FSDreamTeam forum
General Category => Unofficial F/A-18 Acceleration Pack board => Topic started by: Sludge on February 20, 2011, 05:48:46 am
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Fellas...
Micro just made an amazing video for the Sludge Hornet, v1.2. It shows many of the features (JRs HUDs, Serge's gauges, contact points, etc), all the while being a very impressive, well made video. Much thanks to all who have made the Sludge what it is today.
Also, Im just waiting on texture release permissions for the Capt Sim paints, then Ill wide-release the Sludge/Combat Hornet Integration (Capt Sim Option).
Enjoy.
Later
Sludge
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Fellas...
Micro just made an amazing video for the Sludge Hornet, v1.2. It shows many of the features (JRs HUDs, Serge's gauges, contact points, etc), all the while being a very impressive, well made video. Much thanks to all who have made the Sludge what it is today.
Also, Im just waiting on texture release permissions for the Capt Sim paints, then Ill wide-release the Sludge/Combat Hornet Integration (Capt Sim Option).
Enjoy.
Well, that's the best video I have seen in the category. Well done guys, and thanks for the Sludge and all the work achieved for what it is today for the users.
Johan
Later
Sludge
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Not a bad video; didn't care for all the musical choices (second song - :P Yuck! :P) but the footage, editing, etc. was quite nice.
However, I was wondering what the "TRAP Gauge" is used for? After all, doesn't FSX Acceleration/SP2 already support that? ???
FYI: No service aircraft would ever be allowed to fly with all that rust/grease on it; just plane dangerous. ;)
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Well done with that Sludge 1.2 Demo Video - excellent work all concerned. ;D
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Great vid....Serge's repaint looks first rate. I must rework the "Grunge Hornet" as he has set the bar very high with his repaint. Awesome package; super work done by all ;D
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However, I was wondering what the "TRAP Gauge" is used for? After all, doesn't FSX Acceleration/SP2 already support that? ???
It records the following data at the moment of trapping: Wire, airspeed, AoA, VSI.
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Amazing video Sludge. Very professionally done!
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The video is great :D I especially liked the combat sequence in the end, the night scene and the overhead break :) Micro rocks... as always 8)
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JR...
Thanks buddy. Yeah, I bet you were all smiles when you saw that. I know you like the really tough landings. You know the "Case III, no divert, no viz in-the-soup, relying totally on instruments" landings, right?! Haha.
Mickey...
Thanks, but that video is ALL Microbrewst!! He is the grand wizard of videos. So much so, that if we meet in real life, I will play Brewmeister Smith at any bar of his choice!! That how highly I regard his skills and this vid.
Ray...
Actually, that was JJ's repaint. And thats where I got the "new engine" interior nozzle look. I do have ONE REQUEST, if you get time. Painting the Sidewinder rail with something. So we can include that on all future paints. Even just something rudimentary would be nice. Dont like looking at a blank bar when flying next to another Alpha Hornet.
Chams...
Where to start?! Always something with you, isnt it.
First off, from someone that put up the music in YOUR vid: , Ill take your distaste AS A COMPLIMENT.
Second, I dont know what planet you come from, but when I was in the desert with VMAQ-2 (EA-6Bs) in Desert Shield/Storm, and there were no wash-racks avail, we launched birds outta Bahrain dirtier than this ALL THE TIME. And the Hornets were worse. Thats why I asked Ray to make this paint scheme for me, it has TESTOSTERONE and a real life combat feel. So take your "sim world" FYI and shove it.
Johan and Spaz...
Thanks. Throw some props out to Micro. It was his late night work that made this video, I just gave him some ideas and asked for the music. The killer shot is the final one, when all the flyin and fightin is done, there she sits in the sunset... waitin for the next day. I love it!!
Later
Sludge
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Just so you know...
Any of you out there that got the "Brewmeister Smith" reference and laughed. Youre OLD! Or Canadian. Its from a cheezy 80s C-movie called Strange Brew. Just some of my bad Sunday morning humor.
Later
Sludge
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I figured it was a reference to something, but I didn't know what, and I didn't bother looking it up. :P
Nice video, too. :)
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Ray...
Actually, that was JJ's repaint. And thats where I got the "new engine" interior nozzle look. I do have ONE REQUEST, if you get time. Painting the Sidewinder rail with something. So we can include that on all future paints. Even just something rudimentary would be nice. Dont like looking at a blank bar when flying next to another Alpha Hornet.
I stand corrected ;) First rate paint none the less.
I would be most happy to spruce up the outer rails with something more appropriate (I already have something in mind that I have been working on). I am working on the base until Wednesday but can have your updates ready before the end of the week, if that's ok.
Also, if there are any other suggestions or modifications you would like to see, please don't hesitate to let me know and I will do them as well.
"Shut up! I could crush your head .. like a nut .. but I won’t .. because I need you."
Brewmeister Smith ;D
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Awesome work Gents. Truly professionals. Keep it up!
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...Second, I dont know what planet you come from, but when I was in the desert with VMAQ-2 (EA-6Bs) in Desert Shield/Storm, and there were no wash-racks avail, we launched birds outta Bahrain dirtier than this ALL THE TIME. And the Hornets were worse. Thats why I asked Ray to make this paint scheme for me, it has TESTOSTERONE and a real life combat feel. So take your "sim world" FYI and shove it.
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I was there too and I can tell your confusing metal fatigue/discoloration, sand-scraped paint and ordinance paint-burn marks with the "over done" rust/grease look of the paint scheme you've got there.
Also, JR/Scott have done the HUD/Gauges, MicroProductions have done the video, and Ray & others have done paint schemes, tweaks, effects, installer, etc. What exactly have you done ? ??? ... besides run your mouth off all the time? ???
