FSDreamTeam forum

Products Support => Las Vegas FSX/P3D => Topic started by: prognosis2001 on April 26, 2017, 04:14:46 am

Title: Airfield is gray some 20nm away then loads ground textures.
Post by: prognosis2001 on April 26, 2017, 04:14:46 am
When I am around 20nm+ away from the airport I only see a gray ground texture til I get inside around 20nm then it loads.. None of my other FSDT scenery does that.. Is there an explanation?
Title: Re: Airfield is gray some 20nm away then loads ground textures.
Post by: virtuali on April 26, 2017, 09:21:31 am
From your description, that seems to be the background photoreal textures which, incidentally, is one of the few things that we do not control with our software, so it's an internal optimization the sim does on its own (depending how much free memory and video memory you have), which can happen with any scenery.

Maybe you don't see this in other FSDT sceneries, because in later sceneries we did more and more custom memory management, for the precise reason to not let the sim control things too much, which usually results in issues like this.
Title: Re: Airfield is gray some 20nm away then loads ground textures.
Post by: prognosis2001 on May 15, 2017, 06:56:22 am
Thank you!