: Re: Update on the ORD V2?
Post by: 767 Pilot on March 17, 2019, 01:33:49 AM
Here is a website to go to.....: O'Hare 21

Doug


Title: Re: Update on the ORD V2?
Post by: skywreck on March 21, 2019, 03:59:56 PM
If it is ready why not release it without the PBR? PMDG as an example just did an update on the 747 to convert to PBR, could you not do the same when you finally finish the PBR textures?

regards

Joaquin


Title: Re: Update on the ORD V2?
Post by: virtuali on March 21, 2019, 04:56:47 PM
If it is ready why not release it without the PBR? PMDG as an example just did an update on the 747 to convert to PBR, could you not do the same when you finally finish the PBR textures?

Nobody ever said it's "ready", not even with non-PBR textures. There's nothing to convert, the scenery was made as a PBR project even before PBR support for P3D was announced, it's just the scenery is incredibly big, and it's constantly changing AS WE SPEAK.

We already remade some parts of the ground, because we got some pictures which shows even the current AIRAC chart included in the latest Navigraph update, it's already obsolete, and I expect it will change again, many times, before it will be released.


Title: Re: Update on the ORD V2?
Post by: Richard McDonald Woods on March 22, 2019, 10:42:35 AM
Waiting for time to stand still ???


Title: Re: Update on the ORD V2?
Post by: Dave81 on March 22, 2019, 04:33:29 PM
This isn't meant as me being impatient or understanding that things change but this was the quote from April 17th 2018:

"We decided to "froze" it at the March 2018 situation, otherwise we'll never be able to release it...".

I take this is no longer the case?

Thanks,
Dave


Title: Re: Update on the ORD V2?
Post by: virtuali on March 26, 2019, 01:51:31 PM
We decided to "froze" it at the March 2018 situation, otherwise we'll never be able to release it...".  I take this is no longer the case?

Of course, just read my last post.

In April 2018, nobody outside LM could possibly knew, if and when P3D would eventually get PBR (we only assumed it would, eventually, and we were right, but there was no telling exactly *when*, back then).


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on April 05, 2019, 03:15:19 PM
Are you able to provide a more detailed progress update?  Or is the 2017 announcement that it will be released sometime in 2018 going to morph into a 2019 announcement that it is going to be released sometime in 2020?


Title: Re: Update on the ORD V2?
Post by: virtuali on April 05, 2019, 03:41:03 PM
Are you able to provide a more detailed progress update?  Or is the 2017 announcement that it will be released sometime in 2018 going to morph into a 2019 announcement that it is going to be released sometime in 2020?

It will be released when it's done. You don't want it to be released *BEFORE* it's done, don't you ? The development is progressing just fine, it's just an incredibly huge airport, and we want to make it right.


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on April 06, 2019, 02:19:19 PM
Are you able to say how much is done or what else needs to be updated?


Title: Re: Update on the ORD V2?
Post by: virtuali on April 06, 2019, 02:26:50 PM
Are you able to say how much is done or what else needs to be updated?

It's not very useful saying this to users, since they don't possibly have any idea how we work and in which order we do things, how much it took to do the things we already did (and what else we were busy with in the meantime), and how much will take doing the things still missing.


Title: Re: Update on the ORD V2?
Post by: Drumcode on April 08, 2019, 12:23:28 AM
Can you throw us another bone to chew on? A screenshot or a video? :) It's been a while.


Title: Re: Update on the ORD V2?
Post by: Zimmerbz on April 25, 2019, 10:39:10 PM
With the announcements of the new GSX, does that mean that ORD v2 will be delayed even more?


Title: Re: Update on the ORD V2?
Post by: virtuali on April 27, 2019, 12:29:55 AM
With the announcements of the new GSX, does that mean that ORD v2 will be delayed even more?

Nothing in the upcoming GSX update has any effect on KORD V2, which is progressing just fine and independently from it.


Title: Re: Update on the ORD V2?
Post by: CptFlipDover69 on April 27, 2019, 01:29:54 AM
was the KORD project cancelled? I find it troubling all we get our GSX updates that put a little shine on vehicles.


Title: Re: Update on the ORD V2?
Post by: stevefocus on April 27, 2019, 02:54:58 AM
was the KORD project cancelled? I find it troubling all we get our GSX updates that put a little shine on vehicles.

Why don't you read the previous quote by Umberto, which he posted before you.


