FSDreamTeam forum
General Category => General Discussion => Topic started by: Silverbird on October 22, 2010, 11:04:37 pm
-
Hi all saw this over at avsim a post by Martin, looks like actual in game footage let me know what you think.
http://forum.avsim.net/topic/311227-new-media-2210flight-site/
http://www.microsoft.com/games/flight/
-
OK... with that I am offically interested in it. Hopefully it is better than FSX; but with the same compatiable addons.
-
that looks VERY similar to fsx...I wonder what changes will be made, since graphics are similar
-
I watched the video and seems to be "repackedged" to me. :P
-
It is completely coded from scratch
-
It is completely coded from scratch
Has that been stated by them, or just as guess on your part? If stated please put a link where you read that.
I agree with the other guys, it looks a lot like FSX. It will be interesting to see how the final cut looks and performs. If it ends up being about the same as far as looks and performance I think I will remain on FSX for sometime to come.
-
its in the FAQ's
-
its in the FAQ's
I just read the FAQ's from the Flight website and no where does it say its coded from scratch. It's says that they are approaching the virtual flight genre from the ground and are enhancing the scenery and terrain, but no where does it say that it's coded from scratch. I think at this point that's just a guess or assumption.
Here's a copy and paste from it.
Frequently Asked Questions
Q: What is "Microsoft Flight?"
A: "Microsoft Flight" is a new PC game from Microsoft Game Studios. The new title will be available on the Games for Windows – LIVE service and will bring a new perspective to the long-standing "Flight Simulator" franchise. From new game play elements and enhanced scenery and terrain to new aircraft and integrated content marketplace, it is an entirely new breed of virtual flight. The Games for Windows - LIVE platform sets the stage for all your virtual flight needs while connecting you to a global base of users, content and endless exploration. Microsoft Flight builds off its heritage of deep, immersive simulation and is redesigned to make the experience easier for virtual fliers of all interests and skills.
Q: How does “Microsoft Flight” differ from “Flight Simulator?” Why the new name? What’s changed?
A: With “Microsoft Flight” we’re approaching the virtual flight genre from the ground up, with the focus on the universal appeal of the experience of Flight. We believe the simplicity of “Microsoft Flight” perfectly captures that vision while welcoming the millions of existing Flight Simulator fans. The new “Microsoft Flight” retains the full fidelity simulation longtime fans have come to expect while offering all players a whole new look and feel, a wide range of new game play and challenges, persistent experiences and social connectivity.
Q: How does Games for Windows – LIVE factor in?
A: Games for Windows – LIVE introduces a new level of connectivity to virtual flight, enhancing both the social and game play experiences of the title. Content is updated virtually. You can fly solo or join an entire global flight community online. You can easily connect with and facilitate flight experiences with your friends. The addition of Games for Windows - LIVE creates an ubiquitous virtual world of flight that offers easy and engaging access to the magic of flight for all.
Q: Who is developing “Microsoft Flight” now that ACES is gone?
A: “Microsoft Flight” is being developed internally at Microsoft by a team that includes many of the same creative minds that helped deliver countless entries in the “Flight Simulator” franchise.
Q: Why did Microsoft shut down ACES Studio last January?
A: Microsoft Game Studios is always evaluating its business model to determine what is best for both gamers and the company. Many factors were considered in the difficult decision to close ACES Studio, but we feel the 2009 closure helped us better align with our goals and long-term development plans. "Microsoft Flight" is being developed by many of the same creative minds that shaped "Microsoft Flight Simulator," and we're excited about delivering a new take on this classic franchise.
-
Yeah. It looks just like FSX. I will switch if it is multi-core compatable. And/or you can port most if not all sceneries over to Flight from FSX
-
Looks cool, im guna need a new computer to run it :P
-
I can wonder what Aerosoft Flight Simulator 2012 will be like?
-
I can wonder what Aerosoft Flight Simulator 2012 will be like?
Hard to say, but I wouldn't hold your breath on that one. Not to say that it wont ever come out, but I doubt it will be anytime time soon. Most likely 2013 at the earliest since 2010 is almost over and 2012 would leave a year if they have already been programming, which frankly I doubt, but you never know.
-
I can wonder what Aerosoft Flight Simulator 2012 will be like?
From what I've seen on the aerosoft forum, graphics will be supposedly similar to rise of flight
-
WOW... rise of flight, in that case it will great news. Because the FPS runs smooth in rise of flight. :)
-
I can wonder what Aerosoft Flight Simulator 2012 will be like?
Hard to say, but I wouldn't hold your breath on that one. Not to say that it wont ever come out, but I doubt it will be anytime time soon. Most likely 2013 at the earliest since 2010 is almost over and 2012 would leave a year if they have already been programming, which frankly I doubt, but you never know.
It gets me a little edgy when someone talks about 2012 lol ok so its scares me a little bit hopefully nothing crazy happens with the sky. but I agree with you on that one Sean I don't think will see the new aerosoft simulator soon.
-
2012???? I will tell you... Nothing will happens. ;)
-
2012 ??? Will be just that. :)
-
I don't care if it looks like FSX. All I need is
1. M-C compatibility.
2. 64-bit interface - this will end all the talks about OOM issues and virtual memory limitation.
As a bonus, I'd like to see improved ATC, but I hope that RC Team will do their job much better than Microsoft.
Other than that, I'm happy that all these years I have been smart enough not to switch to FSX (and obviously I won't switch anyway after MF announcement) and enjoy all the good sides of FS2004.
-
I don't care if it looks like FSX. All I need is
1. M-C compatibility.
2. 64-bit interface - this will end all the talks about OOM issues and virtual memory limitation.
As a bonus, I'd like to see improved ATC, but I hope that RC Team will do their job much better than Microsoft.
Other than that, I'm happy that all these years I have been smart enough not to switch to FSX (and obviously I won't switch anyway after MF announcement) and enjoy all the good sides of FS2004.
+1 :) and don't you forget, one of the problems with fsx is FPS also...
-
I don't care if it looks like FSX. All I need is
1. M-C compatibility.
2. 64-bit interface - this will end all the talks about OOM issues and virtual memory limitation.
As a bonus, I'd like to see improved ATC, but I hope that RC Team will do their job much better than Microsoft.
Other than that, I'm happy that all these years I have been smart enough not to switch to FSX (and obviously I won't switch anyway after MF announcement) and enjoy all the good sides of FS2004.
Bingo! To be honest, it bugs me when I keep hearing people complain about how it looks like FSX and I have a few comments on that. How many of us actually use the default for a while? Chances are, most of us that care about it looking like FSX are just going to get addons anyway so who cares what it looks like out of the box. And you have to expect it not to look amazing out of the box as they are covering the entire world. There is only so far you can go without making the product too big and require too much resources to run. Personally, all I care about is performance. If it looks like FSX but runs a lot better out of the box than FSX did, I'll be quite happy and you can bet that will be my next sim and not FSX. I've seen what FSX looks like when you have the right addons and it can look AMAZING so if this is like FSX but without the out-of-the-box performance issues, I'll be one happy man.
-
flight will probably be like many have guessed, its basically like fsx but tweaked modified recoded. so things that were missing in beta will probably hopefully, end up in flight like cloud shadow's which were originally in fsx. but was taken out also autogen alpha fade is missing and some other things.