Now, get back to fixing your "sim toy" and stop acting like your all that, cause your not, "smudge" :P And remember, you still got a "date" with SUBS & VRS' TACPack coming. ;)
PS: MicroProductions - You video is good, I just don't happen to like your second choice of music... That's not a bash, just a preference. Good Day! :)
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“Mr. Chams”, thank you for the kind words. After viewing your video that Sludge put up I will certainly be asking for your opinion in future videos. In fact, please continue to enlighten us with your vast array of knowledge in all aviation subjects. If I remember correctly, you stated that you flew F-14’s. Obviously you must know that Sludge is a fellow service member. Seeing the way you speak to him in public you must have some amazing stories. If it wouldn’t be too much trouble, can you share a few. Thank you again Sir, for your input and your service to this country.
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Chams...
I was there too
Where? Bahrain? With what squadron? VMFA-314? Those Hornets were flying all the time. Actually I know you werent, youre not tough enough to be a Marine. So what did you do? Navy food services subcontractor? Its called "credibility", Chams. So far, you dont have any and Im just trying to help you build some. Since youre trying hard to be the Nav Av SME on this site, from your supposed "real world" criticisms.
Also, JR/Scott have done the HUD/Gauges, MicroProductions have done the video, and Ray & others have done paint schemes, tweaks, effects, installer, etc. What exactly have you done ?
Yes, JR/Scott have done the HUD and the Realistic/Combat HUD. JJ has done the videos. Ray has done the paints. I have done the tweaks (fa-18.air, aircraft.cfg, panel.cfg), the G-Vapor/EG Smoke effects, the .XMLs for those effects to work, tweak/modded Serge's ALA assembly lights, tested, assisted and helped adapt Serge's Sound Pack to the Sludge Hornet, adjusted the default viewpoints, moved all the effects to the [smoke] sections (after Orion's persistent pushing), worked to integrate Serge's gauges to cooperate with JR's HUD and Refueling gauge, and initial install .ZIPs of Sludge v1.1. Other than that, I did nothing. Oh yeah, I put it together as a whole release for the major servers. Lest we forget, this was after you said you would do this for your naval aviation package. And I thought you'd actually follow up on your word? Remember this? http://www.fsdreamteam.com/forum/index.php?topic=2612.0
Boy, that really took off didnt it?! Funny how thats dated Jan 2010. I was even there offering to help you, but you completely missed the boat. Which brings me to my next topic.
... besides run your mouth off all the time?
What exactly has YOUR CONTRIBUTION been to FSX and more specifically the FSX NAVAL AVIATION side? So far, all Ive seen is ONE TEXT FILE that has the HOOK/LAUNCHBAR SETTINGS for various aircraft. Thats it. Oh WOW!! Whoop-de-doo, stop the presses, we have a file that gives us launchbar and hook contact points. Damn, the sun might not come up tomorrow.
Now, get back to fixing your "sim toy"
I thought you said earlier that I didnt do anything? So make up your mind, am I doing something or not? You shouldn't get soo bent outta shape to the point where you contradict yourself in your own post.
and stop acting like your all that, cause your not, "smudge"
Where do you get that I'm acting like I'm all that? Apparently, on YOUR PLANET Uranus, you are soo bent that you missed this: "Much thanks to all who have made the Sludge what it is today." In case you missed it, here on Earth... thats called gratitude. Hehe. Oh, and BTW, I do think its very cute how you still call me "Smudge". Actually, its quite funny. I'm guessing your mad cause your name wasn't in the credits? Why are you soo bent?
And remember, you still got a "date" with SUBS & VRS' TACPack coming.
If SUBS can ever get it up, Ill meet him anytime, especially that I have the CSW setup in the Sludge Basic. Anytime. You too. I'd bust either of you up all over the FSX multiplayer and then put it up on YouTube for EVERYONE to see.
Later
Sludge
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JJ...
BTW, forgot to tell ya. Hella 3-wire. Good FSX stick skills. At 4:00, thats such a great part: "and the hair... it stands... on back of our necks"; just like real life, being in the groove. Closely followed by: "..and I swear it shows... Heaven must be just like this..." as your catching a 3-wire. Thats definately Heaven for a naval aviator. We all know how important boarding rates/grades are in carrier life.
Also, Im starting to get what youre saying about videos, music, and timing. Getting an image, along with the feel of the song and how to develop that into a working video.
Later
Sludge
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“Mr. Chams”, thank you for the kind words. After viewing your video that Sludge put up I will certainly be asking for your opinion in future videos. In fact, please continue to enlighten us with your vast array of knowledge in all aviation subjects. If I remember correctly, you stated that you flew F-14’s. Obviously you must know that Sludge is a fellow service member. Seeing the way you speak to him in public you must have some amazing stories. If it wouldn’t be too much trouble, can you share a few. Thank you again Sir, for your input and your service to this country.
Only if it's not in contravention of the "Home Land Security Provisions", of course ;D
http://webcache.googleusercontent.com/search?q=cache:q97MAY8SqjQJ:realenvironmentxtreme.com/forum/index.php%3Ftopic%3D375.0+most+of+my+credentials+are+classified+under+the+Home+Land+Security+provisions&cd=1&hl=en&ct=clnk&gl=ca&source=www.google.ca
Here's one of me right after I got my own wings ::) Mom and Dad were very proud, I must say :-*
(http://img232.imageshack.us/img232/5716/igotmywings.jpg) (http://img571.imageshack.us/img571/295/momanddad.jpg)
B
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Guys, specially Sludge, stop bashing "Mr. Chams",
His EHSI video is really well done. It has some flaws, but even hollywood movies have, right? It's great overall, I mean, if you don't consider the first title, where screen keeps fading left and right, and you can't read it. The 3 frames per second also didn't help much, but that's not really a problem, as it's probably caused by his aircraft modification, but that I believe is due to the fact that all information he gathered to put into his mod, had to be encrypted, as it probably goes against his Home Land Security Provisions. Anyway, in fact I like how colorful and variated the fonts in his vid are, sometimes handwriting, sometimes serif fonts, and changing colours all the time, boy, it's a party! I like parties, who doesn't?! I just found weird (just weird, not bad) when it says "just like the pros". I thought they were called Navy Pilots, and "pros" was how 16 year old hardcore arcade game players proclaimed themselves, while standing all day in front of their computers, asking their moms to bring more cheeseburgers and coke, but maybe now pilots also call themselves "pros", since the kids of today are the adults of tomorrow. Time changes, and words also. It's also good that it says "the end" when it's over, it helped a lot. Otherwise video would loop and loop and I would stay all day watching it without getting tired of it, and maybe my boss would get me fired because of that. Life saver 'the end'! Only thing I didn't like is the musical choice. I mean, I personally love church music, despite the fact it's pleases your ears by itself, it totally matches the video subject. Problem is I set the volume so high, my colleagues started cursing and swearing, and now they won't talk to me anymore, but I never liked them anyways, and the first 3 seconds of music were totally worth it, before I was forced to mute, against my will.