Nothing in the upcoming GSX update has any effect on KORD V2, which is progressing just fine and independently from it.


Title: Re: Update on the ORD V2?
Post by: virtuali on April 27, 2019, 04:12:14 AM
was the KORD project cancelled?

That's exactly the opposite of what I just said...

Quote
I find it troubling all we get our GSX updates that put a little shine on vehicles.

I find even more troubling that you haven't got the slightest clue about what the next update is about. A "little shine on vehicles", really ? What's your problem ?  

1) We spent about 5 months of hard work of remodeling almost all vehicles in GSX, all animations.

2) We made some very complex programming (Render to Texture in DirectX 11, do you even have the slightest idea how hard is to program DX11 in C++ ? Guess why most game developers use pre-made graphic engines, like Unreal or Unity...), to increase the efficiency of of the simulator by drastically reducing the number of repaints, and make it easier for users to create their own operators.

3) Which obviously came with lots of programming on the editor, to update the UI to allow this.

4) And lots of programming to totally change the scoring system and the operator selection

5) We added a whole new refuel vehicle, with an animation and an interaction between the two character so complex, that took about two months just for that one.

6) And the additional programming that went with it

All of this to make a FREE update for GSX. What idiots we are: in the same time we could have finished KORD, and sell you something, instead of giving away our work for a FREE update, that is "just a little shine".


Title: Re: Update on the ORD V2?
Post by: Richard McDonald Woods on April 27, 2019, 11:00:41 AM
Umberto, you are still one of my stars!


Title: Re: Update on the ORD V2?
Post by: pracines on April 29, 2019, 05:39:10 PM
Amazing how this specific topic died (so-to-speak on April 7th), then after the release of KLAS and SEQM, this topic comes back to life.

I too cannot wait for KORD V2 and I trust that it will be worth the wait.

KORD is a big deal in this community, V2 will likely make KORD an even bigger deal.  ;D


Title: Re: Update on the ORD V2?
Post by: virtuali on April 30, 2019, 12:14:56 AM
Amazing how this specific topic died (so-to-speak on April 7th), then after the release of KLAS and SEQM, this topic comes back to life.

And considering FlyTampa previewed KLAS 2 years ago, in April 2017

https://pcflight.net/flytampa-release-first-preview-las-vegas-klas/

It's very funny someone would assume KORD might have a problem, considering we published the first Preview on March 2018 so, it's "only" last year, not 2 years ago.

- And KORD is more than twice the size of KLAS ( we know a thing or two about *both* )

- And KLAS is not constantly changing as we speak, like KORD.

It would be enough to check Navigraph updates between March 2019 and April 2019, a new taxiway has been added, another one has been removed, and several of them has changed their names, causing all the vertical and horizontal signs to change as well.

A whole new American Airlines hangar has just been built, and yes, we added that one TODAY! And of course, in 2021 a lot of changes will happen. And there are 5 different proposals to bid for the look of the new terminal.

Some people really don't have the faintest idea what does it mean doing KORD in 2018/2019



Title: Re: Update on the ORD V2?
Post by: pracines on April 30, 2019, 11:25:31 AM
Amazing how this specific topic died (so-to-speak on April 7th), then after the release of KLAS and SEQM, this topic comes back to life.

And considering FlyTampa previewed KLAS 2 years ago, in April 2017

https://pcflight.net/flytampa-release-first-preview-las-vegas-klas/

It's very funny someone would assume KORD might have a problem, considering we published the first Preview on March 2018 so, it's "only" last year, not 2 years ago.

- And KORD is more than twice the size of KLAS ( we know a thing or two about *both* )

- And KLAS is not constantly changing as we speak, like KORD.

It would be enough to check Navigraph updates between March 2019 and April 2019, a new taxiway has been added, another one has been removed, and several of them has changed their names, causing all the vertical and horizontal signs to change as well.

A whole new American Airlines hangar has just been built, and yes, we added that one TODAY! And of course, in 2021 a lot of changes will happen. And there are 5 different proposals to bid for the look of the new terminal.

Some people really don't have the faintest idea what does it mean doing KORD in 2018/2019

I agree Umberto.

Three things I presently look forward to in flight simming... no... five things; FSDT KORD V2 - FSAerodata Airport updater - the GSX update - a SODE update - and P3Dv5 ;D


Title: Re: Update on the ORD V2?
Post by: pracines on May 03, 2019, 05:06:26 PM
Surprise!

