FSDreamTeam forum
Products Support => GSX Support MSFS => Topic started by: fearlessfrog on October 09, 2022, 11:27:18 pm
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Hi,
I think there's an issue with entering VR and getting into a 'stuck' MSFS menu state when using GSX Pro. My steps to recreate the issue are:
1 - Start MSFS in 2D (I need to do this as the World Map / Load flight brings up a system dialog that gets stuck in VR, not a GSX issue just an Asobo bug).
2 - Start flight from World Map screen.
3 - Enter VR (Ctrl + Tab) from the flight preview screen (the one that says 'Start Flight' and shows an outside cutscene view).
4 - Now within VR the MSFS Tab and menu button assignments are in a broken state, so the in-game Menu bar can't be seen or accessed. It seems like the GSX Pro menu is initializing when VR is entered but can't be accessed and is appearing off screen. It does not appear in the VR view, but is now stopping access to other MSFS toolbar selections.
I've repeated the above steps with GSX Pro disabled and it all works ok.
I notice that whenever VR is entered that GSX seems to reinitialize whatever the state of the aircraft e.g. in flight etc, as in the GSX menu appears in the 2D mirror view but with a warning of 'GSX can't be initialized in flight above xxx etc'. This makes it hard to switch between 2D and VR, as GSX is getting confused maybe? Is there a way for GSX not to reinitialize when entering VR, as for long flights it's nice to be able to go from 2D/VR and back etc.
The workaround is probably to start MSFS in VR always e.g. never be in 2D mode (and then get sounds with GSX Pro in VR as well) but then I can't access the Load function of the World Map, to bring in a saved Simbrief flight plan.
One thing I could try would be to start in 2D, enter VR only when in the cockpit view already, then restart the Couatl engine from the systray icon (taking off headset, and Ctrl+Y desktop focus) allowing the sounds to work - that might unstuck the menus?
Thanks for any help with this. Even if I have to workaround like above, I wanted to pass on what I'm seeing anyway, in case it can be made better.
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I have the same issue but only ever noticed it since flying in the PMDG Boeing 737-700.
But once it is there I cannot access the VR menu in any other aircraft without re-starting MSFS without Couatl running
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Has anyone found a fix for this? Using GSX causes this issue and all of my menus disappear in VR. Also, when I try to exit the flight (in 2D) the sim just hangs on the loading screen. Deactivating GSX removes these issues.
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Exactly the same issue well put, JC80.
After extensive testing, I have found that the issue occurs when using any AI traffic addon. Whether it is FSLTL or AIG, once you inject the traffic the menu's disappear and you cannot exit the sim without terminating it from Task Manager.
It all worked just fine up until around the GSX Pro updates on October 21st and 25th.
Since then and even after Nov 11th update it is unusable in VR with any AI traffic.
Please, someone respond to this posting or we will have to ditch GSX Pro.
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After extensive testing, I have found that the issue occurs when using any AI traffic addon. Whether it is FSLTL or AIG, once you inject the traffic the menu's disappear and you cannot exit the sim without terminating it from Task Manager.
Please, someone respond to this posting or we will have to ditch GSX Pro.
Not sure why you would want to "ditch GSX", when you found the issue is caused the traffic injectors. That looks like confusing the cause with the effect.
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Poor response and not unexpected.
Both AI traffic programs work perfectly well with every other add-on or basic Sim function.
The only issue is when you run GSX Pro.
Normally when you enter VR the GSX Pro menu appears and then connects. This does not happen and makes the Sim VR toolbar inaccessible and on exit hangs the Sim.
Perhaps instead of blaming the other software you should carry out some testing of your own?
If it is an issue then a conversation between developers could be the solution instead of denial?
Given the choice of just one or the other AI traffic over GSX Pro, sorry but I know where my choice would be.
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Poor response and not unexpected.
My response was related exactly to what you wrote.
Both AI traffic programs work perfectly well with every other add-on or basic Sim function. The only issue is when you run GSX Pro.
From what you wrote, it seems you noticed the problem only happens when you ran the traffic injectors. If this is accurate, your sentence could be also written as:
"GSX work perfectly well with every other add-on or basic Sim function. The only issue is when you run a Traffic Injector."
If I understood it incorrectly, please clarify. Traffic injection is NOT a "basic Sim function", it's another add-on, and it's also factually incorrect saying that Traffic injection "work perfectly well with every other add-on or basic Sim function", it's simply not true for the following reasons:
- The are known issues with SU11 that has been acknowledged by the FLSTL developers, not their fault, it's related to several changes to AI in SU11, but the problems are there
- Regardless of the problems, there's the issue of possibly hitting the maximum number of Simobjects, which can happen with Traffic Injection at very dense airports even without using GSX.