So I beg you, fellows, stop saying bad words about "Mr. Chams", and do like microbrewst. Lets be friends with "Mr. Chams", and learn from his many experiences aboard the tomcat, defending the United States of America! You can't deny his knowledge, and the fact that he's an aviation guru (or priest, not sure due to religion differences), he even guessed Captain Sim's product X, and if that weren't enough, he was the first one to do so.
Thank you, sir!
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Fael...
You and I can just disagree to disagree. I dont have a problem not giving Chams a rash of crap. If he stops with his "FYI" statements that run CONTRARY to the FACTS that Ive seen up close and personal as a USMC maintenance troop, then I wont call him out. I can tell you, the reason I asked Ray (svicar) Gagnon to make that Grunge Sludge paint is, it looks just like the Hornets I saw when I was over there, and its not overdone.
I was there too and I can tell your confusing metal fatigue/discoloration, sand-scraped paint and ordinance paint-burn marks with the "over done" rust/grease look of the paint scheme you've got there.
It wasnt rust, it was desert grime/sludge sun-baked on the planes all the time. I know this because removing panels for maintenance sucks in the desert and thats how I wanted the Grunge Sludge Hornet to look and feel. And since he's throwing that out there that "I was there too", then I want to know who with? As he claims his Homeland Security whatnot keeps him from disclosing his full "military job". Thats a load. Ive never heard that from ANY of my multi-service friends, most of who are still in. I've been USMC maintenance, USN officer (USS Geo Wash EW div O), USAF reserve AWACS and have YET TO HEAR THAT LINE from anybody Ive ever worked with, active duty, reserves, or retired. And Im talking Intel guys too who were in during and post-911.
Also, when he tries to call me out for the things I havent supposedly havent done... I will fight back.
What exactly have you done ?
I know its the easy way to just look the other way and let people flame and die out. If anybody knows me, they know I dont stand for it, and I never will. If he challenges me, then back it up 'cause I know what I did, what I saw, and what I've done and not done.
learn from his many experiences aboard the tomcat, defending the United States of America! You can't deny his knowledge, and the fact that he's an aviation guru
What is holding him back from proving he is a prior Tomcat driver? He wont even answer basic questions about Navy OCS or AOCS that would go into proving his credibility, so until he does, I dont buy it. And he does have some knowledge about FSX. Also, I saw that he was one of the first to guess the "project x" for Capt Sim Weapons and thats impressive.
So to clarify, Ill back down from "bashing" Chams as you see it, if he doesnt make these ridiculous claims. It takes TWO to tango. I can honor a cease-fire just as well as the next guy.
Ray...
That was funny. Have you been talking to JJ? Or seen his scary-looking Avatar on Skype? Ive just recently gotten used to looking at it... gave me the hee-bees at first.
Later
Sludge
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Sludge,
I hope you read my post entirely, because I couldn't be more sarcastic than that :P but you got it... lol
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Fael...
I did read it, but didnt get your sarcasm well. Sorry it was a late night (5am) and I have late sims. BTW, Im still looking for anybody who will help with "the project", so let me know if you get any bites... Im willing to throw coin at it, so if they have the skills and need some "enticing"... PM me.
Later
Sludge
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I saw micro's sarcastic reply, and tried to join him, but i failed it seems :P
about the project, I was trying to get some help at fsdeveloper, but not many people willing to help, none with any knowledge.
so i guess ill read the sdk entirely, and see if i can extract any useful information from there.
cheers
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Hey guys, very nice video, ultra-professional. Looks like I missed this whole thing... I need to stay up-to-date more with carrier ops/sessions it seems.
A/B
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Fael, are you trying to get help (i.e. you want someone to teach you so you can learn), or do you want someone to help you (i.e. someone doing work for you and Sludge)? If you're looking for the latter, you've already posted in the right board. Also, are you asking about 3D gauges, or something like J.R. and Scott Printz's HUD?
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about the project, I was trying to get some help at fsdeveloper, but not many people willing to help, none with any knowledge.
so i guess ill read the sdk entirely, and see if i can extract any useful information from there.
I'm just a lowly texture monkey but if I can be of any help, let me know. I'd be pleased.
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Sure... here are some more "accurate" examples. ;)
Original Post: http://www.captainsim.org/yabb2/YaBB.pl?num=1290995339/7#7
(http://dave.mcphatstudios.net/Screenshots/Test_Pilot/Test_Pilot_1.jpg)
(http://dave.mcphatstudios.net/Screenshots/Test_Pilot/Test_Pilot_3.jpg)
BTW: Anyone read my new Sig? ??? LOL :D ;D
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Mr Chams, i have no idea whats your point showing these textures, but if your intention was to show "proper" metal wearing textures, you fail. the wearing effects on the texture comes with the paint kit, all you have to do is paint the colors, to make it look like that. its a good repaint for sure, but Ray changed more than just the colours, he added some extra rust, dirt, etc to the texture, fictional or plausible, doesnt matter, what matters is that he did something else than just painting under the dirt.