Drzewiecki Design shares new Chicago Airports X previews with FS Elite including KORD  ???



Title: Re: Update on the ORD V2?
Post by: Alessandro on May 03, 2019, 07:54:52 PM
Patience :D :D

http://www.fsdreamteam.com/forum/index.php/topic,20815.0.html (http://www.fsdreamteam.com/forum/index.php/topic,20815.0.html)


Title: Re: Update on the ORD V2?
Post by: awdoman on May 03, 2019, 08:06:56 PM
Question is who is going to release their version first? With a finally updated version of KORD, whoever releases their version first is probably going to take the market on this well needed release. And with Drzewiecki releasing at least 2 airports in that current region for 1 price. Going to be interesting who gets the major downloads.

Eric


Title: Re: Update on the ORD V2?
Post by: pracines on May 03, 2019, 08:44:31 PM
No this is not a matter of patience or who is first in releasing, this is a matter of a community in a civil war with itself or at the very least a community that purposely does its best to be as inefficient as possible.

WHO NEEDS 2 KORD's? NOT EVEN 1 P3Dv4 USER!

Two top scenery developers developing the same airport at the same time is NOT time well spent for the community as a whole! There are still thousands of airports that need to be developed, hundreds of which are major airports.

Makes no sense at all, and X-Plane developers laugh at us; they have the Gateway that helps prevent this kind of waste.


Title: Re: Update on the ORD V2?
Post by: Drumcode on May 03, 2019, 09:18:03 PM
Question is who is going to release their version first? With a finally updated version of KORD, whoever releases their version first is probably going to take the market on this well needed release. And with Drzewiecki releasing at least 2 airports in that current region for 1 price. Going to be interesting who gets the major downloads.

Eric

There will be people like me who will get both. It's just kind of sad that I asked for some screenies a while back and got absolutely ignored until DD pushed some images out there. This damn GSX update is holding everything up.


Title: Re: Update on the ORD V2?
Post by: F737NG on May 03, 2019, 10:53:53 PM
No this is not a matter of patience or who is first in releasing, this is a matter of a community in a civil war with itself or at the very least a community that purposely does its best to be as inefficient as possible.

WHO NEEDS 2 KORD's? NOT EVEN 1 P3Dv4 USER!

Two top scenery developers developing the same airport at the same time is NOT time well spent for the community as a whole! There are still thousands of airports that need to be developed, hundreds of which are major airports.

Makes no sense at all, and X-Plane developers laugh at us; they have the Gateway that helps prevent this kind of waste.


Why the aggro? Your comment isn't going to change any developer's mind.
If you don't want FSDT's version, go for other one instead.

A choice in the market is a good thing. When it exists, there's usually one medium quality version and also a high quality one to choose from.
If this were a LEBL / GCTS / LOWI scenario with 3 or more versions being worked on, I could understand your exasperation. However, we will get one medium to high-quality KORD (with two other Chicago airports to the same standard) from Drzewiecki and eventually an ultra-high quality KORD from FSDT.
It's comparing Apples to Oranges.


Question is who is going to release their version first? With a finally updated version of KORD, whoever releases their version first is probably going to take the market on this well needed release. And with Drzewiecki releasing at least 2 airports in that current region for 1 price. Going to be interesting who gets the major downloads.


Quite likely.
That said, I personally will give FSDT until the end of the year to get their KORD completed.
From screenshots and teaser videos, it looks to be of a much higher quality, so I'm willing to give it a little extra time. In the same way that I'm ready to be patient for an alternative KATL and EBBR from other developers, despite these two sceneries already being available. The quality is usually worth the extra wait.


Title: Re: Update on the ORD V2?
Post by: virtuali on May 04, 2019, 10:36:42 AM
There will be people like me who will get both. It's just kind of sad that I asked for some screenies a while back and got absolutely ignored until DD pushed some images out there. This damn GSX update is holding everything up.

I wonder why this urban legend started to spread.

The GSX update delayed KORD for just a bit more than a month, because Alessandro (who's the main O'Hare developer), was busy doing the the new Fuel Hydrant. But 5-6 weeks delay on a 2 years project is nothing and wouldn't change much. The rest of the GSX update involves mostly programming and remodeling many of old objects, but this happened in parallel to the new KORD, because it's made by *other* people.

I already explained in this thread the reasons why O'Hare is taking time. And not really too much, if you look the hard data. KMEM, the last scenery made by Alessandro, took also 2 years, and the first KORD V2 preview we published was only 1 year ago so, O'hare is not taking any more time than KMEM.