Perhaps instead of blaming other the other software you should carry out some testing of your own?
And why, exactly, the onus of testing compatibility with another add-ons should rest solely on us ? This, assuming what you wrote is accurate, or I understood correctly the problem only happens when using GSX with those Traffic injection tools.
Given the choice of just one or the other AI traffic over GSX Pro, sorry but I know where my choice would be.
Wrong choice, but that's your opinion, you can freely express, like I am free to express I think it's the wrong choice.
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I take it back.
It is not the AI traffic causing this as it just happened again with no AI traffic running.
If you have to ALT/Return to exit full screen mode to access anything (Simbrief etc.)
Then on return into VR menu is not always accessible and once this has happened you cannot re-start the flight or even return to home screen as the sim hangs until you force close it through Task Manager and needs to be opened in Safe mode and then closed normally before things get back to normal.
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Having problems after entering VR when using GSX . First sign is no toolbar in VR and models stop injecting in to sim from GSX . Exit to menu never completes and I have to restart the PC. Only happens with GSX installed . Can someone test in VR please . I have a reverb G2 headset. Just started last few days.
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any thoughts anyone
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seems I am not the only one having issuses and a real blocker for vr flyers https://forums.flightsimulator.com/t/no-pause-menu-toolbar-in-vr/562275
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I can confirm I am having the same issue. The only way to get the toolbar back is to deactivate GSX. I deactivated because I need my charts more than GSX. Hopefully there will be some kind of fix.
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thanks good to confirm . i wonder if it is the keep alive and highlighted causing issues wonder if a way to turn off . can live without.
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Really could do with assistance three days now.
Attached some logs but cant see anything there . You enter VR toolbar will no longer work and GSX will no longer inject models.
You cant close down the flight.
This has just started but cant pin down to which update. Dont think I saw it before the latest openxr update but doubt linked. Will post if more info.
Be really nice if the dev team can give a glimmer of how to fault find this.
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This has just started but cant pin down to which update. Dont think I saw it before the latest openxr update but doubt linked. Will post if more info. Be really nice if the dev team can give a glimmer of how to fault find this.
It might have been useful if you provided some context about your issue, for example when and how you switch to VR, if you use AI with injection, etc. As I posted on the MSFS forum:
https://forums.flightsimulator.com/t/fsdreamteam-gsx-for-msfs/287195/930
I tried using latest GSX with the latest MSFS version ( SU11 AAU1 Beta ), and I couldn't find any issue. Also, check the latest post there, which seems to indicate the problem is caused by having hit the max number of objects, which will in turn make the whole Simconnect unresponsive.
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Thank you umberto . The last post there was me . The max objects element I thought was from external applications like yourself or AIG or FSTL. I had already eliminated them and your extra clutter setting hence my frustration. Plus was running settings very similar to SU10 . I turned down airport vehicles , walkers road traffic ships . I had a couple of settings at 50% cant remember which. All settings down to 30%.
Two full flights without issue using iniscene EGLL as a testbed.
As these are all internal sim settings I did not think effected the max external objects.
Could you kindly explain what the max objects comprises of and internal sim settings that contribute to it.
To help people balance there system .
I was only aware of it due to a post by FSTL commenting on the extra clutter setting in GSX giving them headaches .
Thank you for your support but from what I have seen and some of posts I have read suggests people may be having similar issues without realising what is going on and blaming your software.
In the end this is an issue for Asobo to rectify but I need more in depth knowledge to raise this as a fault. Never seen any bug reports before .
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As these are all internal sim settings I did not think effected the max external objects.
I think that, when the max Simobject limit is hit, is triggering some kind of bug in the sim, which results in Simconnect not responding correctly anymore, which means that basically no add-on using it will work correctly.
Just yesterday I spent several hours together with the other GSX developer, trying to replicate your issue (without using any AI Injection, so we were quite sure the max Simobject limit wasn't hit) and, no matter which foul combinations of entering/exiting VR in every possible situation, ever resulted in a loss of the menu, the toolbar or any other issue.
Tried entering VR on the Main menu, no issues.
Tried entering VR after the flight started, no issues.
Tried opening the GSX menu, and entering VR with the menu open, no issue, the menu just reopened.