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Dave was up to his consistant best when he produced that one but, and I don't want to disparage his work in any way, I believe the weathering visible is from the paint kit. Not that he is incapable of producing those types of effects, (he's actually amazingly talented as are all the texture folks at McPhat Studios).
Also, I thought I might add some alternatives in the event you decide to change your "Sig":
-Job 11:3,5, "Should thy lies make men hold their peace? and when thou mockest, shall no man make thee ashamed? But oh that God would speak, and open his lips against thee;"
-Proverbs 10:18, "He that hideth hatred with lying lips, and he that uttereth a slander, is a fool."
-Zechariah 8:16, "These are the things that ye shall do; Speak ye every man the truth to his neighbour;"
and finally, my personal favorite:
“Tricks and treachery are the practice of fools, that don't have brains enough to be honest.”
Benjamin Franklin
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Yep, I agree with you, I used to repaint myself, and I never edited the weathering, simply because it's not needed. thats what the paint kit is all about, leaving you free to simply paint. I just said that, because Mr Chams likes to sound superior, even when he has no idea what he's talking about.
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fael097:
I don't like to blow my own horn as there are many talented painters out there but generally speaking, I've had favorable responses. If you would to see some example of what I have done, click on the link at the bottom of this post.
99% of the texture elements in my repaints are hand done (paint kit not withstanding), as I personally don't like the results achieved with cut and paste repainting.
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heh, nice stuff you got there mate
I'd like to show you an inverse tiger meet repaint i made from scratch, but unfortunately i deleted everything related to it :P
this is the only thing thats left, found on CS forums, a simple repaint i made, though idk how its still online, its been 3 years already
http://img219.imageshack.us/img219/8141/87603918an6.jpg (http://img219.imageshack.us/img219/8141/87603918an6.jpg)
http://img219.imageshack.us/img219/1450/67938881nj8.jpg (http://img219.imageshack.us/img219/1450/67938881nj8.jpg)
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Fellas..
Speaking of the aforementioned McPhat Studios, I just got permissions for MOST of the Delta Hornet paints, so we are almost ready to wide release the installer. There's a catch, however. As I'm trying to reach the other guy, David Sweetman, he might not be available to answer anytime soon. IF thats the case, would you rather I just take the two affected Delta Hornet paints (VFA-15 and VFA-115) out and release it?
Let me know what your thoughts are.
Ray...
Very funny suggestions. But onto something more worthwhile than Chams. Tired of wasting time TALKING TO or ABOUT HIM. Like talking to a brick wall. So Im done with that. I wont respond to any of his stuff, and I encourage others to do the same. All he's doing is TROLLING and taking away from meaningful conversations.
Anyway, Im pretty happy with the ideas people have shown. Especially good are Serge's wingtip textures and JJ's "new engine" internal nozzles. If Serge is cool with it, Id like to incorporate his wingtips into the package before its wide released. Also, is there anybody who likes the nozzles "as is" on a particular paint and doesnt want it changed? Let me know, otherwise Im going to integrate those into all the custom jet paints before the release. Ill leave the defaults alone. Let me know your opinions.
Ill also be including the exterior view cockpit-internal textures that I made. The cockpit DDI/MFD and UFC "greens" thats you can see activated from the external view.
Ben...
Long time, no see. What have you been up to? Flying FSX multi any? Keep trying to get a weekend session up, but for some reason or another, just doesnt happen.
Serge...
Can I get the rail textures to add before the release? They look damn good.
Later
Sludge
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Rgr that, I'll lay off and get back to business. Couldn't resist a little jack assing ;)
As you may or may not know, Dave is in Afganistan for a couple more weeks and his connection with the rest of the world is spotty at best. If you are having trouble reaching him I may be able to relay any messages to him via our forums at MCPhat Studios. As you can well imagine he's pretty cut off but he does check in from time to time.
With regards to the wing tip rails, did you have something in mind that someone else has or would you like me to just go ahead with what I had planned to do? Either way is no problem for me.
Also, if it makes any difference, my vote is for the new nozzles and your external MFD/DDI internal textures as I think they look smashing.
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Ray...
No worries. Going a little 3rd grade is fun every now and then.
Yeah, thats what Lars said, that David might be outta touch for a while? Hope not, as I would like to release his paints but it wont be a showstopper if he isnt able to give me permission. Will just find others and include them.
As far as wing tip rails, Ill give yours a try and see how they turn out. Im open to any and all. I liked the look of Serge's but Ill check yours out and if they work, Im all over that.
Cool, mark one for the new nozzles and external view cockpit textures.
Later
Christian
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Sludge,
Here are parts of my FCLP repaint. I used a number of real fotos (a couple are attached now, courtesy of Airliners.net) to mimic wingtip rails and to replace default nozzles with nice clean ceramic petals. :)
BTW, how do you plan to incorporate the rails into existing repaints?
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Serge...
JJ's nozzle interiors and Ray's missile rails look really good as well. I took a few screenies. Let me know what you think.
To incorporate them on the other paints, Ill just open them with DXTBMP and then do the invert and flip method and cut-n-paste. Thats how I got JJs nozzles installed on the Grunge Sludge (VMFA-323 Line). Same with the missile rails, except just cut/paste to the FA18 L Wing/R Wing.dds files. Should work pretty easily.
Later
Sludge
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Yes, those look nice. But I'd rather dim the petals a tad... ;)
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Just curious, which paints come with the Sludge 1.2? I would download it in a heartbeat, but I'm in Florida with only the ability to utilize my laptop.
A/B
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Serge...
Yeah, you might be right about dimming them down a tad. Send yours... Ill install them, take pictures and let you guys decide which ones you like better.