And I already explained in another thread why we haven't published many screenshots after the first video preview.


Title: Re: Update on the ORD V2?
Post by: virtuali on May 04, 2019, 10:52:48 AM
Question is who is going to release their version first? With a finally updated version of KORD, whoever releases their version first is probably going to take the market on this well needed release. And with Drzewiecki releasing at least 2 airports in that current region for 1 price. Going to be interesting who gets the major downloads.

We took an eye on KJFK sales over the years, checking the montly sales data and, we were never able to observe the *slightest* change in sales, comparing before and after the release of the supposedly newer and more affordable New York airport package. In fact, I must say we even noticed a small *increase* in average monthly sales, and the most read questions on forums was users asking if they could use the other DD airports together with FSDT KJFK.

And KJFK is in a much worse competitive situation compared to KORD V2, since we haven't updated it since 2013, it starts to look a bit dated, there has been several changes in the Terminals too, but none of this is stopping users from buying it, even today.

KORD V2 is an entirely different matter, since it will be fully updated, and it's a scenery that we are sure will be the final word on O'Hare for the last decade. And it's a scenery made from the ground up for PBR and P3D4 and, while someone will try to downplay this, but I think you all noticed how much better sceneries using the P3D4 SDK looks to much better AND perform better than things compatible with FSX as well.

Not many might be aware of this, but the recent issue of lower fps in 4.5 is being looked at by LM and should be hopefully fixed soon, and during testing, LM keeps asking how many sceneries/airplanes originally made for FSX were installed. And some affected users wondered why they didn't see any fps drop (comparing 4.4 to 4.5) with the latest FlyTampa KLAS, while they DID had a 30% fps drop in another scenery made by a developer I won't name here, which still supports FSX.

LM might be eventually able to fix this, but this won't keep happening forever. At a certain point, I think FSX backward compatibility will just go away because, if I was LM, I would start wondering how sensible is spending time to fix issues related to make old stuff work, and I would really love a future V5 would just stop supporting anything that is not at least P3D4-native.


Title: Re: Update on the ORD V2?
Post by: tbarker1989 on May 06, 2019, 11:55:12 PM
I'm right there with your last point Umberto. LM needs to get away from all of the FSX stuff and move forward that is the only way to go unfortunately. The engine needs a huge overhaul.


Title: Re: Update on the ORD V2?
Post by: Driver8 on May 07, 2019, 12:52:45 AM
Yeah but the FPS drop on v4.5 was confirmed on all-default setup as well, it was just a bigger drop with add-ons.  

There are different kind of fps drops in 4.5, a very small one on most default airports, and the biggest one with add-ons MADE FOR FSX. Or *partially* made for P3D with some (or a lot) FSX code.


Title: Re: Update on the ORD V2?
Post by: Driver8 on May 07, 2019, 12:55:11 AM
No this is not a matter of patience or who is first in releasing, this is a matter of a community in a civil war with itself or at the very least a community that purposely does its best to be as inefficient as possible.

WHO NEEDS 2 KORD's? NOT EVEN 1 P3Dv4 USER!

Two top scenery developers developing the same airport at the same time is NOT time well spent for the community as a whole! There are still thousands of airports that need to be developed, hundreds of which are major airports.

Makes no sense at all, and X-Plane developers laugh at us; they have the Gateway that helps prevent this kind of waste.

The Gateway has nothing to do with pay scenery add-ons.  And it doesn't take long to find airports that more than one person has done over time.  It just makes it easier on the end-user to keep up on the free X-Plane-resource-only scenery updates.


Title: Re: Update on the ORD V2?
Post by: virtuali on May 07, 2019, 03:42:03 AM
The Gateway has nothing to do with pay scenery add-ons. 

In fact, I was wondering how X-Plane, with its many legendary qualities, managed to keep Free Market under control, and enforced a Soviet-like "planned economy". Not even Apple can do that.


Title: Re: Update on the ORD V2?
Post by: portanav on June 06, 2019, 08:26:21 PM
LM might be eventually able to fix this, but this won't keep happening forever. At a certain point, I think FSX backward compatibility will just go away because, if I was LM, I would start wondering how sensible is spending time to fix issues related to make old stuff work, and I would really love a future V5 would just stop supporting anything that is not at least P3D4-native.

I agree completely.