Tried opening the GSX menu, letting it timeout without choosing anything, no issue, the menu just reopened entering VR
Tried entering/exiting VR by keep pressing CTRL+TAB multiple times, as fast as possible, no issues.
Tried pressing the GSX hotkey as fast as possible, no issue, the menu just open, closes, open again, closes, as expected.
So, after hours of testing, we were never be able to replicate ANY problem related to VR, so our conclusion was the only possible reason for this, is some kind of Simconnect problem, as if Simconnect stopped to call back our code, as it's supposed to.
Could you kindly explain what the max objects comprises of and internal sim settings that contribute to it.
Any Simobjects counts to reach the limit. AI airplanes, Ground vehicles servicing AI, GSX Ground vehicles servicing the User, Jetways, static Simobjects placed by the scenery itself, everything can contribute to reach the limit.
I was only aware of it due to a post by FSTL commenting on the extra clutter setting in GSX giving them headaches . Thank you for your support but from what I have seen and some of posts I have read suggests people may be having similar issues without realising what is going on and blaming your software.
Historically, there has been a tendency to blame the software that has been released last.
For example, when we released new airports in P3D (especially in 32 bit), users that were already very close to memory exhaustion because of all the other stuff the installed before, from memory-hungry planes to more detailed background sceneries, blamed our airports to "cause" a CTD, saying it was our duty to "optimize" the airport to be sure it would run in *every* possible combination of installed add-ons, regardless of those add-on already took almost all the available memory.
I don't obviously agree to this view, and it's just wrong putting the blame on the newest released software: if you are exhausting your resources, it's always because of a COMBINATION of multiple add-on, each one consuming some, not a single one should be "blamed", and I'm saying this even when in this case, we were the ones releasing first.
In the end this is an issue for Asobo to rectify but I need more in depth knowledge to raise this as a fault. Never seen any bug reports before.
Of course it is, and I'm sure the max Simobject limit ( which has now been recently documented to be 1000 ) must be some legacy setting inherited when that limit seemed impossible to reach, because you would have ended your RAM/VRAM well before you reached that limit in FSX or P3D.
However, the way MSFS is done, that encourages and in some case even enforces objects to be more optimized with multiple LODs ( at least ours surely are ), and the fact it's possible ( only after SU9 ) to create composite objects made of multiple sub-objects, makes the limit easier to reach, before you are hitting into actual performance issues, because you might very well have 1100 objects in MSFS, not necessarily taking more memory or causing fps issue than 500 objects in FSX or P3D so yes, I think that limit should be lifted.
And yes, there are reports about it, both on the Microsoft Flight sim users forum, but also on Asobo Devs forum.
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Hi
I had this problem for weeks now and it's really annoying.
Now I'm always a bit nervous before hitting the tab after entering VR.
Will the toolbar show up or not?
Sorry Umberto but I have not really found either a clear pattern or a solution.
Generally restarting MSFS and loading a flightplan gives a brand new start.
But if I then e.g. put away my headset, restarts Oculus app and get back it stops working.
I also noticed that when it doesn't work the black panel that wants me to hit spacebar for centralizing the view never shows up.
That's the first sign.
I've tried to get out of VR using the toolbar in normal mode and then return to VR but the toolbar in VR is just impossible to get back.
This happens not that often and again I can't really find any circumstances. But when it happens it could survive plenty attempts of reboot, restart MSFS etc.
Only tonight I've been struggling for having one single flight doable for 2 hours.
I don't know but that Max Simobjects seem like a shot in the dark, not able to confirm or reject kind of. restarting a flight on the same airport and the same aircraft should indicate that this really is not the problem.
And good for you Umberto, I unlinked GSX but that hasn't helped either.
Mats
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I purchased GSX a week ago and had similar issues in VR. I got up to speed on some of these threads as I sought to reproduce the issue, and here are my in-progress thoughts.
First, I would agree with the thinking that it is not just GSX but rather numerous addons causing the issue. If I link just the GSX mod and lose all else but a few 3rd party aircraft, the panels in VR operate as expected. If I introduce more addons but not the FSLTL traffic injector, eventually things will start misbehaving a bit. For instance, hitting ESC a few times won't bring up the MSFS menu, there will be a glitch window refresh or artifact and then suddenly the menu will appear. If I fire up the sim with everything including the FSLTL injector, it almost always glitches fully with no ability to get windows back.