Later
Sludge
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sludge, how about normal (bump) maps on rails and nozzles?
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fael,
Actually I did try bump mapping for the rails but that didn't add much to their appearance.
Sludge,
If you have my FCLP Hornet repaint, then you have all these textures, in .DDS indeed.
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The Sludge Hornet continues to be my favorite FSX plane ! Great frame rates and fun to fly.
Thank you to everyone that continues to make this plane better, for free, and share it with us.
Not to single anyone out, but svicar , I love your repaints !
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Many thanks for your kind words :) I have to tip my hat to all the folks who have contributed their time and talents towards putting together such a fantastic package. I am truly honoured and extremely pleased to have my repaints included.
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Serge...
Yeah, I have your package, and Ill get the nozzles from them. Thanks. Once I get the work done, Ill get some pics posted and see what the general consensus is on the forum.
Frank...
Thanks, appreciate the sentiments.
Ray...
Thanks to you. You keep making great paints, and Ill keep including them. Nuff said!!
All...
About to release the full Installer but might include two different USN squadrons, as I have been unable to get in touch with David. Or, might put VMFA(AW)-121, or another Marine squadron, and another USN to make it 3 USN/3 USMC. Maybe throw in Lars' VFA-103 Line paint and then have ONE USMC to add to the lineup? Any personal requests anyone? Ill have to make sure the authors are cool with it as well.
So the Delta Hornet paint lineup would look like this: VFA-102, VFA-103 Line, VFA-103 CAG, VMFA(AW)-121, VMFA(AW)-332, VMFA(AW)-533. And yes, I know VFA-103 is a real-life SUPER squadron but the Skull and Bones are just straight up bad-ass and mean looking!!
Later
Sludge
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Hey, Sludge. I'm glad you are keeping VFA 103 in the Delta line up! It is TOTALLY BAD-ASS!! and my favorite! It's in all of my saved flights! Just wondered about VFA 115 CAG? Pretty cool as well, I think. Looking forward to what ever you do, I'm sure it will be awesome!! Thanks to everyone there! Mike
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Oh, I meant to ask Sludge...Is there any way to copy/paste your config for better contact points, more stable landings, etc. from the Sludge to the Accel. Hornet, and the Hornet that has the "target" from the CS Weapons Pack??
And the sound files??
Thanks,
Mike
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Chams
enough is enough..I've notified the moderators over your last post. Hopefully they take the appropriate steps to deal with this nonsense. We are using this forum to do something meaningful and if you have neither constructive criticism nor input to offer, please take your vitriol elsewhere.
Sludge
I am presently going through my repaints, correcting errors and adding the new rail textures. If you could PM or email me to let me know which ones you would like to include in your upcoming release I will forward any and all textures you need.
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Ray...
Yeah, Im trying the textures out now. Im gonna put Serge's nozzles on the Grunge Sludge, take some side by side pics, and let the forum members decide which ones they like best. Yeah, Ill PM you.
Sim...
I feel the same way about the VFA-103 paints. Cant lose that paint, it looks completely awesome. Also, sure, Ill work on a quick .ZIP package that has the necessary contact points, the mods to the engine performance in the aircraft.cfg, and the fa-18.air file, so you can mod it to be more "Sludge-like" in performance parameters. Ill need a day or two, since Im working on several things right now. Expect it around Sunday/Sunday night. Cool?
Later
Sludge
Later
Sludge
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So what exactly is new between the Sludge Hornet 1.2 in the beginning of the thread and what you're talking about now?
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Orion...
Basically, the different textures for the rails and what nozzle interiors we will add to the final release. Plus, what paints get released with the Capt Sim Delta Hornet.
Later
Sludge
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Fellas...
I got Serge's nozzles installed and personally, I like them. I will leave JJ's nozzles on his VMFA-323 CAG bird, either way, but as far as the other Alpha Hornets, let me know if you like these ones.
Here's Serge's interior (tad darker) nozzles.
Later
Sludge
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Sludge
got your note and will have all updates ready for you by tomorrow eve. Also, I like the nozzles in the snap above.
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Sim...
I feel the same way about the VFA-103 paints. Cant lose that paint, it looks completely awesome. Also, sure, Ill work on a quick .ZIP package that has the necessary contact points, the mods to the engine performance in the aircraft.cfg, and the fa-18.air file, so you can mod it to be more "Sludge-like" in performance parameters. Ill need a day or two, since Im working on several things right now. Expect it around Sunday/Sunday night. Cool?
Later
Sludge
Thanks, Sludge! I wasn't sure if you could tweek the CS Weapons Hornet due to permissions, but anything would be an improvement! I can't wait for the next Sludge installer!
Mike
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...enough is enough..
So, you guys are going to behave from now on? We shall see...
As for what I posted re: the Repaint textures earlier...
McPhat Studios have done several good repaints that are more exacting to real world examples of aircraft. Mr. Ray's textures are good as well. But, the grease/dirt/rust look is too pronounced; much like a WWII bird that's abandoned in "moth-balls" in the former USSR or left out on someone’s lawn; not at all like an active squad version which would get constant attention for legal and safety considerations, right? But, I would be willing to concede that there might have been an aircraft that got that "dirty" if you could product a pictorial example of such an extreme case. Mind you, that the level of dirt and grime would actually alter the flying characteristics and increase induced-drag effects, aid in seizing control surfaces, etc. which might start to alter the FBW's handling characteristics of its moveable surfaces as well. However, that’s an engineering discussion which I'll leave for another time.
Also, I want to encourage you to keep at it; I sure will add this to my installation at some point. However, let’s not assume that you'll are going to outdo VRS' efforts. I'm sure everyone here can honestly admit that at least.
Later! :)
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(http://i589.photobucket.com/albums/ss333/neutrino2009/hornetImage5.jpg)
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Nice comparison J.R.! If you want my opinion, I would say it's slightly overdone, but it still is a great repaint.
