FSDreamTeam forum
Products Support => GSX Support FSX/P3D => Topic started by: hkhoanguyen on February 20, 2022, 11:05:55 am
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Hello,
In Split, the walk to gate points seems to be affected by the airport elevation.
Any solution for this ? thanks
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In Split, the walk to gate points seems to be affected by the airport elevation.
Yes, that's to be expected if the airport has some "hollow" parts, with no solid ground underneath. We are planning to add the ability to edit pax waypoint in 3D, which will of course more useful to do other things that solving this edge cases, but it would fix this too.
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In Split, the walk to gate points seems to be affected by the airport elevation.
Yes, that's to be expected if the airport has some "hollow" parts, with no solid ground underneath. We are planning to add the ability to edit pax waypoint in 3D, which will of course more useful to do other things that solving this edge cases, but it would fix this too.
Thanks for your reply,
Hope to have this update soon, have a nice weekend
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Second that, 3d is realy needed.
Kind Regards
Patrick
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yep agreed, there are gates that are inclined, it would be very useful!
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Exactly the same issue with LDSP.
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Hi
Is there any news about integrating 3D waypoint into the P3D GSX?
Kind Regards
Patrick
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We are planning to add the ability to edit pax waypoint in 3D, which will of course more useful to do other things that solving this edge cases, but it would fix this too.
Dear FSDT
May I kindly ask, for when approximately this is planned? It would be such a nice future, as a lot of walkin Gates have stairs or ramps.
Kind Regards
Patrick
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Any updates here?
Would like to set in GCRR and LIMC Passenger Walk In which are accessible via stairs. I believe in MSFS this is already possible with left shft+q or shft+z.
regards