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Products Support => GSX Support FSX/P3D => Topic started by: cj_duke on July 23, 2012, 11:38:58 pm

Title: Customize pushback speed
Post by: cj_duke on July 23, 2012, 11:38:58 pm
Hi,

I have read the following thread:

http://www.fsdreamteam.com/forum/index.php?topic=6261.0

I do agree with Chris, that the pushback is taking too long. Each part (connecting tow bar, pushing, disconnecting) takes just a little bit too much time, but if you add up all parts, it lasts too long. I can understand that the pushback speed is linked to the walking speed, but compared to the following video, the pushback is finished within 2,5min.



Is there anything chance to speed up the pushback, especially disconnecting the truck and the handsignal after pushback?

Title: Re: Customize pushback speed
Post by: PhotoshopCreator on July 24, 2012, 05:24:36 am
Seems like a simple fix, but I would rather have GSX being updated with DE-ICING and Clean Up Crew or something. That's my opinion though!
Title: Re: Customize pushback speed
Post by: Bruce Hamilton on July 24, 2012, 02:47:39 pm
If you're doing a proper flight procedure, you should be performing your startup, before taxi, and taxi checklists while pushing back instead of watching the action and wishing it were faster.   ;D
Title: Re: Customize pushback speed
Post by: boilerbill on July 24, 2012, 07:23:20 pm
If you're doing a proper flight procedure, you should be performing your startup, before taxi, and taxi checklists while pushing back instead of watching the action and wishing it were faster.   ;D

I agree completely. With all of the necessary checks and ATC communications going on inside the cockpit, things often go by too quickly. I miss out on seeing the animation in many cases and must remind myself to take a peek outside once in a while. The pace seems fine to me.
Title: Re: Customize pushback speed
Post by: johndrago on July 24, 2012, 07:50:34 pm
Hi,

I have read the following thread:

http://www.fsdreamteam.com/forum/index.php?topic=6261.0

I do agree with Chris, that the pushback is taking too long. Each part (connecting tow bar, pushing, disconnecting) takes just a little bit too much time, but if you add up all parts, it lasts too long. I can understand that the pushback speed is linked to the walking speed, but compared to the following video, the pushback is finished within 2,5min.



Is there anything chance to speed up the pushback, especially disconnecting the truck and the handsignal after pushback?



I disagree.  Doesn't see long at all.  With all the cockpit prep, it ends just in time. 

- John
Title: Re: Customize pushback speed
Post by: Chris on July 24, 2012, 08:11:09 pm
Go to the next airport and stop the time from starting push until taxi.
Then you will see that you are in most cases unable to catch that time with GSX.
Title: Re: Customize pushback speed
Post by: pete_auau on July 25, 2012, 11:40:06 am
I got  a simple  solution    just  start  from the  active rwy  and  you will bypass  the  taxing   as well,  sorry  couldnt  resist lol.   As the previous  posters  have  suggested by the time  you do your  engine  start  and  and carried  out  your  checklists   the push back  will have  been completed.
Title: Re: Customize pushback speed
Post by: cj_duke on July 25, 2012, 12:15:02 pm
Thanks for this great advice! In the future, I will log on to VATSIM on the active runway, what a great idea!

Guys, it was a simple question about customizing pushback speed, not about cockpit workflow. For example, the adjustment (customization) could be done as it works with sound volume, just a simple slider. So you could slow down your cockpit prep to watch things moving and I'm fine, too.
Title: Re: Customize pushback speed
Post by: virtuali on July 25, 2012, 02:28:29 pm
The issue is, the pushback speed IS realistic compared to the realistic walking speed of the wingwalker. Just increasing the Pushback speed will either result in:

1) If we leave the wingwalker as it is now, he will be left behind

OR

2) If we increase his frame rate, he will walk at an unrealistic and comical pace

OR

3) We should redo the wingwalker animation to have him walking faster, but in a realistic way, but that will also means the speed will NOT be "customizable", because the new (faster) speed, which is fine for some users, will be the new default speed for everyone.

You really are expecting too much from FSX and its graphic engine: it's not that if I say to the wingwalker "set speed to 9 km/h" he will be so clever that he'll start to RUN...
Title: Re: Customize pushback speed
Post by: Bruce Hamilton on July 25, 2012, 02:37:37 pm
I will log on to VATSIM on the active runway, what a great idea!

Only if you want to find yourself banned from the VATSIM servers!  They get really annoyed when users spawn on the active runway.
Title: Re: Customize pushback speed
Post by: cj_duke on July 25, 2012, 03:19:48 pm
The issue is, the pushback speed IS realistic compared to the realistic walking speed of the wingwalker. Just increasing the Pushback speed will either result in:

1) If we leave the wingwalker as it is now, he will be left behind

OR

2) If we increase his frame rate, he will walk at an unrealistic and comical pace

OR

3) We should redo the wingwalker animation to have him walking faster, but in a realistic way, but that will also means the speed will NOT be "customizable", because the new (faster) speed, which is fine for many users, will be the new default speed.

You really are expecting too much from FSX and its graphic engine: it's not that if I say to the wingwalker "set speed to 9 km/h" he will be so clever that he'll start to RUN...

Thank you, Umberto. This gets some clarification, how the system is modelled.