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Ray...
Thanks friend. And Ill count that as TWO in the column for the darker-shaded "new engine" nozzles.
JR...
Yeah, thats what I was hoping for. Like I said, the Hornets in the desert were even worse than this, and I was happy that Ray did the Grunge Sludge Hornet paint the way he did. If I'd had the time and took pics, you'd see what I was talking about. Which internal nozzles do you like? The darker ones that I just took a pic of? Or the earlier pics of the brighter (newer) ones?
Later
Sludge
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Nice comparison J.R.! If you want my opinion, I would say it's slightly overdone, but it still is a great repaint.
That was my opinion as well; mind you, that I'm use to see them all day (& night) long, so it seems to stand out as being way too much for my discerning eyes.
Also, notice the tint of the lighter yellowish/orange in Ray's paint...which does not match the darker yellowish-brown oil/grease color of the actual aircraft. That is why I said that it starts to look more like rust - a big “NO-NO” for a flying aircraft. Even on your car, the body shop would want to cut it out and repaint it. Thus, hundreds of maintenance hours are spent cleaning off these leaks and grime deposits which occur as temperature/pressure cause expansions on the fuselage. Which were a big issue in the Gulf, with the average temperature swings >100deg. F (day) to ~50/60 deg F at nights. We even had to log it during preflight for maintenance to address in case of fluid loss, etc.
So, while I do like Mr. Ray's paint, it could use "tweaking" to make it exact reality; isn't that what you guys are aiming for?
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Well, comparing it to the image J.R. had, yeah. Also, if anyone cares to know, I prefer the darker engine nozzles.
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Orion...
Im keeping the paint as-is, its as realistic as being in the desert. Thanks for the input. Thats THREE in the darker nozzles column.
Later
Sludge
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I hope everyone keeps in mind that there are many more facets to this package than this one repaint.
If this particular repaint is not your cup of tea, then so be it; there are other sites out there with many schemes to choose from, (my own site being one). Hell, I would encourage you to produce some examples yourself. Seriously. It would only benefit the community as a whole.
It is also important to note, that this is my first attempt at producing these kinds of effects and I'd be the first to admit that there is room for improvement. With any repaint there will always room for improvement. At the end of the day though, this scheme was a custom job I did for Sludge and if he's happy with it, then so am I.
Again I want to reiterate that this repaint constitutes a tiny fraction of the overall package. It would be an insult to all those who gave of their time and talents, (and I would be personally disappointed) if one's opinion of this compilation hinged on one repaint.
This package is so much more than that.
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...Again I want to reiterate that this repaint constitutes a tiny fraction of the overall package. It would be an insult to all those who gave of their time and talents, (and I would be personally disappointed) if one's opinion of this compilation hinged on one repaint.
This package is so much more than that.
Calm down... nobody's jumping to those conclusions. I'm sure everyone is going to use the package at some point; not sure about that specific repaint, and there is always McPhat Studios work to suppliment for those that want more. And, I'm sure your other work will prove to be worthy in everyones eyes too.
Also, there is really no reason for you not to take another crack at it at some later date when you have the time. Snow can still have the one he has now so, maybe, give others what they want when able; that way everyone's "happy."
Later! ;)
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ray...
dont waste ur time. the more u induldge, the more time is wastd. like i said, keep truckin on the current path.
if virtuali keeps letting this go, we can always leave fsdt n take this work elsewhere, uninterruptd. all of those that know me on skype know where they can find me, if i decide to leave.
pm me when ur done n ill get those updates enterd.
later
sludge
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we can always leave fsdt n take this work elsewhere, uninterruptd.
Very much agreed.
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Fellas...
I have received several PMs and personal EMails asking me to talk to Umberto about banning Chams. Here's my answer. PM him yourself, he should hear from all the other users on this forum that want Chams banned. The content you put in your PMs/Emails to me... SEND IT TO HIM!! Its not that I dont want to PM him regarding this, I already have... however, since he's not listening and wont deal with this situation, I'm telling everyone here to speak their mind TO Umberto personally. Maybe that will light the fire, maybe not?
Im not wasting anymore time here dealing with this circus, so if Virtuali doesnt deal with this situation by tomorrow night, Im out and leaving FSDT. You'll be able to find me at SludgeHornet.com, and I guarantee you wont have to listen to Chams there, EVER. We can continue our work in a productive manner and without the constant BS.
Now the ball's in Virtuali's court. Either he steps up or he doesnt? Its up to him.
Later
Sludge
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I'm pretty much done.....
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Well it was good seeing you all here and I wish you the best of luck at your new "home." Also, I hope to see this project completed to the best of your abilities. I will definitely be installing it when its finished, and that's no BS. Thanks again for your consideration to my minor input requests and I won't take it personally if you can't make it up to my specifications/reality.
Good Luck! :)
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this guy has to be special. if you know what i mean
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Ok, enough is enough...
Starting from today, JamesChames is being denied access to the F/A-18 Acceleration Pack board, without expiration. He'll be able to access the rest of the FSDT forum, since he's still a customer, but the F/A-18 board will be off limits to him.
I'll make sure he'll not try to circumvent the ban by posting anything related to the F/A-18 on other boards he still has access to.
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Now the ball's in Virtuali's court. Either he steps up or he doesnt? Its up to him.
Later
Sludge
[/quote
Sludge,
You have my full support, among others, and I see that Umberto has just taken some good constructive steps...
Have a great Sunday,
Johan
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Virtuali...
Thanks for doing what needed to be done.
Ok, enough is enough...
Starting from today, JamesChames is being denied access to the F/A-18 Acceleration Pack board, without expiration. He'll be able to access the rest of the FSDT forum, since he's still a customer, but the F/A-18 board will be off limits to him.