Another reason for my thinking that the issue is not just with the GSX addon is that the bugs can start to impact non-panel related items. For instance, in the Aerosoft CRJ, my whole plane will be malfunctioning when the panels are bugging out. Sometimes the EFB iPad won't be clickable and the battery switch for the plane won't bring it to life. Or clicking on the door icon on the EFB iPad will open the door but the label on the GUI will continue to say "Closed" rather than "Open (Stairs)" or something. Basically the wheels seem to fall off on other parts of the sim which would make sense if some simObject threshold was being hit. And this happens more readily with my Aerosoft CRJ than with something like the default Cessna 152, which seems to support it being some threshold being hit.
What I did find is that I can seem to launch into the sim running GSX with FTLSL installed and if I hold on running the injector until everything is loaded and working properly, I can then run the injector a few minutes after the sim comes up and it seems to be fine, even with continued entering/leaving VRs. I need to test this on a longer flight, but it seemed to do the trick.
My last note is that the comment about the sim hanging by Markymarksti is something I am experiencing too. When the bug manifests, if you CTRL-Tab back into monitor-mode and quit the flight, the sim will almost always fail to exit the flight for me without my force-killing the sim. I have left it up for an hour and the progress bar gap just gets smaller and smaller without ever completing. This makes debugging it or even coping with it extremely painful because restarts are costly. You can't just quit, kill FTLSL, and re-enter. And, in case this helps with debugging, what is strange is that every time I kill it during one of these hangs, when I try to relaunch the sim, it will always complain that the simulator is already running and, sure enough, that will be the case. I can always find a duplicate or new FlightSimulator.exe process. I am not sure what is going on with that. It feels to me like a 2nd process is getting spun up on my closing the original window. Its strange. I can kill it and I will see a new process start up. I'll try to debug this more in case it gives some insight into what is going wrong.
I will continue to debug this and see if I can narrow down possible configurations or solutions.
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I also have been experiencing this issue. I am really enjoying GSX Pro and it would be a shame to have to disable it. I am able to resolve the VR menu by removing GSX Pro from the Community folder.
Has there been any progress on this issue?
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I also have been experiencing this issue. I am really enjoying GSX Pro and it would be a shame to have to disable it. I am able to resolve the VR menu by removing GSX Pro from the Community folder.
If you read the previous post, it's clear the problem is not GSX, but it's the combination of other add-ons so, you might have "fixed" the problem by disabling those as well.
As the previous poster confirmed, when too many add-ons using Simconnect are used, and this is particular evident with AI Injection programs, they start overloading the sim with too many commands, so it starts to behave erratically so, clearly, it's nothing we can fix, since GSX works just fine in normal conditions.
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I don't know if this is related to this topic or not.
System:
Windows 11 Pro
Microsoft Flight Simulator 2020 Premium
Varjo Aero Headset running Varjo Base 3.9
Motion Smoothing "Always Enabled"
Vertical Synchronization "Enabled - Fixed 30 fps"
MSFS 2020 DLSS | Performance
OpenXR Toolkit 1.2.4
When I get into MSFS 2D GSX says "Loading Menu" but the menu doesn't load
If I go into VR, I get either a narrow bar across the screen. Sometimes it is white, sometimes it is the GSX loading screen message stretched extremely wide across the entire length of the bar.
This started happening after the Varjo Base 3.9 and Motion Smoothing were enabled by Varjo this week.
Martin
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I have had this issue as well. I am using a Valve Index. Sometimes is goes away by simple waiting 5 minutes or so. But these days I make sure GSX in the toolbar is deactivated (not white) before switching to VR and have not had this issue anymore.
No scientific testing done. More like clicking my heels three times......
Marcel
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I know this topic is old about no tool bar in VR , just wanted to say its still a thing because I am having this issue as well. I guess its a long standing issue.
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It's a longstanding issue of the Toolbar itself in MSFS, happens with several other add-ons as well.
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Same problem here since yesterday (update to 3.1.9). But i have nothing other installed the last days. Now i have disabled some things that using simconnect. But the problem persits. Done multiple PC and Game restarts. So uninstall GSX and everything works ok. But after reinstall the problem is back.
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I went on vacation on September 18. I tried to play for the first time since I left so everything updated and this problem is back. I originally used the offline updater for whatever version that was but it's definitely GSX that's the problem. Deactivate it or uninstall and the menu's work like they are supposed to. Sadly it may be time to move on from GSX as this is an ongoing problem and it doesn't appear to be taken serious and the blame is always placed elsewhere.
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It's a longstanding issue of the Toolbar itself in MSFS, happens with several other add-ons as well.
