FSDreamTeam forum
Products Support => Los Angeles support FSX/P3D => Topic started by: p3dx3 on January 30, 2015, 02:38:44 pm
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There is no taxiway texture on taxiway F between the left and right 25 runways. Also at night there are no lights on that small section of the taxiway. The rest of taxiway F is fine just between the 25 runways. This is for FSX.
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I checked it, and it's all fine, see the attached screenshots of taxiway F between the 25 runways, it's textured, and the blue taxiway lights at night are correct.
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I checked it, and it's all fine, see the attached screenshots of taxiway F between the 25 runways, it's textured, and the blue taxiway lights at night are correct.
It is missing the yellow centerline, and centerline lights at night.
Google screenshot
http://i.imgur.com/qGVcd3Q.jpg
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It is missing the yellow centerline, and centerline lights at night.
Ok, now you are saying a different thing, it's not the "taxiway texture" missing, it's the taxiway centerline which is not there, but that's how we made the scenery, it's not a bug. Meaning, it's not as if you have an installation problem, we simply haven't done it.
About the centerline lights, there are no lights visible on Google, not on the dark asphalt section at least.
We'll see what we can do about the missing yellow centerline.
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Thank you.
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Fixed already. Download the linked file, and place the updated files in the following folders:
KLAX_4096_SF03.DDS
goes into FSX\fsdreamteam\KLAX_V2\texture
KLAX_SETT01_sfES.MDL
goes into FSX\Simobjects\Misc\FSDT_KLAX\model.KLAX_sett01_sfES\
http://update.fsdreamteam.com/KLAX_taxi_F_fix.zip
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works great thank you
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The yellow line is there but the ground graphics still show something different. if you compare the Google Earth example and the day and night ground texture of the entire taxiway, they are different. From hold short point to hold short point there should be a solid taxiway texture surface.
http://i.imgur.com/qGVcd3Q.jpg
In fsx the taxiway still has that light filled up line like it used to be a river and is blue in color.
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The yellow line is there but the ground graphics still show something different. if you compare the Google Earth example and the day and night ground texture of the entire taxiway, they are different. From hold short point to hold short point there should be a solid taxiway texture surface.
That exactly how it is in the scenery, after this fix. If you don't see that, it means you haven't replaced the texture included in the .ZIP file, or haven't placed it in the correct place.
In fsx the taxiway still has that light filled up line like it used to be a river and is blue in color.
It's not. The scenery is now correct, and there's nothing blue in it, see the attached screenshot, which clearly shows it basically matches the real photo.
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It must just be the night texture then that still has the old textures displaying
http://i.imgur.com/GIj9hNV.jpg
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It must just be the night texture then that still has the old textures displaying
We haven't changed the night texture. The blue tint is coming from your airplane taxi lights, not from the scenery.
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It must just be the night texture then that still has the old textures displaying
We haven't changed the night texture. The blue tint is coming from your airplane taxi lights, not from the scenery.
It's part of the photo ground texture that shows at night even with the taxi lights off.
Also at night when turning onto runway 25R from taxiway B you can see one of the runway approach lights on the end of the runway. Dont think it should be there
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It's part of the photo ground texture that shows at night even with the taxi lights off.
No, it's not, there's not blue anywhere in that texture, it's totally dark grey/black. It's caused by something else, maybe another light of the airplane, or it's just an issue with some video color rendering in your system, and the FSX night rendering is not as precise as the day one. But it's NOT the scenery texture. You can obviously check it yourself, using the Imagetool from the FSX SDK. No blue in that area.
lso at night when turning onto runway 25R from taxiway B you can see one of the runway approach lights on the end of the runway. Dont think it should be there
Custom runway lights have some visual side effects, so this won't change, because it's not a bug. You don't get ultra fast rendering speed (by bypassing the FSX runway lights system) for free.
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it looks blue due to the light shining on it, but it is the same white dried up river going through the taxiway during night time, like it used to during the day before you made the taxiway texture and middle yellow line show up. At night shining a light on the area, it looks like the old texture before your taxi fix.
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it looks blue due to the light shining on it
That's precisely my point. There's nothing "blue" in the texture, your light is shining blue over it.
At night shining a light on the area, it looks like the old texture before your taxi fix.
That's precisely what I already said in one of my previous reply:
We haven't changed the night texture. The blue tint is coming from your airplane taxi lights, not from the scenery.
We'll might eventually update the night texture too, but since it hasn't changed (there weren't two textures in the .ZIP file...), it's normal it would look like that.
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I was not specific. Blue/white, what ever the color is, the taxiway texture is not there at night like it is during the day. If you are able to update the night textures sometime that would be great. Thanks for the support
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Now all the taxiway signs and hold short lights disappeared from taxiway F at the beginning of runways 25R and L
edit, I think all the hold short lights are gone now during the day.
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edit, I think all the hold short lights are gone now during the day
No, they haven't. They are on the other side of the taxiway, and they are visible (but just barely) on the side you reported. We'll check why, but they surely haven't disappeared.
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edit, I think all the hold short lights are gone now during the day
No, they haven't. They are on the other side of the taxiway, and they are visible (but just barely) on the side you reported. We'll check why, but they surely haven't disappeared.
I dont know why but I see the flashing yellow lights, but no light pole object! I will post a screenshot once my flight is done tonight
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Screenshot:
http://i.imgur.com/NF8fRey.jpg
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Screenshot:
http://i.imgur.com/NF8fRey.jpg
That's not what I see, as you can see from the attached screenshot, all lights are there, and all light poles are there too. When I said the visibility wasn't entirely right, I tried P3D, but in FSX it's all fine. We'll obviously check the issue with P3D, of course.
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Screenshot:
http://i.imgur.com/NF8fRey.jpg
That's not what I see, as you can see from the attached screenshot, all lights are there, and all light poles are there too. When I said the visibility wasn't entirely right, I tried P3D, but in FSX it's all fine. We'll obviously check the issue with P3D, of course.
But Im using your fixes for that taxiway. Earlier in this topic, you gave me new files to update the taxiway texture. Notice how your ground is different than mine? The fixes you gave must have removed the lightpole textures somehow
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But Im using your fixes for that taxiway. Earlier in this topic, you gave me new files to update the taxiway texture. Notice how your ground is different than mine? The fixes you gave must have removed the lightpole textures somehow
Yes, sorry, I didn't had the fix installed into P3D. But it doesn't make any difference, even with the fix installed, it's all fine (except too much bloom in P3D). The attached screenshots shows the same location with the fix applied, both in FSX (above) and P3D (below)