FSDreamTeam forum

General Category => Unofficial F/A-18 Acceleration Pack board => Topic started by: Razgriz on February 05, 2010, 06:31:49 pm

Title: Idea to fix nose dip at touchdown
Post by: Razgriz on February 05, 2010, 06:31:49 pm
The nose in the F/A-18 always seems to deep way too much during a trap.  Maybe some of the coders could make the nose gear more stiff to prevent this?
Title: Re: Idea to fix nose dip at touchdown
Post by: sun444 on February 07, 2010, 12:22:22 pm
The F/A-18 V1.1 does it right:



Title: Re: Idea to fix nose dip at touchdown
Post by: SpazSinbad on February 07, 2010, 12:45:54 pm
sun444, thanks - good demo video.
Title: Re: Idea to fix nose dip at touchdown
Post by: Razgriz on February 07, 2010, 11:56:31 pm
The F/A-18 V1.1 does it right:





That looks great!
Title: Re: Idea to fix nose dip at touchdown
Post by: Paco on February 10, 2010, 03:11:42 pm
Guys,

   I like this.  How do I get it?  And what else is different about that Hornet?  Better engine settings?  Can I play multiplayer with it?  I'm waiting for next month when I get the Superbug for FSX.  I can tell you that in Superbug for FS9 the Hornet rolls backward after trap and doesn't do the nose dip thing.

  Thanks in advance.

Paco
Title: Re: Idea to fix nose dip at touchdown
Post by: sun444 on February 10, 2010, 04:15:56 pm
It's Eaglesim, it's freeware and it uses this new realistic HUD. Lot of differences like landing gear, smoke, sonic boom and so on. Just check out http://fsxproblueangels.com/phpBB3/viewtopic.php?f=2&t=2558 (http://fsxproblueangels.com/phpBB3/viewtopic.php?f=2&t=2558) or ask CalebATC.

Greetings sun444
Title: Re: Idea to fix nose dip at touchdown
Post by: Tony360 on February 11, 2010, 07:01:22 am
Personally i've never experienced the nose dip problem with the default F18, only when landing in excess of 140KIAS does it happen.