What add-ons? I have used fsltl, cranked sliders to max for all the traffic, used several map enhancement apps that are connected. None of them have caused the menus to stop working. GSX is the only addon that had caused this issue. I did a complete wipe of MSFS and reinstall back in early Sept appeared everything worked using the late August offline installer. But updated with the big warning in GSX that it was outdated and so run the updater. Its broke again and I can't fix it.
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What add-ons? I have used fsltl, cranked sliders to max for all the traffic, used several map enhancement apps that are connected. None of them have caused the menus to stop working.
Those add-ons won't make the menu disappear as such but, you can be *sure* that "sltl, cranked sliders to max for all the traffic" WILL exceed the maximum Simobjects limits and this will cause, instead, Simconnect to break, so it won't talk with GSX anymore.
GSX is the only addon that had caused this issue. I did a complete wipe of MSFS and reinstall back in early Sept appeared everything worked using the late August offline installer. But updated with the big warning in GSX that it was outdated and so run the updater. Its broke again and I can't fix it.
I'm sorry but, I just made ANOTHER test to replicate this like the unsuccessful one I already did a long while ago when this was reported, and again I failed to replicate it.
- I tried entering in VR right on the Main Menu map, no problems when the flight loaded.
- I tried switching to VR after the flight started, no problems either.
- I tried calling pushback and switching in and out of VR while Pushback was being performed, no issues, everything worked.
My last years test was made with a Reverb G2, now I have a Quest 3 using MSFS through Virtuali Desktop, can't see any differences, other than I can easily switch in-out of VR and MSFS will switch from VR mode to VD-Projection mode, so it's more convenient to use, but I never lost the menu.
So, please, provide precise reproduction steps, because I'm still unable to replicate this problem.
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I am currently using a Pimax Crystal. I fire up MSFS in the PMDG 737-800 in stock livery. GSX is not highlighted in the toolbar so it doesn't pop up and go into VR mode and it will not load. I don't use FSLTL anymore as I didn't like the hit on performance. The only addons are the PMDG 737, GSX and RealTurb. I even turned off all air traffic in the options to see if that's the issue. No dice. I have turned off all aiport traffic as well. Still no dice. So your simconnect object theory isn't it. The only thing to try from here is to remove Pimax Play and roll it back to a previous version that's using PimaxXR instead of OpenXR native.
Edit: I at first thought it was because I was at the KLAS with all the custom scenery so I went to KAVL which is usually my goto to test things as it's small and nothing really going on around it. But it still didn't work. That's when I started disabling everything.
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GSX is not highlighted in the toolbar so it doesn't pop up and go into VR mode and it will not load.
Please clarify what do you mean with "will not load". The menu won't enable itself, unless you left it enabled from the previous flight.
So, with "will not load", do you mean you expected to be automatically reopened as soon as you switch in VR ? Because it's not supposed to do that, you must open it manually on entering a flight and then, all subsequent opening/closing can be done using the GSX Hotkey.
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I mean the main fs menu or toolbar at the top. The recommendation from the other thread you merged with this one was to make sure you disable gsx in the toolbar before going to vr and then reenabling afewe you get into VR.
But like this post is reporting, the menus are broken. They are essentially invisible. This only happens with GSX enabled. I'm not sure if you programmed some work around to keep the GSX menu open or to overwrite some UI element in MSFS. But GSX is completely breaking the main menu and toolbar in VR. When this occurs it also causes the sim to hang when exiting your flight.
So you're in VR with invisible menus. So exit VR to get the menus back and exit the flight back to main menu and it hangs going back. Infinite load screen. You have to force close MSFS.
I'm going to roll back to an older Pimax Play and reinstall and configure my crystal and report back here.
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I'm not sure if you programmed some work around to keep the GSX menu open or to overwrite some UI element in MSFS.
And it's precisely why I AM sure we haven't touched ANY stick MSFS file that I said it's not happening.
But GSX is completely breaking the main menu and toolbar in VR. When this occurs it also causes the sim to hang when exiting your flight.
GSX doesn't break anything. Maybe you have installed *another* add-on that DO overwrite the stock UI files from MSFS ?
So you're in VR with invisible menus. So exit VR to get the menus back and exit the flight back to main menu and it hangs going back. Infinite load screen. You have to force close MSFS.
I tested it today again, no issues whatsoever. Pressing TAB shows or hide the main toolbar, as usual, and everything works normally. Please provide AGAIN precise, exact, reproduction steps, so I'll it try it again, maybe you are doing something I'm not.
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GSX doesn't break anything. Maybe you have installed *another* add-on that DO overwrite the stock UI files from MSFS ?