I'll make sure he'll not try to circumvent the ban by posting anything related to the F/A-18 on other boards he still has access to.
Fellas...
Now that issue has been dealt with, lets get back to the good stuff. Last night, I stayed up late and got most of the wingtip/nozzle textures and cockpit textures (DDIs/UFC) put on all the Sludge Hornets (Basic and FX). Additionally, when I get back from playing golf today, Ill wrap up the final touches of putting the whole package together so that it will be ready for a "wide release" PENDING permissions from David Sweetman for his CS Delta Hornet paints. So thats where we stand.
Anybody have any "last minute" ideas they want me to ponder? Paints, effects, mods, otherwise? Once this goes out, Ill leave it as-is til v1.3 Sludge/Combat comes out. Also, with JRs concurrence, Ill keep it named as such (Sludge/Combat Hornet) and the installer will be SHCHI.exe , so that people will know the Sludge is merged with the Combat Hornet. Actually, alot of stuff in the Sludge is JRs anyway, this will just solidify that for newbies coming in...
Later
Sludge
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Thank you, Umberto! Now let's hope the great talents that you have here will keep moving forward!
Mike
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Great news, Sludge! Glad we didn't lose anyone here! And yes, one last minute issue I told you about awhile ago...When in wideview aspect=true, only the CS Hornet afterburners look weird. I would describe it as a flame on a candle, for lack of a better description. Does anyone else have this effect??
here are 3 screen caps.
Thanks,
Mike
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sorry, other 2 pics are here.
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Oh, I meant to ask Sludge...Is there any way to copy/paste your config for better contact points, more stable landings, etc. from the Sludge to the Accel. Hornet, and the Hornet that has the "target" from the CS Weapons Pack??
And the sound files??
Thanks,
Mike
This, too! Ok, that's all I can think of.
Can't wait for the final release!
Mike
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sludge, how about a fix for the bad specular maps?
(http://i.imgur.com/c7A9G.jpg)
also, is there a way to switch the hud back to green? i dont really like the blue :P
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Look on the HUD Controls for the color switch. Has an option to switch from blue to green (or vice versa). In the upper left below the combat switches.
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Fellas...
Back from supper after a great day at the golf course. Ill get to your questions one at a time.
Mike...
I remember I looked at that a while back but was unable to fix or make a workaround, sorry bout not telling you my results. The CS FA-18D burners are controlled by a .gau file and I cannot dig into that and alter their work, or even know how they accomplish their burners. I agree they dont look good and would replace them with the default burners, but I dont know how to do it.
Im working on the .ZIP file now. All it will be is a .txt file that you can COPY/PASTE into the default Hornet's AIRCRAFT.CFG file. The contact points, and flight dynamics that you can overwrite inside the aircraft.cfg file. I would recommend backing-up your aircraft.cfg file before you start. Also, the .ZIP folder will contain the most current fa-18.air file.
Fael...
On the paints, Id have to ask Ray, JJ, or another painter. I really have NO PAINTING skills whatsoever. For the upgraded missile rails and nozzles, I cut/pasted them, along with Ray doing pretty much the same... he did alot of the "grunt work" on these. Wish I could help more but I dont have the capabilities. Sorry.
Later
Sludge
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About the spec maps....I'm sorry to admit that issues like bumps and specs are outside of my skill set. I have experienced what your photos show, many times. If it wasn't too noticable, I would just ignore it but for those schemes where it was more pronounced, I would just adjust the darkness of the texture elements involved or in a worst case, the whole texture panel.
Sorry I can't be more helpful than that :-[
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heh, i really could easily fix that spec maps, but i thought you guys already had someone on the works.
then when i find some time, i'll see what i can do about it.
cheers
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Guys,
The default Hornet paintkit is ugly (wrong nose panels, extra air spill ducts on the starboard LEX, bumping inconsistencies etc). That's why I had to solve this problem before doing any repaints. As a quick solution you can use F-18_*_T_Bump.dds files from any of my F-18 repaints, because bump files has nothing to do with the paintwork itself. :)
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Serge...
Much thanks. Will get to work on that tonite and get it implemented.
Fellas...
As a quick fix for those of you that want to "Sludge-ify" the default and CSW "Bullseye" Hornet, here's the .ZIP folder for just that purpose. Simply unzip, copy/paste the fa-18.air file into whatever folder you want, default or Bullseye Hornet. Then you'll have to manually edit the default/Bullseye Hornet's aircraft.cfg file as specified in the the "Add to aircraft.cfg".txt file. Should be easy, but if you have any problems, let me know.
Later
Sludge
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Fael...
If you have some better SPEC maps .dds files for the _2, and the _3 parts of the FA18, send them. Ill get them installed and check them out.
I think what youre saying on your pic is BAD: the whitish partially "glowing" panel lines, whereas the GOOD: the non-"glowing" darkened panel lines on the aircraft skin. Seeming more realistic?
I just read up on SPEC maps and sorta understand the concept.
Later
Sludge
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Sludge,
Thanks for the "Sludge-ify" tweeks!! I now wonder if it's possible to copy/paste the Sludge sound files? Have you tried that? Thanks!
Mike
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If you want to use Sludge sounds you won't need to copy all of them. It's more easier (and practical) to rename your default Hornet's sound config file sound.cfg to something like sound.cfg.old (or whatever), then create a new one sound.cfg and put these two lines into it:
[fltsim]
alias=SludgeFA18_Basic\Sound
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Fael...
If you have some better SPEC maps .dds files for the _2, and the _3 parts of the FA18, send them. Ill get them installed and check them out.
I think what youre saying on your pic is BAD: the whitish partially "glowing" panel lines, whereas the GOOD: the non-"glowing" darkened panel lines on the aircraft skin. Seeming more realistic?
I just read up on SPEC maps and sorta understand the concept.