That's the thing. The only Addon installed PMDG 737-800 and the A2A comanche. I emptied my Community folder and reinstalled GSX and fired up the 787, 747, and a Cessna 172. No menus or toolbar. I go and deactivate GSX and boom. Menus and toolbar work like they are supposed to.
Running the latest Windows 11 24H2 build running Pimax software version 1.33.
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No menus or toolbar. I go and deactivate GSX and boom. Menus and toolbar work like they are supposed to.
Running the latest Windows 11 24H2 build running Pimax software version 1.33.
As I've said, I tested this multiple times, and cannot reproduce it.
Something so obvious should be easy to reproduce it but, as I've said, not only I have the normal menu toolbar fully working, but I can even enter/exit from VR with CTRL+Enter multiple times, even in the middle of a Pushback, the menus keep working, and everything's working.
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Hello!
Sorry for the double post, I now found the longer thread I was looking for:
I use this older threat, as the issue is the same and loads of users are experiencing exactly this problem.
Until now, all admins replied, that the problem could not be reproduced - I can now tell you what causes it but not how to solve it.
Everytime I use a big airport in MSFS 2020 for example EGLL oder KLAX (both Asobo) with many sim objects (obiously more than the magic 1000 sim objects) and switch to VR, the toolbar cannot be opened anymore and the sim will hang up when trying to return to main menu, Couatl restart not possible in the most cases, and if a restart happens, no difference in the behaviour.
This is easy to reproduce.
GSX deavtivated -> problem "solved"
None of the tips in the manual (page 97 and following pages) made a difference.
Any solutions or suggestions?
Best regards!
Christoph
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Any ideas?
As many users, I am tired of the repeated problems always in combination with GSX.
I understand, that the software is complex, but for the price customers can expect a working solution.
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As many users, I am tired of the repeated problems always in combination with GSX.
I understand, that the software is complex, but for the price customers can expect a working solution.
You already replied with the correct answer:
Everytime I use a big airport in MSFS 2020 for example EGLL oder KLAX (both Asobo) with many sim objects (obiously more than the magic 1000 sim objects) and switch to VR, the toolbar cannot be opened anymore and the sim will hang up when trying to return to main menu, Couatl restart not possible in the most cases, and if a restart happens, no difference in the behaviour.
This is you realizing GSX is not the problem, having reached the max Simobject limit was.
The problem is your solution of disabling GSX, because you thought GSX "caused" the problem, but the real issue is you were already close to the limit with such huge airports, GSX will obviously need to add its own objects to work so, what solution you'd expect from GSX, other than what is already explained in the manual at Page 96, the Missing Objects chapter, which:
- Explains the problem
- Clarifies it's a result of the contribution of ALL your running addons.
- Suggest some solutions to reduce GSX's OWN contribution to the limit.
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Unfortunately the few objects GSX adds make no difference , this is why the suggested solutions just dont work.In have no other addons running, esp no traffic injector.
There is no chance to predict, which airport will be too large besides trial and error .
A list of non compatible airports and the possibility to deactivate GSX manually via the configuration menu for certain airports would help .
A self deactivation of GSX when reaching.the limit would be less annoying than a complete hangup of the Sim after a long and complex flight.
So thats what I would expect for example.
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A list of non compatible airports and the possibility to deactivate GSX manually via the configuration menu for certain airports would help .
You can do that since years, as explained at Page 78 of the manual, with two different ways of disable an airport.
However, that won't make much difference comparing to "just" NOT calling GSX, because GSX doesn't add ANY objects until AFTER you call some service.
With a notable exceptions: VGDS (and Airport Walkers, but they are not that common) in GSX Airport profiles: the static version of the VGDS is created before you call GSX, that is precisely why disabling the creation of the static version is one of the suggestions in the manual.
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I gave all the suggestions for troubleshooting regarding this Problem in VR a last try not to forget an option - nothing worked !
So I finally decided to completely deactivate GSX and to avoid FSDT products in the future.
I wouldnt even have a problem, if GSX just would not work when reaching limits of the Sim as you explain the bug.
But making the whole sim unusable in large airports is a different dimension, especially because it is absolutely unpredictable, WHEN the airport will be too big.
I cant remember any advice or warning in your trailers and advertisement , that GSX might crash the Sim in large airports...
No other addon I know has a similar problem with the sim objects limit or at least does not crash the sim because of that!
Always blaming other software for your poor work is your usual justification a sigifcant number of (ex)customers is finally tired of!
Remember, arrogance usually comes before the fall!