Later
Sludge
yeah thats what i meant sludge. imho the less glowing panels are far more realistic, but my point is to make it even, at least, because 2 different spec maps making a seam in the middle of the fuselage looks just ugly :P
I was analyzing the spec maps, and they look even. so my guess is that, one more time, problem is the shader applied to the model, not the map itself. and one more time, cant be fixed because its built into the model lol
this sux
guess i'll make a C hornet from scratch
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If you want to use Sludge sounds you won't need to copy all of them. It's more easier (and practical) to rename your default Hornet's sound config file sound.cfg to something like sound.cfg.old (or whatever), then create a new one sound.cfg and put these two lines into it:
[fltsim]
alias=SludgeFA18_Basic\Sound
Wow! Glad I asked! Try it when I get out of work!! Thanks. Mike
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can someone please zip and attach the specular textures that are inside hornet's "Texture.7" folder?
i forgot to backup them, and now they're gone :P
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If you want to use Sludge sounds you won't need to copy all of them. It's more easier (and practical) to rename your default Hornet's sound config file sound.cfg to something like sound.cfg.old (or whatever), then create a new one sound.cfg and put these two lines into it:
[fltsim]
alias=SludgeFA18_Basic\Sound
Works!! Thank u so much fsxnavypilot!!!
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srsly folks, while trying to fix them, i messed with my textures and didnt backup them, so i really need the specular textures inside the hornet's "texture.7" folder. please if someone can zip them and upload... thanks
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Hey Sludge,
Did you manage to get my tip rail update zip?
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Ray...
Yes, I did. Im working on it now, along with some other texture implementations. Still havent heard from Dave, so Im thinking about forgo'ing the prior textures (VFA-15 and VFA-115) and using ones that are "open-use and free-ware" and Lars' VFA-103 Line texture.
Later
Sludge
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Fael...
I dont think we are allowed to do that, those are MS copyright files that we cannot send over this forum. I think thats the problem, not that we arent listening to you... just that we are limited by legality.
Later
Sludge
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I see sludge, I assumed you could because MS authorized to modify the hornet for non commercial purposes, so I thought distribution was included, but yeah, copyright questions are always controversal.
cheers
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Fael,
If it's the default texture that you lost, can you get it back by browsing the MS disc? If that didn't work, can u just do a "repair" to get it back?
Mike
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fael -
PM me your email ...
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i got it, thanks folks
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ok i did a quick fix for the spec texture, i believe it looks better
before:
(http://i.imgur.com/c7A9G.jpg)
after:
(http://i.imgur.com/SeY39.jpg)
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Fael...
Really good job. I see what youve done and it looks great.
Maybe I'm missing something, but I just dont know how you can re-distribute that to the general public? Maybe I'm reading too much into this? Virtuali might have an answer? Give him a holler and see if its a problem to send out a modded baseline texture file that looks far better, IMO, than the original. Or someone else here that might have an idea?
Later
Sludge
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Sludge,
I believe you can distribute it, just like any other repaints. if you want to add it to your installer, simply make it backup and replace the original texture inside the fa-18 texture.7 folder, and then on uninstalling, it deletes the custom one and rename the backup back again.
shouldnt be against the law or anything.
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Fael...
You might be right? I was thinking about that yesterday and it actually might be better to put it in the Texture folder in the Sludge Hornets. That way, it doesnt interfere with the default Hornet and I think it will get used instead of the texture.7 folder of the default?
Let me give that some flight testing. I know Ive done it for the HUD glass.dds, and the main05_T (the one with the new interior DDIs/UFC and the USMC pilot with gold wings), so Ill give that a try later tonite and see if it works as advertised.
Later
Sludge
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Fael...
Sending PM, incase this matter doesnt get resolved.
Later
Sludge
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sludge, i believe if you place that texture on EACH sludge hornet texture folder, then it will use it. or you can make a texture.7 folder for the sludge hornet, containing same specular texture files as the accel hornet's texture.7 folder, but with my modified one, and then edit the fallback paths (the appopriate line that redirects to mentioned folder) for all of sludge textures.
both ways should work
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FSX will initially check the texture folder, then start checking each fallback folder listed in the texture.cfg. If you drop it in the main texture folder of the Sludge Hornet, and if the fallbacks are the same as I originally set them when creating the test version to show Sludge, it should work just fine.
Best not to modify the default Hornet.
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yeah, thats how it works, thanks orion
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Sludge,
Going back to the original video, this is really very good and a marvellous showcase for what you have done.
Can I ask if it would be possible to create another video, but this time with a commentary so it would be a training video? Then Newbies can set their plane up and learn when to extend flaps etc.
I envisage a commentary starting with "The aircraft is on Runway X at Miramar NAS. Fuel weight is...". Then, when approaching the carrier the commentary would state "Base recovery course is ..., Entering pattern, height XX, speed YY, slowing to.." and so on.
Thanks again and Well Done. :) 8)
Tregarth
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Great job on the video Micro and fantastic work on the Hornet Sludge.
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Tree...
Thanks. The video was done by our own Microbrewst. He did alot of other great stuff too. FSXBA's "OK, 3". The "Thunderbirds" video, w/the Aerosoft F-16. The "Libya shootdown" video. The "VRS Superbug carrier ops video w/U2" (one of my favs, especially the song). So you can believe I was extremely happy he did a couple videos for the Sludge.
I know what you're saying and Im guessing you'd want it as a cross between the "OK, 3" video and my carrier pattern video, but to include VFR, Case I, pattern entry procedures? We will see, Ill have to ask Micro, IF he gets the time. He's a busy guy, but it cant hurt to ask.
Shylock...
Thanks. And yeah, Micro does great work, as you FSXBA fellas know. Hard to find better, I tell ya.
Later
Sludge
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Microbrwst, Congrats. Did not realise you were the excellent author of all those terrific videos named above.
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Thanks for the compliments guys, I'm flattered.